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The first previews of the PMDG 737 for MSFS 2024

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1 hour ago, JustanotherPilot said:

Endless previews across all the Simming sites - just release it!

"Randazzling" is a mastered art! 😂

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Most Popular Posts

  • It definitely will be. They’ve followed the same strategy for over a decade now. I’m skipping this upgrade…enough is enough. I’m much more interested in seeing what iFly delivers with their next updat

  • This to me is the most boring release of 2025. Now where's that amazing 757 and the 767 to follow by BlueBird?

  • I try to steer clear of PMDG discussions.  I have been a faithful customer for well over two decades and I can truthfully say I’ve bought every plane they have produced, for multiple platforms/simulat

7 minutes ago, tpete61 said:

You don't get it.

The YouTuber's are making videos for revenue and are given advance copies to positively promote something.

Any negativity and they will never review that companies product again!

Airliner Pilots, tho notorious penny pinchers, couldn’t care less about a ~$60 addon for free. 

And if enough IRL guys say an addon is good, then who are we to argue…? At some point, you make your decision based on market reputation and social proof, right?

what bona fides are acceptable to you?

24 minutes ago, rick celik said:

There’s even a one button “convert to msfs material” option to convert all texture slots to 2024.

Excellent, but what about the LODs that MSFS 2024 requires that MSFS 2020 doesn’t?

25 minutes ago, rick celik said:

but no need to “rebuild from scratch” like most companies claim they do. 

Absolutely agree, I didn’t suggest otherwise … but migration from platforms will vary based on how much has changed and which platform one is migrating to/from.  Since the OP didn’t specify MSFS 2020 to 2024 and just said “flightsims” there can be a world of difference going from P3D to MSFS or from XP to MSFS or FSX to MSFS.  Perhaps the OP should have specified MSFS 2020 to MSFS 2024 if that is indeed was the scope, but the word used was “flightsims”.  

Regardless, I don’t have the insight into exactly how much work was performed and the costs involved including other costs (support, etc.).

Extraordinary claims require extraordinary evidence. - Carl Sagan

31 minutes ago, tpete61 said:

The YouTuber's are making videos for revenue and are given advance copies to positively promote something.

Any negativity and they will never review that companies product again!

 

Ah so with your genius logic, what are we to make of the same IRL pilot and YouTuber (flightdeck2sim) who was negative of some aspects (ground and flight dynamics) beforehand in 2020 when given products to review, who is now positive about the same aspects in 2024?

I'll give a tonne more value to established no-nonsense unbiased IRL pilots and long time simmers (you know, like actual experts)... than to those on avsim who spout nonsense takes, and/or agenda-driven takes, and/or those who seem to get triggered by opinions being posted by YTers, and/or those with weird bitterness towards PMDG/RSR, etc etc

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

Any indication how long it will take Winwing to update their software to make it work? Or any mention that they’ve had access to the beta?

3 hours ago, Kevin_28 said:

If it's under $10 I'm happy with that. Over $15, I would raise an eyebrow.

Yeah same boat. Under $10.. whatever, I’ll buy it. Too much more and I’ll just keep on not using it. I haven’t used it in a year almost and don’t miss it much now. The Max gives me a Boeing to fly when I feel like it. 
 

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

2 hours ago, SayAgain said:

and finally WASM (which isn’t present in prior flight sims)?

Not negating your point here but I just want to point out WASM is a target bytecode, it's not a language. Ist what you tell your compilier to generate instead of DLLs which was used in the past. You can tell C++ code to compile to DLLs, Exec, WASM etc etc. 

Realistically what you lose here between DLLS and WASMs is the ability to access APIs that are present in an OS's SDK like say directly accessing files on your computer. MSFS has mitigated these limitations to quite a pretty good degree as far as aircraft developers are concerned (camera, weather etc etc is a seperate matter).

None of those streamers have bought it, just for stream. 
 

I guess that still so many issues are present.

What is the rebuild from ground? New scan of aircraft etc… Nope o don’t believe so. 
 

40 minutes ago, tpete61 said:

The YouTuber's are making videos for revenue and are given advance copies to positively promote something.

Any negativity and they will never review that companies product again!

I think it would be extremely telling if a youtuber negatively reviews a product and the company doesn't give them review copies again. It speaks volumes to that company's ability to take on feedback and acknowledge where they falter.

Youtubers like V1 for example has been very objective when reviewing products like the Maddog.

You have many gamer reviewers or tech reviewers who's provided scathing reviews on products and continue to receive products because you can count of them being objective and ensuring a good product for their viewers. You not knowing who FlightDeck2Sim is or V1 Simulations is your own problem but blanketley assuming every youtuber reviewer out there is simply regurgiating a script for a paycheck, is insulting to reviewers who make it a mission to be honest and objective to their viewers.

11 minutes ago, Lucky38i said:

I think it would be extremely telling if a youtuber negatively reviews a product and the company doesn't give them review copies again. It speaks volumes to that company's ability to take on feedback and acknowledge where they falter

Indeed. Not intending to throw further oil into the fire but some pages up someone mentioned 2 reviewers who gave a bad/critical review about PMDGs 777 and now - allegedly - did not get access to that 737 preview now. So even if reviewers don‘t care about getting something for free this MAY make them lean towards a better review. Guess that is tpete‘s message which I can understand if that statement about those reviewers is true. Back to my popcorn now…

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

1 hour ago, tpete61 said:

You don't get it.

The YouTuber's are making videos for revenue and are given advance copies to positively promote something.

Any negativity and they will never review that companies product again!

V1 has been highly negative of PMDG in aspects and so has flightdeck2sim the only one that is rarely negative is A330 Driver but very much so negative against other developers.

44 minutes ago, MikeV1 said:

Any indication how long it will take Winwing to update their software to make it work? Or any mention that they’ve had access to the beta?

No idea how long, but Mathijs did make this comment recently:

"Don't worry, we are in close contact with WINWING. Their new 737 line will even be labelled "Co-developed with PMDG"!

Just wait until you do a landing using their Force Feedback yoke with low hydraulic pressure. That will put some muscle on your arm (seriously)."

  • Commercial Member

Flightdeck2sim has compared the Zibo to PMDG (and vice versa) many times and is probably one of the most balanced and informative Youtubers out there. He's also a flight instructor on the 737 IRL so knows a bit about how they should react. What he does do is tend to be productive in his criticism because he, much like every other simmer, wants to end up with a better product. He doesn't just say "this is word not allowed" he says "this is actually supposed to .. X". 

Where a lot of aircraft developers screw up is by giving their pre-release copies to people who have no idea how to fly them... I distinctly remember being hyped up for the CSS 737 only to have the first preview release performed by a streamer who was about 14 years old and didn't understand even the basics like turning the APU on. It was embarrassing actually. I remember wondering "what are they thinking" when it seemed like they were advertising their 737 as high fidelity but showcasing it to the wider community with someone like that at the controls? I still haven't bought it because the whole debacle put me off and I felt that the developers weren't confident enough in their work to give it to someone who could put it through its paces.

I like to think PMDG are a little more intelligent and regard criticism from people who know what they're talking about as an opportunity to improve their products not as an attack on their business.

Edited by FPVSteve

Developer of Self-Loading Cargo - The Cabin Crew and Passenger Simulation Addon for MSFS, X-Plane, P3D and FSX

5 hours ago, Lucky38i said:

you tell your compilier to generate instead of DLLs which was used in the past. You can tell C++ code to compile to DLLs, Exec, WASM etc etc

Yes I know, refer to my earlier post … WASM was not used in P3D, XP, FSX, only in MSFS 2020/24 … the OP said “Flightsims” nothing specific.  My understanding of MSFS use of WASM is converted to native DLLs at MSFS runtime and pre-loaded (read ahead) ensuring some level of isolation.   But MSFS core engine runs native C++ and handles all the DX11/12 API calls … there is a reliance on the MSFS core engine support (SDK) for those developers having to go the WASM route.  

In other applications like P3D, XP, FSX, you can use the SDK or you can also bypass it and do native code and of course increase the risk of crashing the platform … HiFi ActiveSky comes to mind, FSLabs, and others (PMDG).  Nothing malicious, just working around limitations.

As far as WASM running “near native speed”, that really depends on how and what it’s trying to do.  In highly optimized native code (which I know developers for MJC Q400 and FSLabs did produce very optimized code) vs. WASM compile could be anywhere from 10-50% slower.  But agree, Microsoft/Asobo have done a good job trying to get the best out of WASM in it’s use case.

Extraordinary claims require extraordinary evidence. - Carl Sagan

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