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Adding polygons...question

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Guest

Here is the problem. I need to add these missing polygons. My current method is to use splines to fill the holes and then convert to mesh. I join them to the fuselage and hit autosmooth, but they never smooth correctly. How does everyone else do this? Earl

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Guest

Hi Earl,Maybe try selecting the polygon of the window, applying a "Divide" effect to it, and then moving the central vertex around till you get it angled right? Then "Meshsmooth" it.Rotorhead.

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Guest Firestriker

Select the part you want to add polys to. Select Modify mode and poly as sub-object, then click on CREATE and connect the dots three at a time moving counter-clockwise. It's so easy the FBI and CIA could do it...LOL!!!

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Guest

I thought that's what he was originally doing that he was not getting results with! Oops.. thought he was having trouble getting a polygon.

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