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  2. GEKtheReaper

    Environment Force Discussion Thread

    @0Artur0 Off Topic: Yea...something is wrong with quoting but seams to be related only to your posts since I only get trouble quoting you....weird... On Topic: Looks is hardly objective ūüėČ (or do we all like the same tipe of women?). It can start with a badly calibrated monitor where colors are washed out up to....whatever
  3. GEKtheReaper

    Environment Force Discussion Thread

    I think we were talking here mostly about ENVSHADE (but yes, I stated "all other shader mods"). I've identified a big no. of users who would like to see a life and real environment WITHOUT tuning x+1 parameters. I expect EF to deliver that! And I want to fly not to spend 1/2 Year to tweak the sim how I would imagine it to look good to me. I'm no meteorologist no'r a pilot no'r whatsoever. I look outside, fire up my sim (with real weather and so on) and expect to get the same image and feeling that I saw outside. I would like experts to take care of that for me and afterwards, if I realy want a more vibrant look, then I get on with tweaking. I also suspect that the Expressinons you have mentioned, don't realy bring the same dynamic environment that EF does (i wrote I suspect which is not mandatory to be). I will try to make a short excursion in SF3D and ASCA discussions. We all know that ASCA injects all of it's textures on the fly in the sim (with appropiate settings). Now how many users would be able to tell the difference if ASCA's dynamic mode is used or just one of it's themes? I for myself could not because all the themes include all cloud types (and as I mentioned, I'm no meteorologist). Another example is SF3D before EF. How many disscusions were there about the dynamics of ASCA compared to SF3D? Again, how many users could have told you the difference if all SF3D themes would be used or just variations of ONE? So my entire idea of EF in Automation mode is a living environment as accurate as possible to what I see outside. And by the love of God if I fly towards the sun I want to have such bloom that I need to put my sunglases on to fly ;) <-- this was a joke
  4. 0Artur0

    Environment Force Discussion Thread

    Why is this initial tweaking necessary? Because you don't like what REX set as initial settings or because if you don't you get the default P3D look? Off topic: Does anybody know why are the things I quote all messed up with line brakes and some random numbers?
  5. simbol

    4.5 Hotfix - Very Disappointed

    Something is odd in your environment, verify if you have disabled hardware acceleration via registry key. If you have it disabled, then enable it again, this is necessary for 4.5.12 to work at high performance. And for the record we need more information to understand why you are having problems, which includes your full system specs, etc. Regards Simbol
  6. lownslo

    Frames drop when GPU copy to shared memory

    QFT (emphasis mine). And a link to RTSS: https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Greg
  7. It may not be particular to this build, I cant file a plan at all from CYYQ to CYRT with this build, the previous 2.6 or 2.5.0.7
  8. I've tried this build and I cant file a flight plan, I can validate it but I cannot file. Nothing happens when I hit FILE.
  9. Benjamin J

    Drzewiecki to work on Tokyo City/Airports

    What an awesome idea! My Tokyo is looking fairly good with Samscene’s Tokyo, but a product of the caliber of DD will certainly make it look excellent
  10. Today
  11. GSalden

    Environment Force Discussion Thread

    You are incorrect . With PTA and TS you can use expressions which are Dynamic tweaks. So your Environment changes depending on weather , sun stength , time of day , altitude etc. That exists for over 2 years now ...
  12. kand

    REX Sky Force technical update 2.2 available

    Thanks Tim, I stand corrected. However I always have the SF models installed in the sim as I think they give the best variation. If I use SF textures greater than 512 (AS4 wx) I suffer large FPS hits in some heavy wx scenarios. Pausing the sim and switching over to ASCA (which some textures dont look as good) and the FPS get restored? I have tried the DXT5 512 SF textures and this problem goes away, but I dont like the blocky square look that low res textures in general provide when up close. I am certain others have reported same, and why would the advice be to use lowest resolution when high res are provided anyway?
  13. kurtb

    4.5 Hotfix - Very Disappointed

    4.5 hotfix the greatest and the latest- you must be kidding if you say it's "very disappointing"
  14. Jay 737

    Piper Aztec PA23-250 (Help Needed)

    Thanks guys It's probably a dumb question but what's "FBO" ? Also, I forgot to mention, I live in the UK. Is there any kind of register where I could find and contact the owner himself? Jay
  15. Iceman2

    GSX update on the way

    What an amazing developer. Good feed back and good support. Puts them at the top with the ‚ÄúGREAT‚ÄĚdevelopers.
  16. Wobbie

    New FS9 scenery

    Hi Roger,Thanks for all your scenery add-ons. I'm using a lot of your airfields in my Alaska only install, & they really liven up the scenery.Dont be disheartened, with the lack of downloads, it's certainly not due to disinterest.Simming is different things to different folk, & as your airfields for Alaska are obviously unique, they are a little bit niche to some of us.We all realise that interest in FS2004 is very much slowing down, but there are many of us that still use it, for various reasons, and, even though we mostly do not show our appreciation, we do value the support that developers such as yourself still give us.Yes, boredom is an enemy(!), Sometimes we just need a bit of a coffee break or 2, Hopefully, this is temporary, & I'm sure that I speak for the many 'silent types' here, when I say that we hope to see you soon.All the best regards,RobinCape Town, South Africa.
  17. Wobbie

    Why Windows 10?

    Is it not a consideration that newer operating systems are optimised for newer hardware and software, & visa versa, therefore a new PC with Windows 10 will run better than a new PC with Windows 7? Just a thought. Regards, Robin
  18. IanHarrison

    4.5 Hotfix - Very Disappointed

    Just shows you that all PCs are not created equal. With the HF installed my FPS on " normal" scenery (non- payware airports) is around 25-30 with stock planes. With PMDG and payware (EGLL for instance) it was at about 10 -16, and now is around 15 - 23. Yes, I have lowered sliders a bit but I think the improved scenery rendering in the latest version more than makes up for it. PS the EF logging setting has to be accessed from the MANUAL screen.
  19. w6kd

    Why Windows 10?

    I don't remember seeing anything that suggests performance will increase with Win 10. Win 10 is most likely the OS that the software is developed on, so it would follow that it is recommended for best compatibility. Also, I doubt that Win 7 will be continue to be supported by LM after it hits Microsoft's official end-of-support just over 6 months from now in Jan 2020. Regards
  20. glider1

    Environment Force Discussion Thread

    7-10 is a lot. Did you change back the cloud texture resolutions which by default are on 4096? That absolutely tanks performance for me with or without EF. 512 is all I can do and would have liked a 256 option.
  21. GEKtheReaper

    4.5 Hotfix - Very Disappointed

    Dear @av8r13 from your update procedure it is not clear which version of p3d 4.5 did you test. The first 4.5 release (4.5.11) had indeed some issues regarding the performance. These issues were resolved in the release of the 4.5 hotfix (4.5.12). The PMDG will work if you turn off logging in REX EF GUI (it's a setting).
  22. w6kd

    4.5 Hotfix - Very Disappointed

    For your PMDG + EF problems, see https://www.realenvironmentxtreme.com/forums/index.php?/topic/51725-black-screen-with-pmdg-planes/ Did you have EF installed before upgrading from 4.4? It seems clear that, at least in the case of PMDG planes, there's some unhappy interaction between the EF dll and the PMDG panel code...some of the traffic suggests it has to do with debug mode in EF, but I'm wondering if a runtime library somehow got changed. And then there's the nagging question of whether your slowdowns are related to this as well--make sure in your testing that when running without a particular add-on you also disable any dlls associated with it that are loaded via the dll.xml or add-ons.cfg files (two of each). Anyway, if reversion to 4.4 doesn't fix the problems, I'd look hard at anything installed after you moved off of 4.4 Regards
  23. For anyone interested in Beta testing deadstick....... https://docs.google.com/forms/d/e/1FAIpQLSdox_UtPmIxbu5w90L_QrGSxRueoUNoB7Sa1L28iERKcxAERA/viewform
  24. av8r13

    4.5 Hotfix - Very Disappointed

    that is what i am going to do. the disappointment is that i liked the night time environment improvements in 4.5
  25. vadriver

    Drzewiecki releases Chicago Airports X

    sode conditional visibilty lighting (taxiway/runway/approach), not triggerable (aka PAL) as with seattle ..........great news, another step to "integrity".
  26. This answer presumes you're using P3D and not XPlane or FSX. You'll see more than 17% better CPU throughput as the result of five CPU generations worth of improvements in IPC (instructions executed per clock cycle) performance, but that doesn't necessarily translate into the same increase in frame rate, because there may be limitations driven by your GPU, memory performance, storage etc. You also are doubling the number of physical cores, which will dramatically reduce the likelihood of frame rate slowdowns driven by terrain and texture loading over what you're seeing on a quad-core 3770. So if your question is whether you should expect to see a significant performance increase, the answer is yes you should. How much depends on how balanced the rest of the system is. Regards
  27. GEKtheReaper

    Environment Force Discussion Thread

    Let's say I like the idea of the dynamics in EF (all other shader mods are static). EF does a lot more then ENVSHADE does and since I can't choose what to tune in ENVSHADE (it's only ON/OFF), I use only EF at this moment. Done 2 flights already with the new TU 1.1 and didn't have to do anything (or only one thing: reduced adaptation scalar) and pretty much liked what I've seen. My flight started at 18UTC in EDNY (near lake Constance). I have water, montaneus region, LOWI not far away and the sim looked amazing. We had some rainy weather (overcast) and piercing through the cloud layer everything changed. It felt a bit more warm an natural experiencing this with EF then ENVSHADE.
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