Jump to content

Chrjs

Members
  • Content Count

    490
  • Donations

    $0.00 
  • Joined

  • Last visited

Posts posted by Chrjs


  1. 2 hours ago, byork said:

    Other stuff:

    - Time permitting, I'd like to make a P3D V4 64 bit version of FS2Crew for the Level-D 767 and iFly.  We'll see.

     

    Do you know more than we know? The Level-D 767 is not compatible with P3Dv4, only with 3.4. And I have never heard of a Ifly 767. Do you mean the CS 767?

    • Upvote 1

  2. Am I the only one who thinks it is a pitty that KLGA represents a state how it will/might be in the future? We have already a competitor who did a future version. A future version makes the airport pretty useless for the famous online networks. Yes, runways are the same but the apron is totally different as far as I can tell. So still no decent version of the state right now (and I know that is changing a lot over time...)...


  3. Luckly he was close to a airport to land, hate to think what would have happened if it were further out to sea

    Probably the same. As it appears the fire started after the plane touched down and came to a halt. The the oil/fuel isn't carried away by the airstream and gets ignited by the hot engine parts.

    • Upvote 1

  4. at a choice Cyd warped the scheme, on the screen there was simply a spiral, removed couple of points - LNAV did not join

    without STAR VNAV does not work, FMS simply does not count speed

    On an echelon swings, RVSM not for it 

    If you hammered sid / is old on the earth, the plane behaves perfectly, Kraft, best in the world, until in two hours of flight in ap arrivals you metar do not look is direct and understand that the runway with 11 was replaced on 29 and the scheme should be changed. At change of the runway the mistake gets out, we close, we change the scheme and the runway all of norms, besides, that AP does not work any more, in view of inaccessibility of the modes it connects CWS both. And upon you remained without AP

    Doors do not open - is useless, but thingies too are interesting

    Tkas does not work.

    It does not have to be simply a shame to developers with such jambs

    Could you maybe write that again in a manner that we can understand it?

    Btw, the best way would be to report it in the X-Aviation forum (when it is open again) so that the devs can take a look at it. Many problems are due to some incompatbilities with other modules (eg XPUIPC). Others where left out for release (eg the doors) and if you had looked a the corresponding published list you would have had less anger now.


  5. There are a very few minor details missing in an otherwise incredibly deep simulation. All of which are going to be added soon and all of which have been explained clearly by the developer. For this level of sim $75 is a very fair price.

    I once had a very disappointing experience with broken promises what would be delivered after the release (da and the Fokker vc), so I am very careful now. I know how difficult it is to keep up the same motivation for working after you have released and got the money. Yes, what I see so far is promising but I really don't understand why, after 5 years, they are now in such a hurry for release. A completion of these 'few minor things missing' (it's actually a very, very long list with Imo more than only small unimportant items) and a couple of weeks longer certainly would have hurt nobody. So i will be waiting and see how it 'progresses' ( pun intended...)


  6.   Texan into KTEX. Sounds like it fits :)

     

    In X-Plane it is quite sloped even with a mesh , how is the real airport runway?

    Before 2009 KTEx had a significant sloped runway, but they straightened it and now it is much less prominent. FTX modelled it therefore without a slope. So your X-plane  version might represent a pre-2009 state. You can see a nice comparison picture here in reply 34.

     

    http://www.orbxsystems.com/forum/topic/111897-flying-high-introducing-telluride-regional-airport/


  7. the B736 was never certified for steep approaches ( in contrast for example to the A318). So you won't find any official procedure for that. Of course you are free to try it. Technique is as usual. going down and slowing down at the same time in a 737 is never a good idea. especially for a non-precision approach you should be fully configured and at vapp at the IAF/FAF.


  8. Nothing`s wrong with your installation. It seems there`s a problem with a texture set, but only when you choose a current date. Change the date to February (or any other month) and you`ll be OK.

     

    Cheers.

    Looks like a problem with 2016. Just fly in 2015 and you will be fine.


  9. Hi,

     

    i think i found out something rather strange in P3Dv3v3.1. Somehow a lot of things seem to change when taking off in daylight and returning after nightfall/dusk. As we already know taking off during daylight and landing at night stops PMDG planes illuminating the ground with taxi and main lights. I think this problem is even larger and also relates to eg mesh problems.

     

    I just did a nice flight LOWS to LFLJ (Courchevel) using the payware Courchevel scenery to have a nice sloped runway. The flight started during day and i arrive just before night fall. Unfortunatelly the moment i touched down in LFLJ (quite nicely) my plane jumped all over the place not following the sloped runway at all. It seemed as if the sloped runway was not recognized anymore. I reloaded the flight and did some testing thinking it might be related to the nice realair duke. But starting in LFLJ i could take off and land without problem, even changing the time of flight via the drop down menu (from day to night) while in the air staying in the vicinity of the airport  didnt change anything.

     

    I then remembered seeing something quite similar to this also with the new EDDM scenery by Taxi2Gate and the taxi way bridges. During my first testflight i also took off from UUDD and arrived in EDDM after dusk (even though there was still light as you can see). There seemed to be no underpass under the bridges (see picture 1). But if I reload the scenery during the day there is an underpass (picture 2). It is also there if I start at night.

     

    So I conclude that something strange is going on within the sim between day and night. Can anybody confirm this or explain why it happens? Of course a "solution" would be to never fly in transition times, but this is more than stupid...

     

    Thanks

     

    regards

    chris

    pictue 1

    picture1.jpg

     

    picture 2

    picture2.jpg


  10. Hi,

     

    could it be that the combination P3Dv3 NGX Reboot and Vpilot causes the same problems as the Dash Module? I've just read that you fixed that CTD- problem in the Dash-8 Module. It seems as I have the same problem. Trying to use FS2Crew NGX and VPilot crashes both P3Dv3 and VPilot.

     

    Could this be the problem? Maybe the same fix?

     

    Regards,

     

    chris


  11. btw, i actually wouldn't compare a E190 to a B737, there are really two different categories of airliners. THe 190 has a MTOW of around 110,000 lbs, the 738 around 170,000.

     

    But as you can see, 738 are operating out of Bern, even though they are BBJs and most certainly much lighter than a regular charter flight.

     

     

    However, you can easily compare a 738 to a A420, and they are quite common in Bern

     

     

     

    So as long as you limit your weight and check the numbers with Topcat you should be fine. I have used flaps 25 quite few times (Santo Dumont!) and there was never a problem.

×
×
  • Create New...