January 28Jan 28 Author 6 minutes ago, peloto said: Is it recommended to delete rollingcache before or after city update? I did but I fly in this area an awful lot. Certainly doesn't hurt anyway. 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
January 28Jan 28 compared LA to how it looks in the June 2024 trailer, and yeah it seems we have that Photogrammetry now. Hotel Figueroa is advertising the iPhone 12, so the updated LA photogrammetry is from Fall 2020 or later, depending on when the advertisements were replaced. The previous Photogrammetry was from 2014. Edited January 28Jan 28 by Tuskin38
January 28Jan 28 Does this effect SamScene3D USA Modern Cities Vol. 1 Is there a way to just delete the LA scenery if need be. Ron MSFS 2024 -Too many airplanes to name. Too many airports to name.
January 28Jan 28 1 hour ago, vbazillio said: Some POI listed in the public announcement are not only photogrammetric derive objects: https://www.flightsimulator.com/city-update-13/ one easy example is the Coronado bridge at San Diego. It says 'Landmarks' usually when they refer to handcrafted ones they say POI/Point of Interest, there's also no POI package with the update. City updates also normally don't come with Handcrafted POIs, they save those for World Updates. But I'll check anyways. Edit: Yeah, the Coronado bridge is Photogrammetry, not handcrafted. It's been nicely cut out though. 10 minutes ago, Ron Lefebvre said: Is there a way to just delete the LA scenery if need be. You can't disable a singular city, it's either all or none. Edited January 28Jan 28 by Tuskin38
January 28Jan 28 341 kb. they made America really small again. AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
January 28Jan 28 does anyone know if this effects any 3rd party airports? I have pretty much all the ones airlines fly to lol David
January 28Jan 28 2 hours ago, Tuskin38 said: You can't disable a singular city, it's either all or none. Just got home. Don't see why not, They are all in separate folders. Ron MSFS 2024 -Too many airplanes to name. Too many airports to name.
January 28Jan 28 29 minutes ago, DaveS said: does anyone know if this effects any 3rd party airports? I have pretty much all the ones airlines fly to lol I just checked koak, ksfo, klax, ksan, and all seemed untouched. Enhanced nicely in the surrounding area with fewer "melted" structures. There are some city issues with Samscene products, but nothing too bad. It was just a quick look though... Win11 / CPU: 10980K at 5.0GHz / Memory: 32Gb at 3600 MHz / GPU: RTX 3090 / Display: Benq x3000i pj on Silver Ticket 110" screen
January 28Jan 28 7 minutes ago, Papacoach said: I just checked koak, ksfo, klax, ksan, and all seemed untouched. Enhanced nicely in the surrounding area with fewer "melted" structures. There are some city issues with Samscene products, but nothing too bad. It was just a quick look though... great thank you! David
January 28Jan 28 Not obvious from this thread but City Update 13 : California is also available for MFS2020
January 28Jan 28 I just disabled my Samscene KSFO package and checked the new stuff. Doesn't work for me, still way too melty and ugly for the main downtown areas. The outer bay area thouigh looks pretty good now. I shall leave my Samscene stuff in place until I discover any real issues, but the combination works well for me. Ryzen 9 7900X, Corsair H150 AIO cooler, 64 Gb DDR5, Asus X670E Hero m/b, 3090ti, 13Tb NVMe, 8Tb SSD, 16Tb HD, 55" Philips 4k HDR monitor, EVGA 1600w ps, all in Corsair 7000D airflow case. Sims in use - 2020, 2024, XP-12 and -11, FSX/SE, P3Dv4.5 and v5.4. DCS and AFS2 installed but rarely used
January 28Jan 28 20 minutes ago, andy1252 said: I just disabled my Samscene KSFO package and checked the new stuff. Doesn't work for me, still way too melty and ugly for the main downtown areas. The outer bay area thouigh looks pretty good now. I shall leave my Samscene stuff in place until I discover any real issues, but the combination works well for me. Like you, I prefer the SSD sceneries over the photogrammetry, even with the improvements. Moving the SSD cities/city packs lower in the scenery order does clear up many of the duplicates etc... Similar to the Vegas issue. SSD SF looks pretty clean with no duplicate bay bridge etc Win11 / CPU: 10980K at 5.0GHz / Memory: 32Gb at 3600 MHz / GPU: RTX 3090 / Display: Benq x3000i pj on Silver Ticket 110" screen
January 28Jan 28 Confused, shouldn't whatever is in the community (and/or symbolic link) folder always be on top of the MSFS 2024 official in terms of rendering PG or otherwise? So if one is using SamScene cities that should still take render precedence? Where does the California update end up (folder wise)? Extraordinary claims require extraordinary evidence. - Carl Sagan
January 29Jan 29 Off topic. One of the cities was Long Beach. This is how Canadians pronounce it: 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
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