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Programmatically determine if sim is paused

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Guest mlgoff

As part of my ongoing project to create an HT9100 interface for FS I have a new requirement. Id the sim is paused we need to modify the fuel flow data being transmitted tot he HT9100. I've found key events that allow me to programmatically toggle the pause state of the sim but I can't find a token or named variable that allows me to programmatically determine if the sim is paused. Anyone know what piece of data will tell me if the sim is paused?Thank you.

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Your best bet will be to track a variable likeCLOCK_TOTAL_SECONDS or ELAPSED_SECONDS.If the value has not changed since the last reading, then the sim is most likely paused... I say 'most likely' because I believe placing the sim in slew mode will also stop these variables from incrementing.Doug

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Hi,You could use a L:Var (if there are no objections)%((L:pause,bool) !)%{if}-----%{else}PAUSE%{end}(L:pause,bool) ! if{ 1 (>L:pause,bool) (>K:PAUSE_ON) } els{ 0 (>L:pause,bool) (>K:PAUSE_OFF) } Hope it helps,Jan"Beatus Ille Procul Negotiis"


Jan

 

 

 

"Beatus ille qui procul negotiis..."

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Guest bartels

ELAPSED_SECONDS is good for fuel consumption calcs, because both in slew or pause this var stops to increase and also no fuel is used, so everything is fine.Arne Bartels

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Guest mlgoff

Thanks guys ELAPSED_SECONDS works perfectly.

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Is this variable also available in XML ??It tried every variant I can think of, like:A:ELAPSED SECONDS,secondsP:ELAPSED SECONDS,secondsE:ELAPSED SECONDS,secondsA:ELAPSED_SECONDS,secondsP:ELAPSED_SECONDS,secondsE:ELAPSED_SECONDS,secondsbut nothing works.Rob

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>http://forums.avsim.net/dcboard.php?az=sho...14662&mode=full>>>Regards,>Roman>Yes, that piece of code is no news to me :-).But my question was about the "ELAPSED SECONDS" variable, as mentioned by Arne.Because (P:Absolute time,seconds) IS stopped during Pause, but NOT stopped during Slew.And I'm looking for a variable (in XML) that indicates that the sim is not running normally, being either in Menu mode, in Pause or in Slew. Or simply said: determine if the sim is in Slew mode, because detection of all other "suspend" modes are clear to me.Regards, Rob

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From SDK - May be P: or E: type booleanIS SLEW ACTIVEIS SLEW ALLOWEDRegards,Roman


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Copilot - Samantha the "Hound"                EAA Chapter 651
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Hi Roman,Thanks for the tip. I overlooked that one in the FS2004 SDK.(A:IS SLEW ACTIVE,bool) works fine, so combined with ABSOLUTE TIME it solves my problem of how-to suspend fuel calculations when FS is not running normally.Still curious after the ELAPSED_SECONDS in XML though :-)Regards, Rob

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Rob,While there is no Elapsed Time variable you could make your own.(G:Var1) 0 == if{ (P:ABSOLUTE TIME, seconds) (>L:TIMERSTART, enum) 1 (>G:Var1) }(P:ABSOLUTE TIME, seconds) (L:TIMERSTART, enum) - (>L:ELAPSEDTIME, enum) Regards,Roman


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Yamaha CR 1000/JBL 2500, AMD 965 BE OC'd @ 3.88, RipJaw 2x4GB 1600 CL7, Gigabyte GTX-1070 OC 8GB, Asus M4A87TD EVO (AMD 870), Samsung 850 EVO 256GB & 1TB SSDs, WD 1T & 500G Black, 19" & 32" LCD, Win7 Pro 64bit, TMaster T-Flight HOTAS, FSX/FS9, FSUIPC / LUA, FSRealWX Pro, PlanG, JoinFS, LittleNavMap

Copilot - Samantha the "Hound"                EAA Chapter 651
       samantha.jpg?dl=1

 

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This is how I do it... (P:Absolute time, seconds) (G:Var1) == if{ 1 (>L:paused,bool) } els{ (>L:paused,bool) } (P:Absolute time, seconds) (>G:Var1)...then I just check for (L:Paused,bool) being true as necessary.

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