solwell1
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Everything posted by solwell1
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very good freeware version... https://flightsim.to/file/20641/ktus-tucson-international-airport
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GAIST Great Lakes ship traffic V2
solwell1 replied to bigmike's topic in Microsoft Flight Simulator (2020)
There was an elevation issue in the sim where inland lakes are concerned. Those ships you see on LNM could be submerged. -
The edit in the aircraft.cfg file doesn’t seem to work anymore.
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iniBuilds Honolulu Released
solwell1 replied to Tuskin38's topic in Microsoft Flight Simulator (2020)
Still waiting for somebody to do KMSP. -
Has anybody heard anything in the ms2024 announcements about updated bing map scenery data?
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I have LVFR KMSY installed which portrays the new terminal, however there are still AI aircraft using the now abandoned south terminal. Can someone familiar with this airport IRL verify that the old terminal is still in use?
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Major Framerate Drop.
solwell1 replied to Nicholas Jackson's topic in Microsoft Flight Simulator (2020)
I’m running a test right now. Default plane at default airport no AI. I’ll post results. -
Major Framerate Drop.
solwell1 replied to Nicholas Jackson's topic in Microsoft Flight Simulator (2020)
I've noticed the same issue after about an hour. -
I was running out of space on my 500GB dedicated Flightsim SSD so I decided to buy a 1TB SSD and clone the first drive over to it. The cloning went without issue and I swapped the new drive into place, added the unallocated space and changed the volume letter to match the original. The drive is seen by windows 11 and I can browse the files normally but when I launch MSFS I get the following message: Microsoft Flight Simulator can’t open because it is offline. The storage device might be missing or disconnected. Can anybody help?
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I hope Tampa is not far behind.
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Live weather inop for me right now. Tried all U.S. servers.
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Any Decent KLGA or KEWR sceneries out yet?
solwell1 replied to DMullert's topic in Microsoft Flight Simulator (2020)
It's not top shelf, but its a helluva lot better than the default. -
There are a couple of runways that require an off road vehicle. Serious issues that need to be addressed by the developers. Unfortunately, there does not appear to be any way to reach them. If you're thinking of purchasing, I would avoid for the time being. At least until an update is made to address the terrain problems.
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FSLTL - live traffic finally released
solwell1 replied to ca_metal's topic in Microsoft Flight Simulator (2020)
I tried it at a few different airports and so far I'm very impressed. There was plenty of traffic and the models and sounds (especially the sounds) were very good. Also, the app never crashed while I was using it. There was one thing I noticed though and I'm curious if others have the same experience, there were very few arrivals. I let it run for about thirty minutes at KDCA, and while plenty of aircraft taxied to the runway and were cleared for takeoff, there were no arrivals. -
World Update 11 Canada?
solwell1 replied to John Fields's topic in Microsoft Flight Simulator (2020)
Not much there for fans of the big iron. I was hoping they would hand craft a few of the larger internationals. -
Vertical lines in clouds - DX12
solwell1 replied to ConairMSFS's topic in Microsoft Flight Simulator (2020)
Same problem here. Same gpu. I guess it’s back to dx11 for the time being. -
Windows 11 update 22h2 - Beware
solwell1 replied to bubbajune's topic in Microsoft Flight Simulator (2020)
Didn't affect my gaming experience one bit. -
I'm running a 6700xt with 12GB and a 5900x. So far I'm getting 40-50 frames at 1440p all settings on Ultra and AIG traffic at 85% at major airports. DX12 in SU10 is running smooth as silk.
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Help me a choose another U.S. destination
solwell1 replied to Verticalsim's topic in Microsoft Flight Simulator (2020)
KAUS please. -
I noticed a big performance boost with this update.
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Imaginesim. Still with us?
solwell1 replied to micstatic's topic in Microsoft Flight Simulator (2020)
I sent them an email about two weeks ago asking about a possible KAUS for MSFS but didn't get a response. -
I had the same problem. My workaround was to go into the GAIST scenery folder and remove the .bgl files of the areas of the world I don't fly in. This fixed the freeze problem for me. The theory is that the latest sim update introduced a limit as to how many .bgl files can be loaded on startup.