Jump to content
Sign in to follow this  
Guest Allan Jones

Dynamic Scenery Working!

Recommended Posts

Guest Allan Jones

After corresponding with Wayne Roberts, it turned out that all my problems were caused by that loose nut in front of the keyboard--me.I had failed to properly install the file MOVINGVEHICLES.POD in the right spot. It's available by searching the library for dynmodels.zip.The bottom line is that NO conversions are needed to use Wayne's fine airports on the Mac. It a matter of "RTFI," for "read the __ instructions. Review the readme file that Wayne provides with all his scenery packages and make sure you have the required model files from other developers (like BIBERALL, dynmodels, and TM21) that he calls out. All are available in the AVSIM library.Thanks to Wayne for his contributions, and for my home airport KLWS, just uploaded this weekend!Have fun!

Share this post


Link to post
Share on other sites
Guest Eagle

Allen, you were much to hard on yourself. I appreciate the fact that we could discuss getting the dynamic vehicles moving. I thought I had made a mistake and wanted to do whatever was necessary to get the vehicles moving on the MAC.It turns out that the dynamic vehicles will work on the MAC and that is a big relief.

Share this post


Link to post
Share on other sites
Guest Allan Jones

Wayne,What texture slot handles the parking area patterns? I've noticed in later packages that I get a flashing of these textures--does not affect runways or taxiways. I have a wimpy video card (16MB) that I'm trying to upgrade and I suspect a better card will fix the problem. in the meantime, I probably need to raise the allocation of slots if you can tell me which one to adjust. I run in 32-bit color.To all: if anyone has a original Radeon Mac Edition PCI card (not the current 7000) that's cluttering up the house, I'd be interested in opening negotiations.

Share this post


Link to post
Share on other sites
Guest Eagle

Hi Allen:If you look in the info.txt file at the bottom is a description of the Scenery Texture Slots Used. If you place those values in the render.ini it may help.I have also noticed the flashing that you are talking about. That happened when I was using grass textures. I no longer use the grass (the kind that is placed on the ground).Hope this helps.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...