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  2. No need. Not your fault. I'm just grateful at least I am one or two steps further that where I was before. Had a quick peek at the freeware, but that would require me installing it on the 'guest' PC. No, currently, that kakasoft seems to about the better choice once I can 'test' the trial period a bit longer.
  3. bean_sprout

    Fast and easy to fly GA Plane

    RealAir Lancair V2 if you could buy it. Cheers bs
  4. Phantom88

    Leatherneck-Simulator

    ***Spring Update*** Leatherneck Simulations Spring Update http://leatherneck-sim.com/spring-awakening/?fbclid=IwAR0xAOxIQWuEF3zTCfmxWx41mmHjCG0PNl9nivoAoe2vqp4nRPn79E69uC4 Dear aviators, as Winter is now only a memory for the most of us, we would like to share with you some news that should change dynamics of our development and give you a better understanding of our status this Spring. Earlier in March we’ve posted a teaser on Facebook, announcing to the world our next major project. It is time to explain this module in greater depth, as well as, bring some news on our other projects, primarily F4U-1D Corsair and MiG-21bis. Vought Aeronautics F-8J Crusader 800×360 The F-8 Crusader revered by Naval Aviators as the ‘last of the gunfighters’ due to it’s four 20 mm Colt-Browning Mk 12 cannons, is a legendary fighter now coming to a DCS World. Conceived during the early 1950s, the F-8 Crusader was developed by Vought with a set requirements that have changed an established long ago axiom, that carrier-based aircraft could not outperform shore-based ones. The U.S. Navy wanted a fighter capable of Mach 1.2 at 30,000 ft, Mach 0.9 at sea level and a 25,000ft-per-minute rate of climb coupled with great maneuverability. The result was Vought’s Model V-383, later designated XF8U-1, enjoying all the advantages available at a time such as lightweight materials, newly developed aerodynamics, ram air turbine and a formidable armament. With the first production F8U-1 leaving Dallas plant on September 20, 1955, a new era in naval aviation had begun. The F-8 Crusader was numerically the most populous fighter in the U.S. Navy at the outbreak of Vietnam conflict. The Crusader during its time, enjoyed great success against North Vietnamese MiGs, officially being attributed with 18 enemy aircraft shot down, which represented 53 percent of all Vietnamese fighters claimed by the U.S. Navy squadrons during Rolling Thunder operation. 1024×576 The F-8J ‘Juliet’ in development, was the last major modification of the Crusader family, which followed ‘Echo’ version. It introduced a number of improvements, of which most noticeable is the Boundary Layer Control, providing additional lift during take-off and landing, which initially was met with mixed success caused by a variety of issues such as ramp strikes. This in turn was addressed by the engine upgrade to a Pratt & Whitney J-57-P-420, which is the engine our Crusader will feature. Furthermore, the F-8J featured the following: A new AN/APQ-124 radar set 4 x 20 mm Colt-Browning Mk 12 cannons in the lower forward fuselage area ‘Y pylons’ enabling the fuselage stations to carry four air-to-air missiles or Zuni pods Underwing pylons Bullpup missile control systems. Despite its primary role, the F8 Crusader eventually turned out to be a capable air-to-ground platform, at one time being the only Navy fighter capable of carrying Mk 84 2,000lb bombs, one under each wing. 1024×680 DCS F-8J will also feature an AN/AWG-4 Fire Control System with BAT/ALE and SEAM Systems, Shoehorn ECM equipment, APX-72 IFF transponder, AN/ARC-51A Command Radio, ARN-52 (V) TACAN and many others. Having begun development of this module earlier this year, we’ve focused initially on obtaining any available technical and flight documentation as well as high quality pictures for already ongoing 3d model development. We’ve visited not so long ago the Museum of Flight in Seattle with an XF-8A on display and intend to visit more facilities such as the National Museum of Naval Aviation and Valiant Air Command Warbird Museum, to obtain a detailed pictorial documentation specific to later F-8 variants. 1024×313 Chance-Vought F4U-1D Corsair Since the previous update in January, a lot has changed in the F4U-1D development. External model textures are now almost complete and only a few elements and incorrections need ironing out. Thus, simultaneously, we began work in the cockpit, which unexpectedly needs some remodeling to ensure that a late variant of F4U-1D is represented. All this necessities convinced us not to show the 3d model prior to it’s completion, so that you can see it in its entirety. As soon as it’s ready, we will provide you with the set of footage. We also received a first preview of our pilot. Model below has only basic texturing applied and has yet to go through multiple phases, before completion. 627×993 627×993 MiG-21bis Fishbed Moving straight from the Corsair to the Fishbed, we would like to give you a small preview of the upcoming cockpit update. In the past few months, you might have seen in our updates, how it has been changing. As development of the cockpit is progressing further, we can now present to you, a result of our work. Keep in mind that this state is still very much a work in progress. In order to improve the general look of the cockpit, not only have shapes and textures improved, but in some instances we’ve made a decision to entirely reconstruct certain elements, such as the windscreen and ASP-21-PDF gunsight. Derived from CAD designs, the new gunsight represents a higher quality 3D mesh than the previous one, while at the same time does not impact performance as we were actually able to reduce number of polygons in use. With that last thing in mind, we can also admit, that we’ve put an effort with this update in all possible aspects, to simultaneously improve graphics AND performance. For example, most recently we’ve tested a new set of cockpit lights which produced great visual effects, but had an unfortunate side effect, as it reduced performance, thus ruling it out as an option. As such, we will keep looking for any other opportunities to improve what we already have. Christen Eagle II And last but not least, our little puke machine, which has seen multiple requests, asking to further improve it’s external and internal sounds. To address this request, we’ve decided to employ a sound engineer who recorded high quality samples of an actual Christen Eagle II during aircraft startup and engine operation. After processing and adopting for DCS standards, this sounds will be implemented to satisfy your expectations.
  5. guenseli

    linda and fslabs A320

    sorry, no. We implemented all functions we could find. FSLabs Airbus is the most difficult addon we have regarding LUA functions. FSLabs itself does not support us, so we have no chance until they will deliver their SDK, which will probably cost something
  6. Sorry to hear that. I hadn't tried either of them, just knew that they were available from something I read a while ago. Did you try the freeware app?
  7. SledDriver

    Any reason NOT to upgrade to P3D 4.5 now?

    Cool. thanks.
  8. eslader

    Fast and easy to fly GA Plane

    GA is generally anything that isn't flown commercially or military/government. The Twotter was/is mostly if not entirely flown for-hire, so it wouldn't usually be GA. OP, I, too, would recommend the Vertx DA-62. If you're not interested in following proper procedures, you can go from cold and dark to in the air inside of 5 minutes, including taxi time. If at some point you want to go deeper, you can. It's decently fast for a piston twin, and it's absolutely gorgeous. It has very few weaknesses, and most of them are in the advanced/very advanced realm that you wouldn't be interested in anyway.
  9. SunDevil56

    Any reason NOT to upgrade to P3D 4.5 now?

    Some excellent information to help you along can be found here....
  10. Sethos1988

    Chaseplane stutters?

    Also had that one session, where every time I panned the camera, I would get this insane stuttering under 4.5. So I upgraded to the experimental channel and next time I flew, it seemed to have been resolved.
  11. Thanks y'all I did find a comment about this that the beacon comes in when the ignition is turned on, and when I did a test flight in FSC it did not ding me for this! As I just bought the plane and GTN750 I have been doing the easy Ctrl-E to start engines and that did not require turning on the ignition. So I think we're good to go. Thanks!
  12. Yippy Ki Yay, moth.. erm.. no this isn't a Bruce Willis movie.. Lovely old taildragger. I have a freeware 195 I pull out of the hangar now and again.. I sense that the yellow and red paraglider guy is stalking you...
  13. SledDriver

    Any reason NOT to upgrade to P3D 4.5 now?

    Ok Thanks all. I think I'll be giving it a go soon. As new P3D user, this is my first update I'll be appying. Can you tell me what happens to my scenery addons config and .cfg tweaks during the update? Do they all get vaped and need re-entering?
  14. My CPU is at 100%, i even uninstalled OpenCl and my FPS just keeps on draining, 30, 20Fps!
  15. GSalden

    Any reason NOT to upgrade to P3D 4.5 now?

    You could try V4.5 and check your minimum franerate in very detailed scenery. If that is 35 or higher it does not matter if you use Vsync with 25/30 hertz.z Perhaos with V4.4 you had 41 ... I am on 4.5 and although I need to tweak the clouds extra ( Fs2002 look sometimes ) I really like the more realistic look and improved nightlighting...
  16. Matthew James de Bohun

    Chaseplane stutters?

    I seem to be getting really bad stutters with Chaseplane at the moment. In the cockpit view it's not to bad but the external views and also the replays especially are really terrible at the moment. This is anywhere and not just the usual fps heavy places like Heathrow. I'm running P3Dv4.5. Anyone else experiencing similar issues?
  17. n4gix

    Moment Plane crashed at Lukla Airport

    It was just fortunate that the helo pilot was already to take off! I sure bet he had to change his underpants afterwards...
  18. downscc

    North Pole Scenery Issues

    I have Pilot's mesh installed, but over the pole there shouldn't be any mesh elevations because it is all ocean. The ice cap is just a landclass tile as far as I know.
  19. Thanks for the links, I already had the second one and won't be downloading the first. Will look for it from another source as I don't want to sign up for something I have to pay for. But thanks.
  20. Today
  21. okupton

    Any reason NOT to upgrade to P3D 4.5 now?

    I haven’t noticed any fps loss in 4.5. Runs well and smooth as butter for me.
  22. HighBypass

    Fast and easy to fly GA Plane

    How are you getting along with the King Air? - I too was going to suggest the Cessna 337, but I'm a little late to the party.. :)
  23. unc1rlm

    AI Controller 1.4a question for P3dv4.5

    I have moved on to V2.0.. I am getting this? https://imgur.com/Xd9vxfB Any help appreciated, BobM.
  24. phrygian

    Any reason NOT to upgrade to P3D 4.5 now?

    I’m pretty sure I’ve read somewhere Rex Enviroment will work in P3D 4.4 and 4.5.
  25. HighBypass

    Circle to land... madness!

    A not so crazy Colombian I see. Thank you for your insight Luis and I apologise for my ignorance regarding the spelling - I blame a certain famous Space Shuttle.. I have an updated El Dorado Luis Carlos Galan Sarmiento International Airport by Gabriel Marin from around 2013. It does have both 13L & R ILS and it is more up to date than FSX. I will have to visit Bogota more times to see if I get the choice of the 13s.
  26. stripealipe

    Fast and easy to fly GA Plane

    Not sure if it falls into the GA category (excuse my newb ignorance), but i love flying the Twin Otter by Aerosoft. Really fun to fly and has some really nice repaints too.
  27. PATCO LCH

    Any reason NOT to upgrade to P3D 4.5 now?

    I upgraded to 4.5 client, content, scenery, the day it came out. Personally, big bubbles, no troubles. I'm not an FPS counter but I haven't had any problems. Reasonably smooth depending of course on where and what I'm flying.
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