Jump to content
Sign in to follow this  
arno

AttachScript_Gmax

Recommended Posts

Guest rellek01

I used the attachscript in gmax(2004 Gamepack,Correctly installed with current makemodel and bglcomp) as to the intructions in the new sdk, but had poor results. My effects just don't show up!I tried it without an exclude file and still no luck.When I check the properties of the attach object the xml code seems to be fine.Any Ideas?

Share this post


Link to post
Share on other sites
Guest jersey shore

what effect are you trying to use...and second can post the created xml file on here...shouldnt be hard to figure out

Share this post


Link to post
Share on other sites

I have also seen that effect files only show up if the box you attach it to is connected with another box. If you make a box in the middle of nowhere the effect does not show. But when it is on top of another box it seems to work.


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...