Jump to content
Sign in to follow this  
jcboliveira

DirectX (DirectInput) and local keyboard

Recommended Posts

I would like to let the user enter characters in the FMC through the keyboard. I know how to scan the keyboard using DirectInput, but I don't know how to know to what key a keystroke corresponds.For example, on a US keyboard, if I read the keystroke DIK_Q, I know the Q key has been depressed. But if the user has a French keyboard, the DIK_Q keystroke corresponds to the A key (French keyboard layout is AZERTY instead of QWERTY in the US).If you know how to make the matching, please let me know...Thanks.Eric

Share this post


Link to post
Share on other sites

DirectInput is the part of DirectX that manages the input devices: keyboard, mouse, joystick and other control devices...EricPS. No question is out of interest ;-)

Share this post


Link to post
Share on other sites

Can you point me to a link describing its use?

Share this post


Link to post
Share on other sites

Download the DX9 SDK from Microsoft, it contains a very good electronic documentation (CHM format).Eric

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...