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  2. Agree, it makes a lot of sense to always have the latest DLSS version.
  3. Would you and anyone else please at least read what the actual poll is about? It's not about buggy release VS polished release, it's about releasing one polished part (ATC communications and human control) and releasing the other part (AI Injection and control) later. Compare it to the Fenix in 2022: Do you want the (polished) Fenix without an external engine model now or do you want to wait 2 years until it comes with the full external engine model?
  4. Same happened to me but GSX did the pushback allright once I had removed the wheelchocks. I do not find this plane buggy.. did you download the update that was released today ?
  5. Downloaded at constant 300Mbits/s, the fastest I've seen...
  6. it works just discovered the Preset function. lol
  7. I'm installing another copy of MSFS store version on a second PC. After the install, it was clear this was the Xbox version. Instructions on using an Xbox controller were shown, and the final set part was different from what I've seen before, I've installed MSFS twice before on PC's. I assumed I messed up the install, I do remember being asked if I was it for Xbox or PC, maybe I messed up there. So I uninstalled, and tried again, being careful to select the PC version when asked, but I've still got the Xbox version! Any ideas why I'm not getting the PC version? Thanks Eugene
  8. There is only the WT (Working Title) G1000 now. Back in the day, there was the standard Asobo G1000 (incredibly poor) and Working Title began to modify it. Fast forward a couple of years and the WT G1000 is the standard unit in MSFS. The original Asobo G1000 was supposed to be the standard (pre-2017) model. The WT G1000 is the post-2017 G1000 NXi model, which adds many new features, including guidance for visual approaches.
  9. Same issue. After installing FSUIPC update I started receiving FSUIPC message when open axes setup "FSUIPC is not connected to FS" or similar. Since that, FSLTL will only report "simconnection failed" I`m really frustrated about. FSUIPC is necesary for a lot of ADDONS and peripheral and many other stoff, but unfortunetly gives a lot of troubles. Any fixes? any idea? Thanks in advance!
  10. I move the mouse from screen to screen and don't see any jitters, I always have FG on. I'm using ncp surround with bezel correction turned on. And running MSFS in window mode covering 1-1/2 of the double wide display on two monitors. The other 1/2 of the right monitor is reserved for other programs, like maps or the internet. The only distraction is that control inputs don't work when the mouse pointer is off the MSFS window. But I don't see any pause or jitter moving the mouse off and onto the MSFS window. The wide screen experience spoils my appreciation of 16:9 which seems less immersive.
  11. You might also want to consider the Maddog. Great plane, great depth of simulation, just fun to fly. Lots of documentation and tutorials as well to get you started.
  12. On my D drive I have created a folder that is sorted as continents and countries where I put all the airports that I installed. Now I am wondering if I could set a custom folder inside MSFS Addon Linker named e.g "KLM" and put an shortcut to the airports that are served by this airline into that folder? So I could active all needed airports by the airline that I fly, is that possible?
  13. I laughed when I read this because I had the exact same experience. I flew it for about a week and then completely lost interest. It is an excellent aircraft, its systems depth and flight model are very good but it is I think the most boring add on plane I have every flown. It is still installed and I will go back to it at some point and try again. It is and it is now the aircraft I am looking most forward to having. It will get a good deal of hours on it this summer. But, and I want to wait to experience the flight model, but given this bird's iconic place in the FSX/P3D era of simulation it shows just how far we have advanced in the MSFS era.
  14. It's annoying for sure. Those on beta have finally got rid of it and everyone else will say goodbye to it once SU15 drops.
  15. Hi, since it's actually on sale, I am not sure which one to buy. Standard, Advanced or even Pro (which seems not available yet). I want to practice mainly approaches. The advanced version seems to focus on failures, but what is the difference between fenix failure set and the FSI one? It it the price worth?
  16. Marvelous series of pics, pmplayer...! Like the ice-blue colors of this BA Livery and the typeface on the fuselage of the a/c...
  17. How do you grab your controller ? I mean, while you're in flight, with the headset on your eyes and the hands on the controls ? I could put my controller next to the mouse of course, but it wouldn't be very practical to catch 😕 I do understand your remarks regarding the immersion though, so I'm getting kind of curious. I've always used the mouse only so far...
  18. Today
  19. Would you, as a ground crew touch such a buggy plane? I can' blame them...
  20. Luckily most of my aircraft have switches that work with the controllers, although knobs can be a chore to deal with if you're in a rush. I'm using a physical yoke/throttles/pedals to control the aircraft in VR, but for getting around to all the switches and knobs you can't beat the vr controllers for deepening the physical immersion of "being there". It forces you to make those subtle arm, hand and body movements to reach and manipulate things in the cockpit. While using the mouse instead kills the immersion for me as it constantly reinforces the reality of desktop computer into your subconscious 🙂
  21. Beautifully captured shot, Will...Always like the Airport premises and AI aircraft in your pictures....
  22. This is like celebrating the annoying mistakes the MS people are still doing after almost 4 years of development of this sim.
  23. Glass Cockpits Garmin G3X Touch Fixed the display of glidepath and VNAV indications from external navigators on the PFD VDI Garmin GNS430W / GNS530W Fixed various issues with glidepath guidance when the GNS was configured to use a non-zero LNAV or VNAV index. Fixed incorrect CDI auto switch guidance being sent to the G3X. Aircraft General Fixed issue with differential braking being unefficient with new ground contact phsyics. Airbus A320neo (V2) Fixed - Turn on WX Radar and PW when spawning on the runway. Fixed - Oil pressure needle should be red when in red range. Fixed - F should be white as with the S, not green. Fixed - Possible to freeze/break the flight model and avionics from MCDU source menu. Fixed - WASM CRASH – MCDU. Fixed - Normal managed DES and you go OPEN DES speed goes to 250kts should just reflect the DES speed . Fixed - Sounds too loud during taxi and take off and then drop off to become too quiet in cruise. Fixed - When selecting reverse on axis on EFB setting, It is not saving in config file. Fixed - Updated strobe light effect brightness. Boeing 787-10 / Boeing 747-8i Fixed issue where the LNAV autopilot mode would immediately become the active mode instead of armed on the ground. SDK Renamed Helicopter engine related keys to match their define. World Hub The World Hub submissions which were included in the previous Sim Update 15 pre-release test build (1.37.9.0) have been removed from 1.37.11.0 and will now be released alongside the next NavData update in April.
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