• Tuesday


    Flight Simulator X - Aircraft Repaints, Textures and Modifications
    Cathay Pacific Boeing 747-400 (VR-HOW) by Miguel Angel Taboada

    Flight Simulator X - AI Aircraft
    Air France Boeing 747-400 by Alexandre bellieres
    Air France Boeing 747-300 by Alexandre bellieres
    Air France Boeing 747-200 by Alexandre bellieres

    Flight Simulator X - Scenery
    Stanfield Int. CYZH, Halifaz, Nova Scotia by Sidney Schwartz

    Flight Simulator 2004 - AI Aircraft
    Aerolineas Sosa Let L-410 (ARE and AUE) by John Tennent
    Western Air Bahamas Saab 340 by John Tennent

    Prepar3D - Aircraft Repaints, Textures and Modifications
    Airbus A321 CFM Easyjet G-UZMA NEO by Henrique Villar
    Airbus A320 IAE JetBlue N779JB Bluericua by Henrique Villar
    Boeing 737-800 LOT Polish Airlines Proud of Poland Independence by Piotr Olszewski

    Pilotseye Hurghada B737 Review


    Publisher: PILOTSEYE
    Description:  HURGHADA B737
    Reviewed by: MARLON CARTER

    Air Berlin 737-800 Retirement
    After decades of flying a specific type of aircraft, it’s always a sad moment to see the retirement of an aircraft that has had a close connection to the men and women who fly it. In this programme, we will be following Captain Florian Deiters and First Officer Michail Tounas, as they fly one of the final flights of the B737-800 operated by Air Berlin from Munich to Hurghada.
    As is the case with most aviation documentaries, we begin by joining the crew in the cockpit of the 737-800 as they complete their departure briefing and other flight preparations. For anyone who is interested in what takes place in the cockpit prior to departure, this segment may be especially insightful. Another interesting segment is the pushback process which was captured from a perspective that is seldom seen by the travelling public. With cameras mounted on the tug itself, viewers for the first time will have the opportunity to see the entire pushback process showing how the aircraft is connected, elevated and controlled by the tug. This was a very insightful segment of this programme and I think everyone will find it intriguing.
    After taxi and takeoff, we have the privilege of seeing some of the most stunning views from the cockpit of the 737. During our flight to Hurghada, the Captain discusses many interesting topics such as how he got into aviation and the joys of flying the B737 Classic and NG models. In the typical Pilotseye cinematic fashion, viewers are transported from the cockpit to the Air Berlin hangar as our F.O and Capt. Recount their tour of the B737 exterior to point out some of the significant changes to the 737 over the years.
    After a smooth night time landing in Hurghada, we rejoin the flight crew as they prepare for their return flight to Munich. For this leg of the trip, our F.O engages the viewers with a discussion on how he got into aviation which was ironically linked to a cockpit visit on a 737-200 when he was just 9 years old. Being inspired at such a young age, little did he know that he would one day fly the B737 NG.
    After an uneventful landing, not only does it bring this intriguing programme to an end, but it also brings an end to the operations of the B737 for Air Berlin. With the operations of this aircraft well documented in this visually and sonically stunning programme, enthusiast and Air Berlin staff will be able to reflect on and appreciate the years of service that this aircraft has given to the airline. In addition to providing moments of nostalgia for years to come, this video documentary will also be a source of entertainment for aviation enthusiast around the world for years to come.
    If you would like to obtain a copy of this video, Pilotseye has provided Blu-Ray, DVD and Video On Demand services via Vimeo. The price of the Blu-Ray and DVD options are £22.84 and £23.64 while the VoD rental option is $14.90 USD for 1 week access. 

    FS2Crew November Updates


    November is Update month at FS2Crew , and that said we've just updated two major products (with more to come this month!).
    The P3D V4 versions of FS2Crew for the Aerosoft Airbus Pro and iFly 737NG have received updates.
    Both programs are advanced airline crew simulations for each respective aircraft.  
    Users assume the role of the Captain and Pilot Flying, and control the simulation via Voice or Button Control.
    Multiple voice sets are available.
    The updates are built into the main installer only.  Please login to your FS2Crew account and click "Completed Orders", then re-download and re-install.
    There is no stand-alone update file.
    To learn more, please taxi to FS2Crew

    Ground Environment X Region Updates


    Flight One Software has officially announced that all Ground Environment X region products have been updated and released. GEX supports both Flight Simulator X boxed edition and Flight Simulator X Steam Edition. All GEX region product installers have been updated at the Flight1 web site with the latest versions. It is important to note that all of your installed GEX regions must be updated at the same time. The updates are free for previous version customers.
    GEX North America v2 *New version 2.20 now available
    GEX Europe *New version 2.60 now available
    As has always been, GEX regions listed below will continue to include a free upgrade to GEX North America version 2.20 (with older versions of GEX North America installed).
    *These are all new available versions:
    GEX Africa and the Middle East v1.50
    GEX Atlantic and Pacific Tropics v1.40
    GEX Asia and South America  v1.30
    GEX Australia and Antarctica  v1.20
    Current GEX users may add additional regions or obtain the free upgrades by simply clicking the name of the region in the GEX interface and the Flight1 product page will open for the product. You may also visit the GEX support forum for specific information and instructions on how to update your GEX products to the most recent.
    *GEX North America v2.2 for GEX NA v1.096 (and older) users:
    For GEX customers still using the very old GEX USA/Canada, or, version 1.096 and does not wish to purchase other regions to upgrade GEX NA, Flight1 continues to offer the economical upgrade option to the new full GEX North America v2.2 product for less than half the cost.
    Please see their announcement in the Ground Environment support forum which will assist anyone in upgrading or purchasing GEX for the first time. You are also welcome to use the support forum for questions and assistance.

    Bretagne VFR 3DA Vol.1 for P3Dv4


    France VFR is pleased to announce the release of Bretagne VFR 3DA Vol.1 for P3Dv4 :

     This huge 3D photoreal  scenery models the Britany region of France .
     This new VFR Regional Extension Pack series was designed and developed to make VFR flight and its environment as realistic as possible. It's the result of years of experience and practice in flight simulation and 3D modeling.
     "VFR Regional" products embed all enhancements from the new 3DAutomation® technology developed by France VFR. This technology generates the most realistic and dense environments possible. It does not intend to model real world accurately but to create a copy "as real as it gets" on a massive scale. It will evolve to adapt to the needs and new data available.

    - Ground textures from 0.8 to 1.20 meter / pixel resolution from IGN aerial photography reworked for an optimal visual rendition in Prepar3D®  (summer only).
     - Dedicated mesh with high definition 4.75 meters (LOD13).
     - Lakes and rivers with navigable waters fitting the texture.
     - Transparency management of the seabed on the entire scene.
     - Semi-detailed generic airports including flatten platform correction.
     - Obstacles and VFR landmarks modeled on the entire scene including the official SIA database (antennas, towers, water towers, wind turbines, various constructions ...).
     - Hundreds of thousands of objects and notable buildings integrated into the environment (churches, power plants, silos, castles, industrial tanks, bridges, tolls, cranes, boats, streetlights, road signs ...).
    - Integration of 3D Automation® technology allowing multi-million buildings and realistic vegetation areas fitting geographic specs.
     - Extremely dense and optimized vegetation coverage using a custom rendering module controlled by artificial intelligence (AI).
     - Autogen buildings including additional specific and optimized 3D variations.
     - Geo-referenced data for maximum compatibility with future add-ons installed on the same area.
    - Development process 100% Lockheed Martin® SDK specifications compliant, ensuring maximum compatibility with new releases.

     More information and screenshots at the France VFR Website.



    Just released is imaginesim's new version of WSSS Singapore for Prepar3Dv4.
    This feature-rich airport is the result of two years intense research and
    development. WSSS Singapore Changi is an essential transport hub, lying at
    the very heart of the Far East with an unmatched network of true global
    reach. The city of Singapore is the economic powerhouse of the South China
    Sea. It dominates far eastern trade and is the world's foremost logistical
    centre. It's likely that the very computer you are using at one time passed
    through the city's port. Features include:

    - Fantastic performance using 64bit code optimized for Prepar3Dv4.
    - High definition 2k building texturing and native Prepar3Dv4 ground
    - Fluid usage, even with complex airliner cockpits and high density AI
    - Low visibility nav lighting.
    - Switchable dynamic lighting option.
    - Features the newly opened Terminal 4.
    - Utilizes imaginesim's bespoke Operations Center configuration GUI.
    - Comprehensive ground and building optimization.
    - Interactive SODE jetways.
    - Instantaneous scenery cache loading.
    - Trees, plants and vegetation modelled with types native to Singapore.
    - No generic library textures used.
    - Switchable high 2k or medium 1k texture set.
    - 52 square kilometer coverage of the WSSS area.
    - Low simulator impact.
    - Graduated ground extremities to seamlessly blend with any vector driven
    - CCX Singapore Lite recreating the city centre included for free.
    - Pre-wired to receive imaginesim's free Airport Animator plugin (due Fall

    Available right now at Imaginesim along with further information, video and screenshots.

    Rome City X For FSX & P3D


    SamScene3d released Rome City X for FSX and P3D. Rome is the capital of Italy, this scenery covers the city center , Vatican city and adds various Italian style autogen buildings.
    This scenery is best used for tour flying over 1500ft.
    Scenery features
    * Rome photoreal texture
    * over 10,000 autogen buildings with italian style designs.
    * many custom hotels, buildings, business center, banks, churchs, squares, landmarks, etc
    * night light textures
    * autogen vegetation all over the city
    * Rome main station buildings
    * compatible with other Rome airport sceneries
    * good frame rate
    * you can use other photo scenery autogen files to cover this scenery autogen files
    Orbx FTX global,vector, Europe LC
    Visit the SamScene3d Rome City X for FSX and P3D Product Page for further details.
    October 21, 2018 | FSSI, a new company formed by several veteran Flight Sim software developers, is delighted to announce an Open Beta of their first product: the SimIn SDK.
    The SimIn SDK is an advanced development kit for Prepar3D V3 and V4 that provides oft-requested functionality past the capabilities of both SimConnect and the PDK. The SimIn SDK can be used by aircraft developers via a C gauge or using the included C to XML bridge, or even by scenery or tools developers via a dll.xml-loaded plugin. It is easy to get started, with sample projects and documentation included, and community support provided in our forum.
    The SDK, using this revolutionary SimIn engine, is designed to interact with the simulator in a way that proactively handles future upgrades to P3D. Developers can ship products using SimIn technology with the peace-of-mind that upgrades of their product should not be necessary for every single new build of P3D that is released in the future.
    In the Open Beta, their initial functionality includes:
    Terrain Service: Reads terrain raster (DEM, LandClass, Population, WaterClass, etc.) data in-sim, for any place in the world. It also contains APIs to read vector data (Roads, Water, etc.). You can query a grid of cells for each type via an asynchronous callback.  
    Facilities Service: Reads all airports, runways, taxiways, airways, scenery objects, and any other facility data present in the simulator. Similarly to the terrain service, queries can be issued for any point on the earth in realtime, as a grid, radius, or even at the user location.  
    FDE Service: Allows the user to read and change fixed AIR data in-sim, on the fly creating dynamic air tables from any field present in the .air or aircraft.cfg files.  
    Effect Service, Allows the user to change, as in the FX Tool, many different effect parameters dynamically at runtime. A sample is provided that shows the basics of dynamic lighting.  
    Core Functions and G2D Service: Exposes several internal simulator methods programmatically, included access to set a screen color effect, set the sim volume sliders, and read and write the Ground Friction physics coefficients.  
    With the SimIn SDK, any developer can build addons once thought impossible, such as an airport moving map gauge in a modern jet, a high fidelity GPS or TAWS based on actual data, dynamic lighting based on SimVars or UI input for Scenery or Aircraft, or even an entirely new flight model by dynamically modifying AIR tables at runtime. Backed by the power of the SimIn SDK, the possibilities for developers are endless.

    The Open Beta contains an information box that is shown at sim startup, but is otherwise unlimited. The SimIn SDK will be free for developers of freeware projects when shipped as a shared DLL.  We will also support commercial licenses, with more flexible license terms and the ability to compile your code together with SimIn provided as a .lib. Any commercial developers that are interested are encouraged to contact FSSI for more info.
    Discussion Forum:
    Download the SDK
    Carenado has released their S550 Citation II for X-Plane 11

    Features Include :
     State-of-the-art configurable FPS-friendly logic system.
     Fully VR compatible
     Full PBR (Superb material shines and reflections)
     Specially designed engine dynamics for XP11.
     Flight physics optimized for XP11 standards.
     Ground handling adapted for XP11 ground physics.
     Physically Based Rendering materials and textures throughout.
     PBR materials authored with industry-standard software used by the film and gaming industries.
     Support for RealityXP’s GTN750* (integrated into 3D cockpit, when available).
     Goodway Compatible.
     Realistic behavior compared to the real airplane. Realistic weight and balance. Tested by several pilots for maximum accuracy.
     *RealityXP GTN 750 is sold separately 
    For further details visit the CARENADO S550 CITATION II Product Page.

    Just Flight PA-28-181 Archer III


    Just Flight PA-28-181 Archer III for FSX and P3D is now on sale for P3D V1-V4, FSX, FSX: SE. 
    The PA-28-181 Archer III is a four-seater, piston-engine aircraft equipped with a fixed tricycle landing gear, 180hp four-cylinder engine and fixed-pitch propeller. Certified in the mid-1990s, the Archer III is one of the most recent PA-28 variants to be built, reflected in its streamlined cowling and cockpit overhead panel controls. Capable of cruising at 118 knots and with a range of nearly 500 miles, it is an ideal aircraft for touring and flight training.
     The cockpit features an impressive suite of avionics for instrument training and IFR flights, with a GNS 530 GPS, GNC 255 radio, S-TEC autopilot, HSI and ADF instruments. Situational awareness is enhanced with a Traffic-Watch ATD-300 traffic awareness unit and Strike Finder stormscope.
     The Archer III is flown all around the world and in addition to our UK research aircraft, G- CIFY, the product will feature liveries from the USA, Canada, France, Australia and Germany
     A flight computer panel and interactive checklists for every stage of flight are provided and the aircraft systems include custom-coded fuel and electrical systems, Refill menu and functioning carburettor and primer controls.
    For further information visit the PA-28-181 Archer III   Product Page.