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tgibson

AI aircraft leaves overlay and joins another

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Hi,I know that AI Traffic has it's problems, but this seems to be the stangest that I encountered. :-eek I have extensively modified the default parking spaces and taxiway routes, and created an overlay to enable simultaneous runway operation and usage of different terminals at the St Petersburg, Russia airport (ULLI). The problem is that after landing, the aircraft that is supposed to use the overlay does not follow the set route, but leaves the taxiway and joins the route of the base airport. I haven't used any common nodes (that are in the same position while being in different overlays). This happens right after the aircraft leaves the runway after landing. Also, it's worth mentioning that this DOESN'T happen the opposite way round-the aircraft from the base overlay don't join the additioal overlay's traffic (or as far as I can see).Does this have something to do with moving the reference point of the overlay in AFCAD, so the AI aircarft don't get "confused" :-hmmm as to which overlay they're on?Also, something unrelated to the above question-I have some good FS2000 FSDS models that have problems in AI traffic mode, such as missing landing gear, for example. Is there a solution to this? Excuse me if this is a dumb question, I am quite new to this AI Traffic business. :-rollBest Regards :-wave Sergei Carr

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As Sergei has already acknowleged, I answered him here:http://www.flightsimnetwork.com/dcforum/DC...ID10/23899.htmlTake care,-- Tom GibsonCalifornia Classic Propliners: http://members.aol.com/tgfltsim/index.htmlAlcoHauler Locomotive Page: http://members.aol.com/alcohauler/home/alcohaul.htmlFreeflight Design Shop: http://www.freeflightdesign.com/ San Diego Model RR Museum: http://www.sdmodelrailroadm.com/Drop by! ___x_x_(")_x_x___

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