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Guest flying_eddie

sbuilder and gmax (.mdl objects)

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Guest flying_eddie

Hi folks,after a long time trying this and that I found that SBuilder in conjunction with AFCAD is a very fine and almost complete way to build and modify airports with all belongings.I would like to build individual buildings and other objects using Gmax, but I can't figure how to get those objects into SBuilder to place them. Does anyone know a way to do so?Any help is appreciated.GreetingsEddie

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Once you've constructed the MDL file you would need to generate a BGL file that would be referenced by SBuilder. There are a few utilities that can accomplish this for you. One that is available is Library Creator XML by Arno G. at http://www.fsdeveloper.com/

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Guest flying_eddie

Thank you for your tip, it really helps a lot. When I figured how the with Gmax mapped textures will show up in FS I will start to fiddle with libraries.GreetingsEddie

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