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Updated Flying Iron Spitfire Mk IXc for FS 2024

Featured Replies

got the update - but I have only the clipped wing version & only 2 liveries to go with it - flys very well though - except you really have to watch the oil temps if you have the wheels & flaps down for extended periods

Rattso

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1 minute ago, Rattso said:

got the update - but I have only the clipped wing version & only 2 liveries to go with it - flys very well though - except you really have to watch the oil temps if you have the wheels & flaps down for extended periods

Check the other liveries under different variants. I think it falls foul of the latest "grouping" system in this insane GUI. I installed a heap of my old collected liveries and they all seem to show (and work) - but the ordering defeats me.

As to overheating: I suspect they actually got that right. Famous line from the old film "Battle of Britain" ... "We either take off now or blow up - which would you prefer?" (or words to that effect!). Mind you, that was with early Spitfires with only the one radiator and little airflow under the wing when stationary.

NZFSIM_Signature_257_60.png

 

  • Author
10 hours ago, 0stones0 said:

 So far, the OP and another haven't tested it yet....

Well, 

I did test it late last night...

Maybe I was too tired and should instead have gone to sleep 😞 but I honestly didn't like it ... Anyway, that's a problem with all powerful, specially WW2 and similar, aircraft I tried for MSFS 2020 or 2024 - the MSFS flight dynamics don't cut it for me... sorry 😞

Nice to have, but I'm glad I can still fly Spitfires in either DCS World or IL-2 Great Battles.

Xp12 feels a bit better than MSFS when it comes to these aircraft, but still not that great IMO...

For those who are interested in rw flight tests of the Spitfires it's easy to find some limitations / innacuracies in the MSFS models, even these by Flying Iron.

Too loose in roll, too stiff in pitch, when it should actually be the way around, a huge absence of slipstream / prop torque effects regarding sideslip or a faulty tur coordinator where the slip needle barely ever moves when it should.

Ah! Apparently they returned to initial - wrong - pitching moment due to flap deplyment, and now it pitches up, when it should pitch down, something they had corrected after the initial release but in this version is wrong again 😕

A nice test vid (German, but I use the automatic translation 🙂 ) already with the latest version:

 

 

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

9 hours ago, sloppysmusic said:

You mean you'd like to fly bomber escort over war torn Europe? 

Combat Sim 2024... 😍... At least the missions would be exciting and attract way more flyers. DCS & IL2 are too marginal these days. 

While id welcome a new version of MS Combat Flight Simulator based on v2024, I'd hardly say that DCSW & IL2 are "marginal". In fact, it's the inverse for me...

Generally speaking, they're a lot more engaging than the civ sims unless my purpose is specifically for building higher level modern civil aviation skills (e.g., G1000 / FMC stuff) or digital tourism.

Notably, live-person ATC in DCSW is almost always unavailable; and even when it is, it's far more focused on AWACS combat type control than civ air traffic control.

Real Time weather still isn't a thing, either, but then again it never was in the "super realistic serious simmer" Prepar3D, either...

In short, there's an entire spectrum of realistic, challenging aerial activities and aircraft that simply aren't well represented in the civ sims.

 

Edited by UrgentSiesta
clarification

7 hours ago, Adamski_NZ said:

As to overheating: I suspect they actually got that right. Famous line from the old film "Battle of Britain" ... "We either take off now or blow up - which would you prefer?" (or words to that effect!). Mind you, that was with early Spitfires with only the one radiator and little airflow under the wing when stationary.

Yep. The Spitfires and Mustangs (and others with tightly cowled inline liquid cooled engines) REALLY needed to be gotten in the air quickly to get the airflow going.

Even the open fronted radial engines as in the Thunderbolts and Corsairs had to open their cowl flaps (at the cost of considerably increased drag) to keep their engines cooled - sometimes even while airborne, depending on ambient temp and performance requirements.

Edited by UrgentSiesta

7 hours ago, jcomm said:

Well, 

I did test it late last night...

Maybe I was too tired and should instead have gone to sleep 😞 but I honestly didn't like it ... Anyway, that's a problem with all powerful, specially WW2 and similar, aircraft I tried for MSFS 2020 or 2024 - the MSFS flight dynamics don't cut it for me... sorry 😞

Nice to have, but I'm glad I can still fly Spitfires in either DCS World or IL-2 Great Battles.

Xp12 feels a bit better than MSFS when it comes to these aircraft, but still not that great IMO...

For those who are interested in rw flight tests of the Spitfires it's easy to find some limitations / innacuracies in the MSFS models, even these by Flying Iron.

Too loose in roll, too stiff in pitch, when it should actually be the way around, a huge absence of slipstream / prop torque effects regarding sideslip or a faulty tur coordinator where the slip needle barely ever moves when it should.

Ah! Apparently they returned to initial - wrong - pitching moment due to flap deplyment, and now it pitches up, when it should pitch down, something they had corrected after the initial release but in this version is wrong again 😕

A nice test vid (German, but I use the automatic translation 🙂 ) already with the latest version:

 

This is one of the reasons I prefer their Lightning - it's a conventional tricycle landing gear arrangement with counter rotating props. That "cancels out" most of the issues with Hi Po single engine warbirds - particularly those with narrow track landing gear and free caster tail wheels like the Spitfire & Me 109!

TBH, even the Lightning feels a bit off - based on the known limitations of v2020, I don't think the "triple fuselages" are properly modeled in terms of mass/inertia/momentum. And perhaps not drag, either...? I do stand to be corrected, and in this case, I'd love to be proven wrong! 🙂

One MSFS warbird that feels pretty dang good to me is the Got Friends F4F Wildcat. I picked it up last christmas on sale for US$10 (so inexpensive I actually feel a bit guilty)!!!

I haven't spent a lot of time with it (because warbirding is just more fun in DCS & IL2 😉 ), but it's one to which I really should give more attention. And yes, fully v2024 Compatible, and Got Friends was one of the early adopters of CFD/SBS/NPS!! 🙂

Just check out those open cowl flaps and the incredibly nice modeling!

PROMO_18_1800x1800.png?v=1695440659

 

I do fly the Spitfire both in 2024 as well as DCS. The Spit flies beautifully in MS24 as well as in MS20. Since the recent update I have intensively flown the Spit in 2024 and only on small grass fields, e.g EHMZ and LOXN. I have flown circuit after circuit to learn and understand the flightmodel in these important flight phases and can say it performed fabulously. To my opinion this is THE BEST Spitfire for flight simulation and even outperforms the DCS Spitfire. I am a PPL SEP certified pilot and have frequently visited the EHMZ airport, so I can compare my real life experience with the experience in the sim. 

6 minutes ago, Janc said:

I do fly the Spitfire both in 2024 as well as DCS. The Spit flies beautifully in MS24 as well as in MS20. Since the recent update I have intensively flown the Spit in 2024 and only on small grass fields, e.g EHMZ and LOXN. I have flown circuit after circuit to learn and understand the flightmodel in these important flight phases and can say it performed fabulously. To my opinion this is THE BEST Spitfire for flight simulation and even outperforms the DCS Spitfire. I am a PPL SEP certified pilot and have frequently visited the EHMZ airport, so I can compare my real life experience with the experience in the sim. 

That is GREAT news! Any Hi Fi Spitfire / Warbird addon I've ever flown has been significantly more difficult to fly well than any type of addon save helicopters.

Now I'm REALLY looking forward to this weekend!!!

8 hours ago, jcomm said:

Ah! Apparently they returned to initial - wrong - pitching moment due to flap deplyment, and now it pitches up, when it should pitch down, something they had corrected after the initial release but in this version is wrong again

Yes, it now pitches up on flap deployment. It’s also got slower; 2650rpm and zero boost now gives 190 indicated whereas before it gave a (correct) 220….

Full marks to FlyingIrons for the continuous development though. I just think with all the new toys available some fine tuning is going to be required…

…we’ll, quite a lot actually.

 

2 hours ago, UrgentSiesta said:

While id welcome a new version of MS Combat Flight Simulator based on v2024, I'd hardly say that DCSW & IL2 are "marginal". In fact, it's the inverse for me..

OK you're the second person to see my comment 'marginal' as somehow derogatory! Exactly the opposite. In almost every art /media the best is usually only appreciated by the few. Those 2 SIMS fly higher than most if not all. My use of the term was meant as in on the margins of the market, popularity etc. 

If you put msfs scenery into those sims they'd still not sell. Unless you put automatic route planners and gns 530 units in there too. And b***** Airbuses 🤔🙄

Ahh but if you put the PLANES and the FLIGHT MODEL of those sims into an msfs world of scenery (and maybe weather from an xplane /p3d fully featured and not crippled by encryption addon) then oh boy we'd have the best of both /all worlds. 

When I fly my A2A P51 Civ Mustang in P3D (a 'boring' non combat sim of course) I am reminded of how little skill you need to fly anything in msfs that in irl would kill you for incorrect use of rudder on takeoff for example. It's all so ridiculously easy. I've only stalled one plane in msfs. That was the pmdg 737 and I had to fly straight up into the sun to do it. Recovered immediately right in middle of the himalayas no problem. Right after I shut both engines down descending into the valley and... Started them up right away after no problems. Sorry digressing much now. 

 

Edited by sloppysmusic
Tippo

Russell Gough

SE London

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7 minutes ago, sloppysmusic said:

Sorry digressing much now.

Maybe ... but so entertaining 😉

NZFSIM_Signature_257_60.png

 

1 minute ago, Adamski_NZ said:

Maybe ... but so entertaining 😉

 🎩😁 I put both those 737 capers on YouTube hehe. 

Edited by sloppysmusic

Russell Gough

SE London

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44 minutes ago, sloppysmusic said:

OK you're the second person to see my comment 'marginal' as somehow derogatory! Exactly the opposite. In almost every art /media the best is usually only appreciated by the few. Those 2 SIMS fly higher than most if not all. My use of the term was meant as in on the margins of the market, popularity etc. 

If you put msfs scenery into those sims they'd still not sell. Unless you put automatic route planners and gns 530 units in there too. And b***** Airbuses 🤔🙄

Ahh but if you put the PLANES and the FLIGHT MODEL of those sims into an msfs world of scenery (and maybe weather from an xplane /p3d fully featured and not crippled by encryption addon) then oh boy we'd have the best of both /all worlds. 

When I fly my A2A P51 Civ Mustang in P3D (a 'boring' non combat sim of course) I am reminded of how little skill you need to fly anything in msfs that in irl would kill you for incorrect use of rudder on takeoff for example. It's all so ridiculously easy. I've only stalled one plane in msfs. That was the pmdg 737 and I had to fly straight up into the sun to do it. Recovered immediately right in middle of the himalayas no problem. Right after I shut both engines down descending into the valley and... Started them up right away after no problems. Sorry digressing much now. 

 

I apologize - I completely misunderstood your point!

We're very much aligned in perspective on all the points above.

Especially in re the A2A Sims Civ Mustang. It is certainly one of the top reasons I keep flying in Prepar3D!

49 minutes ago, DD_Arthur said:

Yes, it now pitches up on flap deployment.

I mean, in fairness, Spitfire flaps seem to have more in common with Speed Brakes than lift devices anyway...! 😁

Edited by UrgentSiesta

Obviously, I've never flown a spitfire but all others I have flown pitch up when you deploy flaps and you trim down. Sounds correct.

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