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Guest Eugen

alpha channel

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Guest Eugen

Hi,I have a problem, I have tried to repaint the standard attitude of the Boeing 747 cab. I have used the image tool converted the mask bitmap to 32 bit and a tga retrieving the alpha channel in psp loaded the alpha channel into my repainted bitmap the same as origin but a new color.I get this strange result with a green grey spot when when converting the tga to a bitmap? What I am I doing wrong?I found some tutorial regarding repainting aircrafts and alpha channel which I followed.Ha anyone a solution for this problem?BrgdsEugen

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Guest bartels

As far as I know the gauge bitmaps can't take any advantage of any alpha channeling, with the exception of a an additional bitmap layer with a bitmap like in the boeing747-400Standby Attitude Indicator.xml and the use of Alpha="Yes". Any alpha channeling built in any bitmap doesn't apply here, it is a seperate layer adding some gradient in transparencies. The gradient is made between the 1,1,1 and 0,0,0 coloured parts of the bitmap.Arne Bartels

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Guest Eugen

Arne,Sorry for being unclear, the tga with the alphachannel looks fine but when i convert the file with the imagetool to a bitmap the result is like the right one with a green grey spot it is not the flightsim it looks like that also in psp after conversion in imagetool.I think I pass with the 1,1,1 and 0,0,0 while I havent changed it in the middle....So what can I do to get rid this spot? any ideas?BrgdsEugen

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Guest Eugen

Hi,Has anyone an idea how I can get rid of the spot, been trying without any success.Help would be very much appreciated :-)BrgdsEugen

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