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fxsttcb

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Everything posted by fxsttcb

  1. That will be fine if 4.3GHz is all you want. The i7-3820 is partially locked, allowing a maximum multiplier of 43. The X79's "Straps" allow a higher overclock and do not sacrifice stability. For example: For the rig in my sig, my Strap is at 125, Clock also at 125, and multiplier at 40, for 5.0GHz. Yes, I am running big voltage(1.485v) and big time liquid cooling. Big 360mm rad and 6 fans, push-pull. 60% fan DC is quiet and keeps temp in check. When building it, and doing initial testing, I started with 4.75GHz(125 x 38) at 1.368v. It ran Prime95 overnight on a cheapo CM Hyper 212+, 77C peak. I had to, just had to, go for 5GHz on that $25 cooler, with a second fan added. It got through 10 passes of LinX without failing, but, it took a lot more voltage than I wanted to use. Bottom line? Keep your voltage and temps way down if durability is a concern. If performance is primary, crank 'em up. Within reason, that is...Don
  2. [WindowXX] Background_color=0,0,0 size_mm=408,160 window_size_ratio=1.000 position=2 visible=0 ident=Posky Utility gauge00=Pky_Util!Pky_Init, 0,0,20,20 gauge01=Pky_Util!Pky_Timer, 0,0,20,20 gauge02=Pky_util!Pky_Util, 0,0,408,160 Or: [WindowXX] Background_color=0,0,0 size_mm=204,80 window_size_ratio=1.000 window_size= 0.600, 0.335 window_pos= 0.400, 0.000 visible=0 ident=Posky Utility gauge00=Pky_Util!Pky_Init, 0,0,20,20 gauge01=Pky_Util!Pky_Timer, 0,0,20,20 gauge02=Pky_util!Pky_Util, 0,0,204,80
  3. An i5-3570K will help save a little, if you don't need the Hyperthreading(HT) capability. It will easily OC durn near as high as the 3770K. Top shelf CPU cooling is a must. The ASUS P8Z77-V has plenty of Power Phases for a great overclock without the added expense of the "Bells and Whistles" motherboards. Put your CPU savings toward fast, fast, RAM. 8GB is plenty. Did I say Fast?!! A 120-128GB SSD for Windows and FSX is fine. The only reason for a seperate FSX drive is when using spinners. Then regular Defrags(Not SSD) are needed to keep FSX at it's best. Win 7 Pro and FSXA only took up 38GB+ total in their default configs on my old rig's 128GB SSD. Put all of your other apps and goodies on the storage spinner. I tested Win 7 Pro on that 128GB SSD and FSX on the spinner(WD 1TB Black), Vice Versa, and both on the SSD. Both on the SSD gave me the best performance. No doubt in my Military Mind. The SSD did not increase FPS per se, but, the added smoothness, of the fast texture loading, allowed me to add a little more eyecandy in increments before microstutters began to appear again. Put your payware and your most important add-ons on the SSD also. They will appreciate the oomph... Put your less important stuff on a spinner, and create a "Hanger" folder for unused aircraft there too. It takes a little more work, managing space, vs more money for a larger SSD. My Samsung 830 @533MB/s Read, 342 MB/s Write is just slightly slower in the Read dept than my 840 @553/MB/s, 533 MB/s Write. It lags by 190MB/s in the Write dept, but, FSX is 99.9% Read when running. Testing showed very little performance difference with successively faster Drives. I only gained 1 FPS ave(30 tests) with FSX on my RAMDisk @ 3.86GB/s Read-3.62GB/s Write over the 840. The RAMDisk, itself, at 6+ times faster than the Samsung 840 512GB, was an expensive experiment. lol! 64GB of RAM ain't cheap! The GTX 660 Ti will be plenty of card for a single Hi-Res(1920x1200/108) monitor. Good Luck...Don
  4. Because the i7-3820 has a semi-locked multiplier, it's "upper reaches" overclocking method is a tad different than the "K" or "X" chips. The motherboard's(your's?) capability plays a big role. The i7-3820 does not come from Intel with a cooler, so, the one you have is aftermarket. We'll stick with a Multiplier OC for now Using the standard 100MHz Base clock, 100MHz Strap, and a multiplier of 42, a 4.2GHz OC is relatively easy, and should be safely achievable with your cooler. Start low, like 100clock x 40multi(4GHz), and stress test it while monitoring your temps. Increase the multi x1, and test it again. Small Vcore increases(one increment at a time) may be necessary for stability. Use only the Vcore increase that allows full stability at 100% load. Pretty much anything under 1.4v should be OK as long as temp remains in check. HyperThreading "On" can hinder stability at speed and FSX really can't utilize it, so, I recommend turning it off. Unless your other apps can utilize more than four threads and are that important to you. I'm adventurous, so, my stressed temperature max is around 85C+. I've been cranking Intel CPUs up for a long time and have never had one fail as long as the fully stressed temps remain 10-15C under Tj max. Other's limits are 75, 80C. Some prefer using a hard running temp of 60-65C max. Personal choice. Stress testing while monitoring temps, Vcore, and actual speed is necessary. You want a real time temperature monitor like Core Temp or Real Temp I use both. CPUz(CPUID) will monitor the OC and provide actual real time Vcore and resulting RAM speed. Stress test your OC steps using 10-20 passes of LinX, until you are happy, temps get too high, or the OC isn't stable at higher voltage. Prime 95 32bit OS, or, Prime 95 64bit OS overnight should verify a 24/7 overclock. If you get 4.2GHz and your temps and voltage are nice and low, report back, and maybe you can venture higher using the 125MHz Strap. Let us know what your lowest available Multiplier is. Mine is 36 and using the 125x strap won't give less than 4.5GHz...Don
  5. The .6, .7, .8, etc are the numerical ID for the path. If your New location for your PMDG planes is E:\PMDG_Aircraft then the SimObjectsPaths.Next#=E:\PMDG_Aircraft\PMDG 737 NGX(subfolders) SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc SimObjectPaths.6=D:\FSX Aircraft SimObjectPaths.7=SimObjects\AI_Aircraft SimObjectsPaths.8=E:\PMDG_Aircraft You can also put your less used scenery on E:\. It won't load as fast during flight as on the SSD is the drawback...Don
  6. You're running out of time, but, I'd redo the TIM before pulling the chip. Wouldn't be the first time a bad mount bit somebody...Don
  7. I have a 128GB Samsung 830 for my OS and a 512GB 840 Pro for FSX's add-ons, P3D etc.Using ATTO in Direct I/O "Neither" mode on the 840 Pro gave me 553 MB/s Read and 533 MB/s Write, average of 5 runs. Maybe I got lucky, but, that exceeds it's listed Sequential R/W specs. For comparison, the Samsung 830 gave me 533 MB/s Read and 342 MB/s Write, so, the 840 Pro is a huge step up in the Write dept...Don
  8. My non- "K" i7-3820 is running at 5.0GHz 24/7, 360x34mm wet. 125 Strap, 125 Clock, 40 Multi.Just a few cents worth of obsevation; 8GB of the Fastest compatible Memory...Amen My HD 7970 suffers FPS drops with Clouds/Rain, so consider an nVidia card unless you are looking for more than 3+1 monitor support...Don
  9. foibles, et al, As noted the temps are much lower now, running wet. That was benched and tweaked with a spare Hyper 212+. It now resides in the case fitted with a 360mm rad and 6 fans in push-pull. ~70C peak Prime95 Lg FFTs, overnight, @ 50% fan speed(quiet enough). If I cook that 3820, I'll grab another one! It is simply a cheaper, interim chip, while waiting for IB-E. RAM is indeed 8 x 8GB of Corsair Vengeance DDR3-1600 Cas 9 with a mild overclock. 48GB is used for the Qsoft RAMDisk, leaving 16 GB for the system. On my last rig I saw quite the noticeable reduction in stuttering when I moved to an SSD, so, when I budgeted this one, I went for the 64GB to accomplish a RAMDisk experiment.. The -1600 is ~$500 cheaper, keeping experimentation costs down. If my RAMDisk had shown another step up vs an SSD I would have eventually gone with the $800 DDR3-2400. I may yet, when IB-E arrives. I posted my SSD vs RAMdisk test results(FSXMark07) here: http://www.flightsim...sk-vs-SSD-tests
  10. This is when she was on air. It runs about 10-11C cooler wet. Higher resolution wasn't that much of a penalty
  11. Hi folks, I had kept up with this, and other RAMDisk/RAMDrive threads and was quite interested in the possible benefit. To the point that my curiosity overwhelmed me! I just completed a new rig and included 64GB of Corsair Vengeance so I could see for myself. Cooler Master HAF 932 Advanced PC Power & Cooling 950w PSU ASUS Rampage IV Extreme X79 Intel i7-3820, 5+GHz CORSAIR Vengeance 64GB DDR3 1600 @1666MHz, 16GB for Windows, etc. and 48GB RAMDisk for FSX Power Color HD 7970 Samsung 830, 128GB SSD, Win 7 Ult x64 Samsung 840 Pro, 512GB SSD, FSX Add-ons. WD 1TB Black, FSX Photo scenery WD 2TB Black HD Back-Up I did a direct comparison of FSX performance, on the RAMDisk, vs FSX on the Samsung 840 Pro. The only real benefit of the RAMDisk that I saw was the faster launching of FSX and loading of Flights. The Test Method(s), and Results, are here: http://www.flightsim.com/vbfs/showthread.php?257691-RAMDisk-vs-SSD-tests
  12. I can't help with the rest of your query, but, a simple panel.cfg edit/addition in a window description works for that. [WindowXX] ... ... type=SPECIAL That keeps that window open until you decide otherwise...Don
  13. Yessir! Those folks put together one exceptional freeware offering. Thanks guys! There are quite a few WIP threads(one here, http://forum.avsim.n...sler-bt-67-fsx/) that show off some of the added liveries I think will be released soon. The Kenn Borek Air Ltd, and Polar 5/6, liveries should be perfect compliments to Aerosofts Antartica X [edit] Here's another peek at most of the WIP liveries they made; http://www.fsdeveloper.com/forum/showpost.php?p=459652&postcount=73 I already had Bill Shultz's CV-580 soundset installed, so that's what I'm using. Tweaking the volume(s) in Options/Settings/Sounds gives me what I want. They aren't correct for the PT6 engines, but, I really like their lower "note" a lot better than the available defaults. "FS2002/FS2004 Allison T-56 Engine Sounds", 580sound.zip @flightsim and the update "T-56 Allison Turboprop Sound Update for L-188 Electra, CV-580 and P-3 Aircraft", t56_sound_update_cielo.zip @ Avsim....Don
  14. Awesome! Thank You. Daniel, pass along my gratitude to Msrs, Jahn, Naegele, and Metzger also. :yahoo: ...Don
  15. In my latest Grumman J2F-4/5/6 Duck panel iteration is a Fuel Tank Selector(FSX Gauges/DuckJ2F-X.CAB/Duck Eng Fuel select Rotate). It Selects: All, Left, Right, Center(Marked Auxiliary), and Off...Don http://www.flightsim...ckxpandcbv3.zip On the bottom If that doesn't work then a two engine fuel tank selector may be necessary
  16. Jan, Thank You, for all of the enjoyment you have brought to our community. While MAAM, the museum itself, and the Flight Simulator World are losing quite a talent, your family and friends are going to probably enjoy more time with you. That's a big plus.(Then again, they may drive you back to the Gmax Icon...Jokingly, of course) Good Luck in your retirement. God's Blessings, Don
  17. If the "Flat" VC is mapped for gauge placement the same as in the 2D, the method should be the same. Most VCs, even the Flat ones, are segmented in the model, with multiple [VCockpitXX] sections in the panel.cfg, so, it will usually be a case of trial and error until you get close. With FSPS, you can open an existing VC window and instantly visualize it's layout. If it's layout looks like a 2D FSPS window without the background bitmap, it's golden. Positioning new gauges to correspond with the VC visuals will take a little trial and error. The corresponding VC texture can also be edited to accommodate gauge placement. Different subject. If it has gauges filling it, side by side, and stacked tight, the gauge's footprint is modeled to it's perimeter and generally your only recourse is a swap. You can shrink and reposition a gauge within the original footprint, but they cannot be expanded beyond those coordinates. Some are mapped with one [VCockpitXX] description per gauge. Minor sizing and placement tweaks are sometimes possible depending on how tightly the author mapped the model to the gauge. One thing I do, after getting the basic placement done, is save the new panel.cfg in FSPS and open it in notepad. Load the plane, make the minor coordinate adjustments using the text editor, and reload the plane. If you are using FSX you can assign a button/key to Aircraft (reload). A real time saver...Don
  18. Amen that! Because the VC is modeled in various forms, by various authors, using various methods, there is no hard and fast way of editing them. If you are working on a VC surface that was modeled flat and mapped across it's entirety ala the 2D it's easy. Just like doing a 2D panel. Detailed 3D VCs basically are cast in stone as to instrument placement and usually only allow swaps, rather than additions. I cheat for buttons and icons, with some, by overlaying them on a parent gauge in an unobtrusive location...Don
  19. Try making an AI only version. Remove the panel folder, change the title= line(s) to add "AI" and edit the aircraft.cfg to remove any effects/lights that are not necessary to normal flight. I did that for my Dbolt F4U-1A I used as AI and it works fine now. The "Guns" may also be embedded in the model, in which case there may be no fix for that, other than removing the sound and effect it controls...Don
  20. I think all you need to do is add atc_heavy=1 to the [fltsim.X] section(s) in the Aircraft.cfg...Don
  21. Thanks for the update Daniel. She is lookin' Mighty Fine, Young Sir :( ...Don
  22. "One finger" the Caps Lock key. All lower case would be more acceptable than, what we consider, YELLING...Don
  23. "Maximum Cm_t = Cm_dt * Max_Defl(rad), Each 'click' of KB pitch trim is 1/1024 Range" has me confused also.When I did the B1, I made very small incremental changes + & -, until I hit a sweet spot.It will make the AP Alt Hold, seek and porpoise the plane, if you get too far out of range.Also, it seems that the aircraft.cfg "elevator_trim_effectiveness=" has a similar trim damping effect.Sorry, I can't be of more help...Don
  24. Say it isn't so! I don't have a Facebook Acct(nor do I want one), otherwise I would have commented there. I've been impressed with your work and hope you'll reconsider...Don
  25. I'm just learning this stuff too, so, YMMVI think that if it flies properly without flaps/slats you can tweak/tune the aircraft.cfg [Flaps.X] sections for the lift/drag characteristics you want when they are deployed.Adding overall lift; aircraft.cfg [flight_tuning] cruise_lift_scalar= may help reduce necessary speed, but too much can have adverse effects on cruise pitch.In the *.air file;Record 401 "CL0" is the total lift vs speed scalar, but, I found that low speed lift can be greatly affected by Record 404 "CL vs Alpha" if at high AoA.Record 1101 Prmary Aerodynamics "CL_df-Flaps" & "Cd_df Drag Coefficient-Flaps" are the flap's Lift/Drag scalars....Don
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