January 21, 20251 yr Manual braking ! I haven't been able to find, in any of the many addons I used for years with FSX / P3D / X-Plane / Aerowinx PSX, I honestly no longer recall AS2, FS4 and ATP Rev D, a simulation of pedal braking force / effect as good as in MSFS. For instance in X-Plane, no matter how I fine tune the curves for the toe brakes, braking during rollout is always excessive, abrupt... Even Aerowinx PSX always had this problem, which probably users with adequate / expensive hardware didn't experience, but in MSFS I can apply "manual braking" when I land my airliners / GA / gliders and get a unique, IMO absolutely true to real, braking effect and efficiency. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 21, 20251 yr I use BUTTON1 on my CH Flightstick Pro joystick for manual braking in the PMDG 737-600, and it is far too powerful. Maybe I am not setting it up right? It also has a delay of around a second before it takes effect, which makes subtle braking when I am approaching my parking spot a right royal PITA. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
January 21, 20251 yr 3 minutes ago, Christopher Low said: I use BUTTON1 on my CH Flightstick Pro joystick for manual braking in the PMDG 737-600, and it is far too powerful. Maybe I am not setting it up right? It also has a delay of around a second before it takes effect, which makes subtle braking when I am approaching my parking spot a right royal PITA. Is that a digital button (as opposed to analog)? If so then yes you will go from 0% braking to 100% as soon as it takes effect. I recall similar issues before I got rudder pedals with toe brakes in earlier sims. Russell Gough SE London
January 21, 20251 yr I used the same button for manual braking in P3D, and it was much more realistic. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
January 21, 20251 yr Author 22 minutes ago, Christopher Low said: I used the same button for manual braking in P3D, and it was much more realistic. I see, but I only use the button during taxi. Under all other circumstances I use the toe brakes in my pedals 🙂 But yes it is adjustable, I even asked Copilot and the guy knows everything about everything 🤣: what CFG variable is used to configure brake efficiency when using an analog button for it in MSFS ? In Microsoft Flight Simulator (MSFS), you can adjust the brake efficiency by modifying the toe_brakes_scale variable in the systems.cfg file. This variable allows you to fine-tune the braking force applied when using an analog button or axis for the brakes. To adjust this setting: Locate the systems.cfg file for the specific aircraft you want to modify. Open the file in a text editor. Find the toe_brakes_scale variable. Adjust the value to your preference (e.g., lowering the value will reduce the braking force). Edited January 21, 20251 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 21, 20251 yr Moderator 1 hour ago, Christopher Low said: I used the same button for manual braking in P3D, and it was much more realistic. Treat yourself to a set of pedals Chris. Not only will braking be progressive you'll have rudder control too so you can taxi with your feet leaving your hands free to drink tea! Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
January 21, 20251 yr 5 hours ago, jcomm said: Manual braking ! I haven't been able to find, in any of the many addons I used for years with FSX / P3D / X-Plane / Aerowinx PSX, I honestly no longer recall AS2, FS4 and ATP Rev D, a simulation of pedal braking force / effect as good as in MSFS. For instance in X-Plane, no matter how I fine tune the curves for the toe brakes, braking during rollout is always excessive, abrupt... Even Aerowinx PSX always had this problem, which probably users with adequate / expensive hardware didn't experience, but in MSFS I can apply "manual braking" when I land my airliners / GA / gliders and get a unique, IMO absolutely true to real, braking effect and efficiency. I can think of one thing and one thing only that XP11 did better. MSFS
January 21, 20251 yr 4 hours ago, Ray Proudfoot said: Treat yourself to a set of pedals Chris. Not only will braking be progressive you'll have rudder control too so you can taxi with your feet leaving your hands free to drink tea! To me, flying any aircraft without rudder pedals is like eating a spaghetti dinner with your fingers. 😉
January 21, 20251 yr This is one of the reasons why I prefer to fly in very calm weather Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
January 21, 20251 yr 7 hours ago, Ray Proudfoot said: Treat yourself to a set of pedals Chris. Not only will braking be progressive you'll have rudder control too so you can taxi with your feet leaving your hands free to drink tea! I applied nose wheel steering to my controller z asis twist plus using rudders to steer Bill McIntyre Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64
January 21, 20251 yr 3 hours ago, Bobsk8 said: To me, flying any aircraft without rudder pedals is like eating a spaghetti dinner with your fingers. 😉 Wait a minute. Are you saying that some people don't eat their spaghetti with their fingers? i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440
January 22, 20251 yr 15 hours ago, Bobsk8 said: To me, flying any aircraft without rudder pedals is like eating a spaghetti dinner with your fingers. 😉 To me, I use my twisty joystick instead of rudder pedals. I love eating my spaghetti dinners with chopsticks!
January 22, 20251 yr 13 hours ago, MDFlier said: Wait a minute. Are you saying that some people don't eat their spaghetti with their fingers? Sometimes WE EAT spaghetti with our fingers, but the problem is that you can't eat spaghetti in the US or UK, because they don't have any idea how to cook them. Edited January 22, 20251 yr by Claudius_ Missing the PMDG DC6 in MSFS 2024 (she's here, but...).
January 22, 20251 yr Moderator Get back on topic please. No more spaghetti posts. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
January 22, 20251 yr 18 hours ago, Bobsk8 said: To me, flying any aircraft without rudder pedals is like eating a spaghetti dinner with your fingers. 😉 Well, except if it's an Ercoupe...
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