Jump to content
Sign in to follow this  
arno

Autogen coding?

Recommended Posts

Guest

Hi,Curiosly I ask, has anyone tried to find out where M$ placed the autogen coding, e.g. the commands drawing the polygons and accessing textures and so on? It would be handy if one could have at least some control over that process, but I guess it's pretty hardcoded into the sim, thus being unreachable for the scenery designers./Sebastian

Share this post


Link to post
Share on other sites

As far as I know that is unknown and seems to be hardcoded in the sim. So no way to change or influence it. But who knows what the future will bring :)Arno


Member Netherlands 2000 Scenery Team[link:home.wanadoo.nl/arno.gerretsen]Arno's FlightSim World for scenery design hints, tips and other tricks...

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...