Jump to content
Sign in to follow this  
Guest abelino

howto - gmax lights

Recommended Posts

Guest abelino

Hi! (Sorry for my english.)I want to light a tower at night.I made a tall cylinder object (tower), and place near a spotlight (light). The tower has 2 texture, one for day, one for night.The night texture is pure black, because the tower not emit light.A) What I must set for spotlight, if I want to see this effects in FS?(See attachment, red circle.)- OR -:( This effects made only in texture.Thanks!abelino

Share this post


Link to post
Share on other sites
Guest abent

As far as I know you have to make a _lm texture for the night with the light on it. I'm pretty sure FS will not allow a light (effect) to be shined on anything other than the ground. It should be pretty easy to drop a light effect on your night texture with PSP or Photoshop.Good luck,Adam

Share this post


Link to post
Share on other sites

Adam is correct, you'll have to make this effect by usign a _LM texture and adding the light in your image editor. Even if you could use a lighting effect from FS, the scenery engine does not allow light to be shined on objects, only on the ground. You'll probably find that you can exercise a great degree of control over the way the lighting looks by using the textures though, as some very pleasing lighting effects can be gained this way.

Share this post


Link to post
Share on other sites

Hi Abelino,I assume you have place the spotlight object in GMax at a certain location? MakeMDL does not support these lights, so nothing will happen that way.The easiest way to get your tower lit is to make a night version of the texture, where you show the lighting effect in. So you make most parts of it very dark and where it is lit you keep it closer to the day texture.


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

Share this post


Link to post
Share on other sites
Guest abelino

Thanks for all reply.abelino

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...