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arno

BGLC Error

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Could somebody please explain to me exactly what these errors mean?What I'm trying to do here is to animate a single part of a GMAX-scene (called Tick18_xxx), export it, and include it in a library. This is the error BGLC delivers when I', compiling the library.Assembling: defencelib.azmD:FS2002fsregenradar1_0.asm(5853) : error A2006:undefined symbol : BGL_TICK18BGL_INTERPOLATE(3): Macro Called FromD:FS2002fsregenradar1_0.asm(5853): Include FileD:FS2002fsregenradar1_0.asm(5853): error A2006: undefined symbol : BGL_TICK18ERRS16(1): Macro Called FromBGL_INTERPOLATE(8): Macro Called FromD:FS2002fsregenradar1_0.asm(5853): Include File

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Which version of BGLC are you using to compile the library? I think it might be an old version.Arno


Member Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a]

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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Guest GerrishGray

Bang on, Arno! BGLC 8.0 uses a new copy of FS5_map.inc with different names for some of the global variables to those used in the BGLC 7.0 version!!! In BGLC 7.0, the symbol name was 'tick18', in BGLC 8.0 it has become 'BGL_TICK18'. How to confuse one's customers without really trying, eh?RegardsGerrish

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Thanks guys. I wasn't up to date with the version. :)But it seems that fsregen and BGLC don't support animated objects. Anyone had any luck with putting animated objects in their libraries?

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I just tested it, and yes it works.But, I had to edit the source a bit by hand. I seems that FsRegen changes some labels in the source when you add it to the library. And it hadn't changed all the calls to the labels too, so that gave me a load of errors. After I had restorted the labels names to the default ones it worked fine.I must say I am not very happy that FsRegen changes my hand edited ASM source without making a backup of it or so. A lot of work could be lost if something goes wrong, but that's a bit off topic for the question.Arno


Member Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a]

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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