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Micro-stutters despite high-end system in MSFS2024

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Hi everyone,

I built a completely new system specifically for MSFS2024 with the goal of running it in 4K at the highest possible quality. Unfortunately, despite powerful hardware, the experience isn’t as smooth as expected.

 

My system:

Ryzen 7 9800X3D

64 GB DDR5 RAM (EXPO enabled)

RTX 4070 Ti Super 16Gb (Palit)

MSFS installed on a fast M.2 SSD

Windows 11, HAGS enabled, latest Nvidia driver

Latest DLSS version installed via DLSS Swapper

4K Monitor, 60Hz with G-Sync

 

Current MSFS2024 settings:

Resolution: 4K

DLSS: Quality

Frame Generation: On

Terrain LOD: 120

Object LOD: 120

Texture Quality: High

Volumetric Clouds: Ultra

AI Traffic: Completely off

Rolling Cache: 15 GB

 

The micro-stutters are minor, but it’s still not fully smooth.

I especially notice it while taxiing to the runway, during takeoff, and on approach to dense city areas.

Also worth noting: The dev mode performance overlay often shows “Limited by MainThread”, though it’s usually in the yellow zone with a maximum frame time of around 20 ms.

I’m honestly a bit disappointed, as I expected better performance from this build – and I’m hoping some of you with a similar setup might have tips, ideas, or optimizations to suggest.

Thanks in advance!

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  • Bert Pieke
    Bert Pieke

    This sounds like the age-old quest of pushing to the jagged edge.. and then being disappointed at the result.. We had this big time in FSX, and I guess we still have it today.. I understand

  • Ianrivaldosmith
    Ianrivaldosmith

    Yup, this. I found that the only setting that greatly induces stuttering is this one. Most of the other settings are GPU related. Ths one, however, pushes the CPU. I never understood why people run th

  • I've been having the same battle and have spent too many hours trying to solve this issue. I have a 7800X3D 4070 super and 64G RAM. The best results I have gotten have pretty much eliminated

Are you using a high end gaming mouse? Like the Logitech G series?

I recently watched a youtube video on Stutters on high end systems. In this youtuber's  case, it was found that the sample rate for the mouse was defaulting to 1000 scans per second. When they changed it in the Logitech settings to 250, the Stutters disapeared.   Not saying this is your issue, but if you have a gaming mouse, you might try changing its setting to see if it makes a difference.

 

Rick 

i9-14900KS OC to 5.8 Ghz | 64 GIG- G.Skill 7200 RAM | Asus ROG Maximus z790 Hero Motherboard | Gigabyte  RTX 5090 OC |  47" Samsung 4K Monitor I Pimax Crystal Super 50 HMD I Varjo Aero HMD I  Windows 11

This sounds like the age-old quest of pushing to the jagged edge.. and then being disappointed at the result..

We had this big time in FSX, and I guess we still have it today..

I understand you are disappointed, but all I can suggest is to back off a bit until it is smooth enough for you to enjoy the sim.  Or... look past the minor stutters in certain situations and focus on the other 90% where the sim operates the way you want.  "Glass 90% full"  😊

I have no experience with DLSS, but have the same video card and simply limit my fps to 30 (1/2 monitor refresh in the sim).  That gives me a very smooth flight and I do not go beyond that..  Just my 2c..

Edited by Bert Pieke

Bert

What size is your screen and what is performance like with FG off?

 I have a 4070ti super too and I think it’s a great card…but I’m running at 1440p…

Internet connection. and Latency is the key. Without that you could have the best computer in the world but MSFS 2024 will still run like trash. That is the most important factor here.

MS 2024 is going server base and going away from your desktop or laptop. Total complete control by the bean counters and MS have more beans than anyone else here.

Edited by JBDB-MD80

1 hour ago, JBDB-MD80 said:

MS 2024 is going server base and going away from your desktop or laptop. Total complete control by the bean counters and MS have more beans than anyone else here.

And yet think about how expensive it must be to run the servers for worldwide coverage.   Are they making more beans because of that?  If so, why?  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Could be traffic as well. Traffic loads as you enter an airspace. I put all traffic down to High instead of ultra. Traffic programs can really increase that. Have you tried AutoFPS? Keeping your lower TLOD to around 100 and your upper around 250ish. That could help as well.

Less likely to be servers but we can't rule that out. If its your main thread then its likely attempting to load too many "things"

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

4 hours ago, Bert Pieke said:

This sounds like the age-old quest of pushing to the jagged edge.. and then being disappointed at the result..

We had this big time in FSX, and I guess we still have it today..

I understand you are disappointed, but all I can suggest is to back off a bit until it is smooth enough for you to enjoy the sim.  Or... look past the minor stutters in certain situations and focus on the other 90% where the sim operates the way you want.  "Glass 90% full"  😊

I have no experience with DLSS, but have the same video card and simply limit my fps to 30 (1/2 monitor refresh in the sim).  That gives me a very smooth flight and I do not go beyond that..  Just my 2c..

Absolutely had it big time in FSX and also to a lesser extent in 2020 and I'm sure in 2024. I have to do the same running 2020 on my older 3080 system. FPS always locked at half of monitor refresh rate (30), and in detailed locations with lots of traffic drop my resolution to about 70% of my usual 4k. Good advice to lower settings instead of endless tweaking.

Edited by desbean

I've been having the same battle and have spent too many hours trying to solve this issue.

I have a 7800X3D 4070 super and 64G RAM.

The best results I have gotten have pretty much eliminated micro stutters and surging.

Frame gen off

vsync on in game 50%, 120hz monitor. deleted the NVDIA APP after trying all the suggested settings.

TAA

no frame cap

OLOD/TLOD 100

I use FSLTL static aircraft only, No ATC.

I get a solid 55+ FPS all sceneries, odd micro stutter when looking around.

 

 

 

 

 

 

Edited by LEFTSEAT

I have the exact same setup as you, but I'm not running 4K. There are so many things that can cause stutters, and finding the cause is literally like trying to find a needle in a haystack. However, I've tested MSFS2024 extensively to find the best balance since upgrading to the 9800, and here are a few things I've found that help with stutters.

I keep my TLOD set at 200—raising it even to 210 causes stutters. It's bizarre how a small change can trigger stutters.

Another "hack" that works for me is setting the frame rate limit to 50%. Even though this option is greyed out when using FG, setting it to 50% keeps my main thread green. If it's set to 100%, I still get the same frames, but it turns the main thread red. It also eliminates stutters.

Lower your shadow map and terrain shadows—this helps reduce VRAM usage and help stutters. Turn off ray-traced shadows; it has a big performance hit.

AI traffic: I personally don't like AI traffic, so I turn it off and use static AI. This makes a huge difference in reducing stutters. I usually turn AI traffic back on during cruise since it doesn't cause FPS drops or stutters at that stage.

General traffic: This can also cause stutters, so play around with the setting. Turn off Fauna, it impacts performance.

Add-ons: Make sure your add-ons are updated for MSFS2024. A lot of add-ons from MSFS2020 cause stutters despite working in 2024 because they aren't optimized, which causes spikes ans stutters.

Rolling cache: Make sure this is set up correctly. I have mine at 150GB, and it works great. Also, delete your cache when sim updates are released.

MSFS is like an old car that always needs tuning, you have to tweak the settings and figure out what works best for you.

 

 

5 hours ago, Noel said:

And yet think about how expensive it must be to run the servers for worldwide coverage.   Are they making more beans because of that?  If so, why?  

My point is MS is going no where any time soon but your system realize on running their software. From hardware to internet. GET IT.

MSFS is just chump change for them and giving you a reason to fly fake planes at home "to a small market for them".  MSFS is not going to make or break (That Company Powerhouse) them and that is reality so just live with it or just move on to something else. Just enjoy it while we have it.

Late Edit they could shut down the servers today and what do you got?

Let me answer XP, P3d or back to  FSX.

Edited by JBDB-MD80

Maybe the reason why I never get problems and always get great smoothness in MSFS 2024 is because I have TLOD/OLOD both at 50 !

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

I use TLOD 200 , LOD 150 and do not have any stutters at 3840 x 2160. DLSS is at Performance. 

I have turned off Fauna and have Trees, Rocks, Plants and Grass all at Medium. Rolling Cache at 200GB

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

1 hour ago, jcomm said:

Maybe the reaso why I never get problems and always get great smoothness in MSFS 2024 is because I have TLOD/OLOD both at 50 !

Yup, this. I found that the only setting that greatly induces stuttering is this one. Most of the other settings are GPU related. Ths one, however, pushes the CPU. I never understood why people run this past 200. 

Use the autofps program to limit the LOD when on the ground etc... Most of those other settings are GPU related and don't really cause much, if any stuttering.

Oh and stuttering on the ground, approach etc, seems to be related to MSFS servers. Just got to live wth it. Try aim for higher FPS using FG, stuttering is far less noticeable the higher the frame rate. Don't go chasing stutters though, you'll be here in a decade time doing the same thing 😉 

Edited by Ianrivaldosmith

24 minutes ago, Ianrivaldosmith said:

Oh and stuttering on the ground, approach etc, seems to be related to MSFS servers. Just got to live wth it. Try aim for higher FPS using FG, stuttering is far less noticeable the higher the frame rate. Don't go chasing stutters though, you'll be here in a decade time doing the same thing 😉 

Interesting !

I have not been using Lossless, although I tried it for a whole week with both Xp12 and FS 2024, and really liked the results.

I'm setting 30 FPS through Riva Tuner, but I had it like that + Lossless x2 factor, getting 60 FPS, TAA for AA. 

I didn't know the higher the FPS the lesser the stutters !

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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