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Sidney Schwartz Portland 2010 AFCAD Challenge

Featured Replies

PS - out of inquisitousness I just downloaded the file that is probably being referred to and I can see there are two LWM2 files present which I think are indeed Landclass although I am no expert on that. Take them out temporarily and see if that improves things.

John

My co-pilot's name is Sid and he's a star!

http://www.adventure-unlimited.org

25 minutes ago, John Hinson said:

PDX is the ticket code for Portland.
 

Thanks ... my FS2004 doesn't appear to have "Ticket Codes" ... was that an addon?

1 hour ago, chris_eve said:

Thanks ... my FS2004 doesn't appear to have "Ticket Codes" ... was that an addon?

Ha ha - no, this is in real life! Officially called an IATA code, it is what appears on your airline ticket. In the USA, it is typically the last three letters of the ICAO code but rarely so in other countries - e.g. EGLL Heathrow is LHR.

Best regards,

John

My co-pilot's name is Sid and he's a star!

http://www.adventure-unlimited.org

8 hours ago, qballbandit said:

I really appreciate all the info provided above, thanks to all.

While I was able to use ADE to modify my parking spots successfully, I am encountering the dreaded blurries while moving around the airport on certain AI planes/airport structures/terrain and some trees. I downloaded all of the scenery libraries listed in the readme that were housed here, but for obvious reasons, I can't grab the ones from FS. Most of them I already had installed anyway, but wanted to be sure I didn't miss anything.

In the past, there was also another Portland scenery I had installed that came from FS. I can't remember the authors name, but it wasn't a default improvement, but a new scenery that shows the tarmac as prototypical "PDX" black. This one was decent (for it's time), came with main route folder and an exclude and pdxez folder, but I can't for the life of me get rid of trees littering the west end of the airport. Followed the readme on layer order of importance for the 3 included folders, but trees are still visible.

PDX just doesn't want to play in the sandbox with me 😞

Neil

I think this might be the other scenery you were referring to...

FS2004 Scenery–Portland Int’l Airport (KPDX), Oregon (OR). Portland 2004 version 2 scenery is of Portland International Airport and downtown Portland, Oregon USA. Formerly payware. By Andrew Niiranen and Bob Niccolai. 3.7 Mb


https://www.fs2000.org/2008/01/01/fs2004-scenery-portland-intl-airport/

OK, fyi, for the Niiranen & Niccolai PDX scenery above, you can eliminate the trees you referenced (and some default bldgs also) by using ADE9 to put an exclusion over the whole airport.  If you do not use ADE9 message me and I will send you the AFCAD that does this, if you prefer to use this version of PDX

 

Steve

  • Author

Hello,

I did try to try removing the 2 LC files, but still encounter the blurries. Weird thing is that it may take a second or third visit to the airport for the them to appear. Or, a long time slewing around may make them pop in. I do have a high end machine, so I would not think it is resource. Only happens on this airport out of dozens of other add-on airports. 

 

Steve, I did send you a pm, thanks for the offer - that is indeed the other scenery I was referencing.

Best to all,

Neil

 

 

 

Hi All,

Out of most probably the same inquisitiveness as Steve0616 above seems to have had, I downloaded the Portland airport scenery via his quoted link but did not see blurries of any kind from whatever vantage points I tried.

Hans

  • Author

For all of those who've replied, I thank you. I could not figure out the issue with the blurries, so I reverted back to using the Portland scenery:

https://www.fs2000.org/2008/01/01/fs2004-scenery-portland-intl-airport/

Steve sent me an ADE9 file that excluded all of the trees I was seeing in this scenery.

I'll consider myself whole again, but may try to mess with the Portland 2010 blurries at some point when I have the mindset to attack that again.

Appreciate you all.

Neil

 

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