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    Reno-Tahoe International From PacSim


    Chuck_Jodry-VJPL

    PacSim has just released Reno-Tahoe International Airport for FSX. Those of you that owned KRNO for P3DV4 (from its release this past February) will testify that PacSim covered the whole airport, city and surrounding areas beautifully. The FSX product includes the following features:

    - FSX native SDK product;

    - Accurate terminal building,  concourses, hangars, towers, and airport layout;

    - Accurate RW replica of downtown buildings/skyscrapers and casinos built from scratch;

    - SODE animated jetway system for all gates;

    - Custom runway and apron/tarmac textures;

    - High resolution (7cm-30cm pixel) photoreal seasonal ground textures;

    - KRNO Scenery Configurator Tool to change Winter ground and vegetation textures;

    - Color-corrected ground textures to reflect real-world topography colors;

    - Accurate hand-placed autogen that conforms with city, town, district, and farm grids;

    - Custom street lights on lamp post with zero impact on FPS. Almost all streets have street lights;

    - Roof-top Helipads at Renown and St Mary's Regional Medical Centers;

    - Rotating radar and beacon assets;

    - AI ground vehicle conforms with real-world Reno road grids;

    - Fully optimized for smooth simulation experience. All autogen can be set at 100% with very little impact on FPS;

    - ....and more.

     You can read more from the Reno-Tahoe International Product Page .

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