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Everything posted by Diigg
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AIG AI Manager OCI for MSFS - quick first steps (video)
Diigg replied to Bad_T's topic in Microsoft Flight Simulator (2020)
In the case of temporarily not wanting to use AIG in the simulator (models, flightplans, textures, etc.), is it enough to move the aig-aitraffic-oci-beta folder out of the community folder? On the other hand. AIG copies downloaded models in compressed (.zip) format to the ProgramData/AIGtech/AIGAM/temp_model folder on drive C. Is it possible to change this temporary file storage path to another drive? Thank You -
Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Excellent news! Thank you Henrik -
Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Well, we'll wait a little longer ... 😅 -
v1.13.16.0 - screen tearing not a bug but a design change
Diigg replied to boez's topic in Microsoft Flight Simulator (2020)
I have the same setup as you (GTX 1070, Vsync = On, FPS Lock = 30 fps, Monitor 60Hz) and I'm getting solid 30 fps and a lot of smoothness in game. My technical question is, with a monitor at 60 Hz and the FPS locked at 30. Does this mean that each frame is rendered twice to synchronize the 60 Hz of the monitor? On the other hand, by activating Vsync, is there any benefit to activating Low Latency Mode = Ultra in NVCP? Thank you all -
v1.13.16.0 - screen tearing not a bug but a design change
Diigg replied to boez's topic in Microsoft Flight Simulator (2020)
Hello, a question. Is it recommended to activate the "Triple buffer" option in NVCP with V-sync ON in game? -
Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Nothing yet?... -
Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Great news!. I can not wait to try it. Thank you -
Henrik Nielsen's Global AI Ship Traffic for MSFS
Diigg replied to captain420's topic in Microsoft Flight Simulator (2020)
What level of adjustment is recommended in the "Land and Sea Traffic" option, so that the boats appear but not have a loss of performance by setting a value too high? Thank You -
Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Great News! Looks very good. Any date for a first release? Even with a limited number of boats. Happy New Year! -
Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Any progress in the project? We look forward to seeing it work on MSFS. Merry Christmas to all. -
Great screenshot! What settings do you have in EnvShade?
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Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Great! By when do you figure you will release an update? Thank You -
For a few days now, I have noticed a bug in the exterior views. Some parts of airport and airplane buildings disappear. Only when I fly very close, some, some parts reappear and then disappear again. The funny thing is that it only happens when I select outdoor cameras. If I look from cameras inside the plane, everything is displayed correctly. I have updated Chaseplane to the latest version (1.1.189 S) and Prepar3D v5 HF1. I have tried different configurations, but I cannot fix the error. I'm thinking of uninstalling the app and reinstalling it, but I wanted to know if there is any way to fix it without reinstalling. Thank you
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I recently installed AI AIG and have some doubts. As I see that there are people here with a lot of knowledge on the subject, I would like to know if you can help me with a couple of questions. I have read here that to use AIG, it is recommended to disable default bgl. How do you do this? What bgl should be deactivated? On the other hand, since I use AIG, planes rarely have contrails, or at least I don't see them. I have to configure some parameter in the settings so that they appear ?. Although as much as I have searched, I have not seen anything about it. I have also searched the official forum, but I have not found anything that clarifies it. Thank you
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Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Global AI Ship Traffic Can it work together with ORBX NA Pacific Northwest Ferries? https://orbxdirect.com/product/pnwferries Do I have to make any special settings or disable a bgl? Thanks -
Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Hi, it looks very good. Looking forward to Friday to try it over the weekend. A doubt I have. In this release will be only the new models or also all the previous ones? Thank you -
Global AI Ship Traffic FSX and P3D News and Support
Diigg replied to KL791's topic in General Freeware Discussions
Hello, @KL791 Any news when the new package will be available? -
I know it's not very important, but out of curiosity. What adjustments do you have in the simulator? The quality of your screenshots are impressive.
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Ok. Thank you It works very well with SF textures. I will also test with your textures, to compare.
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Gerard's All months preset set : P3D v4.x
Diigg replied to GSalden's topic in P3D Tweak Assistant (PTA) and RealismShaderPack
Hello, Gerard, is it possible to use your presets with any set of textures? For example, with the textures of Sky Force 3D? Would it be necessary to make some extra adjustment? I do not have much experience with PTA. Thank you -
A doubt. In the case of using the textures of Rex Skye Force, should I copy all the folders, as you say in the readme, or just apply the preset in PTA? Thank you
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Very cool tones. Is it possible to use the preset and effects with the textures of REX Sky Force? Or are they designed to be used with your texture set? Thank you