May 24May 24 2 minutes ago, anilcougar said:Ok just had a chat with the dev team and we'll be adding this feature to v1.1.3Well, what can I say??There's service for you!Brilliant, thank you. ❤️👍
May 24May 24 @anilcougar The price list on your website states:Basic: including ‘Free updates for v1.x’Does that mean that if version 2 is released, you have to buy it again?
May 24May 24 Author Commercial Member 2 minutes ago, Alti said:@anilcougar The price list on your website states:Basic: including ‘Free updates for v1.x’Does that mean that if version 2 is released, you have to buy it again?No of course not, you don't have to buy it again, but if we release v2 (which is not on our radar yet) it will be a major release and you have to upgrade to v2 with a discounted price. Anil Ardahanli Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP CEO & Co-Founder of ACE-Solutions https://ace-solutions.io
May 24May 24 @anilcougar thank you for your Support!I use FS2CREW, which has a pilot voice. I hope SimPassengers doesn’t interfere with that. In FS2CREW, I can mute the cabin crew – that’s not the problem. But FS2CREW’s functionality mustn’t be affected.However, I’m still forced to use SimPassengers for the holding pattern before landing, as there isn’t a clear demonstration video. I hope a video will be released soon. My passengers are already feeling quite queasy from the right-hand turn in the holding pattern. They’d like to turn left, or rather, head for landing. I don’t want to buy a pig in a poke, so I have to wait. FSPassengers, however, has been my flight companion for years in previous simulators, so I’m looking forward to this feature if it lives up to expectations. I also hope that unforeseen disasters don’t occur on every flight. In fact, these are relatively unlikely.Is PayPal accepted?Translated with DeepL.com (free version)
May 24May 24 Author Commercial Member 23 minutes ago, Alti said:@anilcougar thank you for your Support!I use FS2CREW, which has a pilot voice. I hope SimPassengers doesn’t interfere with that. In FS2CREW, I can mute the cabin crew – that’s not the problem. But FS2CREW’s functionality mustn’t be affected.However, I’m still forced to use SimPassengers for the holding pattern before landing, as there isn’t a clear demonstration video. I hope a video will be released soon. My passengers are already feeling quite queasy from the right-hand turn in the holding pattern. They’d like to turn left, or rather, head for landing. I don’t want to buy a pig in a poke, so I have to wait. FSPassengers, however, has been my flight companion for years in previous simulators, so I’m looking forward to this feature if it lives up to expectations. I also hope that unforeseen disasters don’t occur on every flight. In fact, these are relatively unlikely.Is PayPal accepted?Translated with DeepL.com (free version)Hi Alti,Thanks for the kind words and for considering SimPassengers.On FS2CREW compatibility, the two products operate at different layers and coexist cleanly. SimPassengers reads simulator state through SimConnect and delivers its cabin audio via our bridge software while FS2CREW handles the cockpit and first officer side. There is no shared resource that the two compete over, and the SimPassengers cabin crew mute toggle is there for you if you ever want it.On the demo video, that is a fair ask. A walkthrough covering the cabin event flow, captain PAs, and the in-sim panel is on the short list. I will share it in this thread when it is up.On event frequency, events are tuned per difficulty profile and not fired on every flight. Most sectors fly clean, with cabin service and ambience as the main passenger interaction. The v1.1.3 release will add a fine-grained intensity slider so each pilot can dial the cabin event chance exactly where they want it.On the holding pattern note, I think the translation got tangled there. Could you reword? Holding direction is a chart-driven ATC procedure rather than something SimPassengers controls, so I would like to make sure I understand the actual concern before responding properly.Welcome aboard whenever you decide to give SimPassengers a try.ps: Sorry but PayPal is currently not supported because my company is a Turkish software company and in Turkey PayPal is banned :( And just a minor note, all the payment related stuff is handled by 'stripe' not us, and stripe supports tons of payment options like AmazonPay, GooglePay, ApplePay and etc...Best/Anil Anil Ardahanli Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP CEO & Co-Founder of ACE-Solutions https://ace-solutions.io
May 24May 24 18 minutes ago, anilcougar said:On the holding pattern note, I think the translation got tangled there. Could you reword? Holding direction is a chart-driven ATC procedure rather than something SimPassengers controls, so I would like to make sure I understand the actual concern before responding properly.Hi, the comment about the holding pattern was meant more as a joke: I’m flying the B73x and waiting for clearance to receive the Tool. However, the clearance isn’t coming through, so off to the holding pattern I go. My virtual passengers can’t cope with as many right turns as the time spent in holding already takes, so they’re already asking for a left turn. The best thing would be the approach to make the purchase decision to get off from the Holding.But that’s still pending, so I’m in holding. I hope you’ve now got the joke behind it a bit better. :-) Edited May 24May 24 by Alti
May 24May 24 Author Commercial Member 29 minutes ago, Alti said:Hi, the comment about the holding pattern was meant more as a joke: I’m flying the B73x and waiting for clearance to receive the Tool. However, the clearance isn’t coming through, so off to the holding pattern I go. My virtual passengers can’t cope with as many right turns as the time spent in holding already takes, so they’re already asking for a left turn. The best thing would be the approach to make the purchase decision to get off from the Holding.But that’s still pending, so I’m in holding. I hope you’ve now got the joke behind it a bit better. :-)LMAO :D Now I get it (:But just understand me, i'm handling everything by myself and I thought "OMG is this something that we forgot?" (: Anyways... Yes the video will come, actually it was planned for last week but I had to handle some personal matters so couldn't find the time to shoot it. But tomorrow holiday starts in my country and I will have lots of free time to prepare it.Thanks again AltiBests.../Anil Anil Ardahanli Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP CEO & Co-Founder of ACE-Solutions https://ace-solutions.io
May 24May 24 Went ahead and dived in and bought it, unfortunately Its either my aircraft (CRJ) is not supported, or the program is broken, or its still very bare bones, or that im dumb (very possible!) but i couldnt get it to really work. Even as i taxiied to the runway it didnt change from the boarding status...Either way Its probably not ready, even the discord link on the website is "invalid" and there is no option i can find to make my profile not "public" -- putting it on the backburner in the hope that this becomes fully fledged. Will be pulling for you as we need realistic passenger simulation! Edited May 24May 24 by UAL4life
May 24May 24 Author Commercial Member 23 minutes ago, UAL4life said:Went ahead and dived in and bought it, unfortunately Its either my aircraft (CRJ) is not supported, or the program is broken, or its still very bare bones, or that im dumb (very possible!) but i couldnt get it to really work. Even as i taxiied to the runway it didnt change from the boarding status...Either way Its probably not ready, even the discord link on the website is "invalid" and there is no option i can find to make my profile not "public" -- putting it on the backburner in the hope that this becomes fully fledged. Will be pulling for you as we need realistic passenger simulation!Brother we really support CRJs and also discord link on our website is working. Can you send me your e-mail and username that you used for signup so that we can check the logs? I really would like to fix this issue, because this is the first time we heard about this. Use DM in here to send the information please.And don't worry we're very fast with support we can handle this. Anil Ardahanli Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP CEO & Co-Founder of ACE-Solutions https://ace-solutions.io
May 25May 25 Author Commercial Member 1 hour ago, UAL4life said:Either way Its probably not ready, even the discord link on the website is "invalid" and there is no option i can find to make my profile not "public" -- putting it on the backburner in the hope that this becomes fully fledged. Just missed this (: Login with your user creds on simpassengers.com and head to your Dashboard. You can make your profile public or private easily (: Anil Ardahanli Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP CEO & Co-Founder of ACE-Solutions https://ace-solutions.io
May 31May 31 Author Commercial Member Hey Captains,After seeing quite a few requests from the community asking for a complete, uninterrupted SimPassengers flight, I decided to put together a full raw showcase flight so people can see how the addon behaves across an entire operation rather than short clips or isolated feature demonstrations or the cinematic video that we've created before.This flight takes place in the Fenix A320 from Geneva (LSGG) to Nuremberg (EDDN) during daytime conditions.I intentionally selected EDDN because of the turbulence often experienced during final approach, making it a good scenario to demonstrate passenger cabin stress and reactions during changing conditions. Throughout the flight, I occasionally open the SimPassengers panel so you can see passenger behavior and stress levels in real time.You’ll also notice there is no microphone commentary during the flight. This was intentional because one of the main immersion features of SimPassengers is the passenger announcement (PA) system and overall cabin atmosphere, and I wanted those to remain uninterrupted.A couple of transparency notes:• Passenger count was limited to 100 to speed up setup for the recording• Fenix EFB was used for loading and weight & balance instead of a longer manual preparation processNo edits, no cuts, no commentary, just a full flight from gate to gate.Would genuinely love feedback from the community, especially from people who enjoy immersion-focused airline operations.https://www.youtube.com/watch?v=3nZMh92r6CY Anil Ardahanli Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP CEO & Co-Founder of ACE-Solutions https://ace-solutions.io
May 31May 31 Author Commercial Member SimPassengers v1.1.3 is out, and "Let's Visit Greece" event starts todayHey everyone,We have just released SimPassengers v1.1.3 to all customers. Below is what is new, followed by a small community event we are starting alongside this release.WHAT'S NEW IN v1.1.3Captain's Cruise PA with real landmarksThe captain's mid-flight announcement now uses live GPS, heading, and altitude to call out nearby points of interest the way real airline captains do. Cross central Anatolia and you may hear the captain mention the Bolkar range off your left; cruise the Aegean and the captain might point out a Greek island coming into view. Tested across alpine, Mediterranean, Anatolian, and open-ocean positions to make sure the captain stays grounded when there is nothing notable nearby.Cabin Event Intensity Slider (Hard mode)Hard mode now has a four-step intensity slider that lets you dial up how often cabin incidents occur per flight. The default level keeps the existing Hard distribution, the highest level pushes every event to a uniform 30% per-flight chance for a properly chaotic experience. A confirmation prompt appears whenever you change the level so nothing gets enabled by accident.Heart Attack medical emergencyA new full medical scenario where the senior crew alerts the captain directly with the passenger name and seat, and the captain decides between asking for a doctor on board or diverting. Auto-triggered on Hard mode at low default odds, scales with the intensity slider.Save Debug LogsAn optional toggle in Settings captures the bridge runtime to a file you can share with us when reporting a bug. The Settings page lists captured sessions with a "Save As..." button for quick export. This makes support a lot faster on issues that are hard to repro.FIXESGSX 4.0.0 "Complete Boarding" shortcut now correctly advances the flight phase. Previously, hitting Complete Boarding before all passengers had boarded could leave the bridge stuck."NEW FLIGHT" button now works for back-to-back flights without restarting the simulator. Fly out, deboard, replan the return leg in SimBrief, hit NEW FLIGHT, and you are good to go.Server-side validation against slew-mode flight submissions, so leaderboards and community feeds stay clean."LET'S VISIT GREECE" EVENT STARTS TODAYTo celebrate v1.1.3 we are running a Greece-themed community event for the coming week. Fly to or from any Greek airport on SimPassengers, log the flight, and progress will track automatically on the event page on the website. Eligible airports, reward details, and the full ruleset are posted on https://simpassengers.com/events/lets-visit-greeceWhether you are flying short-hop Aegean island routes on a turboprop, or longhauls into Athens with a widebody, the event applies the same way.UPDATINGThe launcher prompts for the v1.1.3 update on next launch. If you do not see the prompt, restart the launcher.Blue Skies,/Anil Anil Ardahanli Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP CEO & Co-Founder of ACE-Solutions https://ace-solutions.io
June 1Jun 1 On 5/24/2026 at 3:36 PM, anilcougar said:Great question.I will try to tell how it works and what we can do in the next release. Currently SP's data live under %APPDATA% folder but we can add a new button to launcher to change the data folder in the next version. All you have to do is, first install SP, then run launcher press the change data folder button and select the new folder and it's done.Ok just had a chat with the dev team and we'll be adding this feature to v1.1.3Hi Anil,Unless I'm missing something, it appears you didn't get around to adding this option to V1.1.3 ?
June 1Jun 1 Author Commercial Member 1 hour ago, Sparkrite said:Hi Anil,Unless I'm missing something, it appears you didn't get around to adding this option to V1.1.3 ?Yes you are definitely right. Actually we've completed this feature but yesterday before the release, the test team found a bug on Steam installs. It somehow uses a very different version of config file so we had to remove it from yesterday release. Today the dev team posted a new build to the test team and now they are working on it. I can safely say this will be in next week's v1.1.4 release. As you know, we're releasing a new version every Sunday.Sorry for the delay but instead of creating a problematic version we decided to opt-out of it. But I promise this feature will be available with the v1.1.4 And I hope you're having fun with the 1.1.3 Bests.../Anil Anil Ardahanli Computer Science BsC :: Sindel Aviation (Niner Wings) PPL // CPL // IR // ME // ATP CEO & Co-Founder of ACE-Solutions https://ace-solutions.io
June 1Jun 1 16 minutes ago, anilcougar said:Sorry for the delay but instead of creating a problematic version we decided to opt-out of it. But I promise this feature will be available with the v1.1.4Not to worry, however am I correct in thinking that the voices and audio etc. is now saved in two places?Namely :- "C:\Users\%name%\AppData\Local\ACE Solutions\" and also Wherever:\"SimPassengers\resources\"
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