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Animating light in scenery

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I've been trying to animate a landing light in my scenery. The intention is to have a powerful red obstacle light at the top of a control tower. I have made the landing light, and i have also made the rotation animation in gmax. The landing light group (made of two triangles) is called tick18_light. When checking my scenery, the landing light works, but the animation is not working. As a test I made a plain box with a rotating animation next to the light, and this box did rotate in my scenery.I'm a bit unshure about the Tick18_ -tag, and where to put it in this case.Could any point me in the right direction?

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Guest

just call the mechanical rotating part to be tick18_whatever, and link your lights to it.Bob B

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Thanks for your answer BobI'm probably missing a small detail here, because my light still won't rotate, but the linked object do. Are there any tutorials on this somewhere?

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