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kiwikat

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Posts posted by kiwikat


  1. Just now, JYW said:

    And you publish them all to your external clients and customers?

    They are the ones coming to us with requirements- often time is one of them, usually the first one they bring up 😅. Of course a certain amount of negotiation and scope modification is often required to settle on something realistic that all parties can agree to.

    I'm not trying to make all software development seem equivalent in scope or organization- larger companies and corporations have vastly more resources and often more experience with estimation, project management, and execution. I just want to make a point that you can and often do follow 'due dates' in software development. Some in the sim community that look only at development here may get the wrong idea.

     

    The biggest enemy of release dates that I've seen from the outside as a simmer is scope creep. Countless times you see a dev has decided to add a bunch of new features that were never originally planned for. Go figure- if you decide to do 3x as much work as originally planned, it takes at least that much longer to get your product to market. A handful of devs are doing a pretty good job of handling this and seem to follow a 'Minimum Viable Product' goal with numerous iterations following release. Lately, Flysimware is doing a fantastic job with this with the Learjet 35A. FSS seems to be attempting to do this with their E-Jets but I think the difficult bits of their project are giving them more trouble than they anticipated. 'Early Access' or 'Minimum Viable Product' is often a controversial concept within the sim community but it is a very regular thing in my career and usually makes more people happier sooner as long as the developers hold up their end of the bargain.

    • Like 1

  2. 2 hours ago, JYW said:

    You expect a "timetable" for release?   That really isn't how software development works.  What would the purpose of having a timetable be, if that timetable needs to be changed constantly.

    LOL I should tell my boss and PM that... well, after I update my resume. Guess 'software development' is different for everyone.

    These small standalone third party devs may not have timetables, but many, many software devs are held to them. It's part of how we get projects done on time.

    • Upvote 1

  3. 1 hour ago, ca_metal said:

    Also, Career mode is something will give purpose to hardcore games, and those can go from hardcore gamers to hardcore simmers really fast if they like it.

    I wonder if this is really true. Is there anything at all that would actually bring in 'hardcore gamers' and make them 'hardcore simmers'? I'm not convinced, not in any meaningful numbers anyways. We have a niche hobby. It's not a bad thing, but it is the truth. I don't think anything will ever change that either. People are either interested in the tiny intersection of aviation and computers, or they aren't.

    After the release of MSFS, it took all of two days before the mainstream hype died down and streamers went back to playing their regular games for the masses. I don't think "career mode" is going to change that. I am sure there are quite a few copies of the sim sold on XBOX but I'd really like to see the comparison of average hours flown and addon dollars spent by xbox users and pc users.

     

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