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Guest Robi

Topic #9134 - Autogen Exclusions I'm confused

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Guest Robi

Hi AllI've made two experiments, first i used only macros and autogen was Ok, second i've used only roads and autogen desappear.Can it be that my roads are too long?As Arno suggest me in other topic (fscc forum) about autogen exclusion,I've tried to understand to using a dummy RotatedCall to save my autogen with roads, but i'm little confused...Dick said : Omissis.....Area( 5 d 0 0 35 ) LayerCall( :_Poly_1 8 ) LayerCall( :_Poly_2 8 ) RotatedCall( :R 0 0 0 ) ; dummy call here saves all the autogen in the defined "Area" Jump( : ); -----------------:_Poly_1 RefPoint( 7 :R 1 d 0 0 v1= 5000 v2= 300 ) Points( 0 -200 0 -100 ; 0 200 0 -100 ; 1 0 0 300 ; 2 ) RGBSColor( EF 255 0 0 ) Poly( m 0 32767 0 0.0 0 1 2 )Return ........ Etc.Well my question is : where on my sca file made with fscc i must put the dummy call.. I've create also a Flat area to lay down my roads..Here i've attached my sca file (As TXT) and i appreciate if someone could help me . Thanks for your patience

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Guest gorchi

Hi Robi,no problem with roads, they just exclude Autogen. It is a sad fact. Use VTP roads instead or if these roads are used as taxiways etc, draw polygons instead of roads or use taxiways feature.Best regards,Goran BrumenFS Slovenija 2002 teamhttp://slovenia.avsim.net

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Guest Robi

Hi GoranI've already tried to use VTP roads , but the result, was no good maybe depending on my low level pc.1) You say that i can replace my roads with taxiway ??2) I'm not expert with poligons (I'm beginner).. and i don't know how to do a road using poly. I've made a poly surround my road but the texture that i have applied appear (on fscc) very bad.I'm at work now and i cannot see what appear on fs.Could you give me a little help on how use poly especially for my roads??ThanksRobi

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Guest luissa

>Well my question is : where on my sca file made with fscc i>must put the dummy call.. HiPlace the dummy call here:Area()LayerCall()RotatedCall( :lblEnd 0 0 0 )Jump( : )...:lblEnd ReturnEndARegards, Luis

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Guest Robi

Hi LuisThanks for help, but in which point of file i must place it?Should be placed just before the first area (after copyright line)?Ciao, robi

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As you can see in the code Luis wrote you must place it below the Area and LayerCall command in the FSSC source. You need to do this for every Area block that FSSC made for your polygons (I am not sure if FSSC uses one Area command for each polygon or that they all fit in one Area block).


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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Guest Robi

Thanks Arno, now it's more clear (I Think!)I'll going to try itCiao, Robi

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