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Guest christian

rhumba, my TMF macros

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Guest christian

Hi Dick,I was meant to post this a few days ago, I know.Here's my TMF include file. There may be errors in there. I haven't played with TMF for a while, I remember testing the file, but my memory might be wrong...But it should give you a few extra infos what's not covered in the SDKCheers, Christian

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Hi Christian.I noted some things.Regarding LWMs, your terms for row and col are reversed for what the SDK uses as those terms. I know your understanding is fine, but it will lead others into confusion as to what a row or column is after studying the SDK :)Also, I didn't see an entry for VTP_WIDE_POINT or VTP_WIDE_POINT_WIDTH. That must have been an oversight.One last thing:I think this needs a zero termination:VTP_TEXTURE_EFFECT MACRO effectname DB effectname,0 ENDM( but who knows, as MS never used it... I never tried it. )Everything else seems good to me... I hope we can crack the default VTP roadlines.And I hope we can find out why our lines don't show properly in TMFViewer... is it something in the TDFHeader macro we've been using?Dick

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Guest christian

Hi Dick,it's been a while I've done those. At some stage I really have to do some thorough testing using the dos command 'comp' (I've done that for the AFD stuff, so I know the AFD stuff, decompiler + macros, work 100%).TMFViewer - I guess we have to do more experiments. Can't see what's wrong so far... sigh ...Cheers, Christian

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