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leghorn

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Everything posted by leghorn

  1. Many thanks, Aaron. I'm doing one since at least a month. Unfortunately, RealTerraHaze doesn't allow much changes to be made as it brings a lot of "it's own" colors. I'll try to do my best and will upload it both here and the org
  2. The screenshots are on post #8
  3. new link: https://mega.nz/#!js5TzRyT!3QTsLPADs-lZTZY129trwTSqV7K3PsoXQmGXemuNHkw
  4. here's a set for you. It's based on these 4 photos you have posted here. Since the photos are 4, just 4 periods of the day are included. They are as follows: -afternoon -2nd phase of the pre-sunset -sunset -1st phase of the postsunset Let me know how you like them https://mega.nz/#!Oog1wZjZ!iHVmUksCBdCE8GdLRbMKWMd6d1bnBu5OcSBlCFdWCeI This is what you'll get with the set, created by your photos:
  5. I can make you sky textures using the photos you posted here. Your sky will look extremely similar to the one on the photos. Are you interested? Also have you tried my sky pack. It's based on photos as well: http://vrcreations.webs.com/apps/photos/album?albumid=15994072
  6. I am not sure which sky mod you are using. This one will change your current sky colors though. If not sure what exactly will get replaced, pay attention to the files you are about to replace and back them up first
  7. Does someone have already a module for the amazing FMGS A320 for LINDA? I tried with the one provided 3 years ago at FMGS forum but with no luck. I can't establish any connection between my VrInsight MCP Combo II and the FMGS software. Any advises are also very welcome. Best Regards, Vic
  8. Thank you for your work. I recently got interested in creating gauges. I'm reading your xml now and i'm admiring your C++ skills. Do you have a suggestion where one could start creating some? I would like to create a conditional dummy gauge that affects trim settings when below a certain altittude AGL and when Throttles = idle..
  9. I can't see anything that revolutionary, besides the 1st class cloud textures that REX are famous with. I also think those "mist effects" and fast passing clouds near the aircraft effects are achieved by increasing the sim rate and we won't get those in normal flight. The rain shaft looks like a displaced texture and not a volumetric event. I hope i'm wrong though. How i long for a realistically depicted weather..
  10. Still, SMP looks unrealistic to me. Sorry if someone is personally involved. I wish this one will become available in 64bit some day: http://forum.simrussia.com/index.php?/topic/1009-xenviro/&page=5
  11. I uploaded the Reshade Preset as well. VrCreations (my freeware multimillion company ) will always be hosting the latest version of EddieSkyPack and EddieReShade Preset. You can get both from the website from now on. Please, read the "how-to-install.txt" for instructions. http://vrcreations.webs.com/
  12. My best result is either "constant" 30-35 FPS or 40-45 FPS with stutters. The second i accomplish by playing with FFTF. Couldn't get it in the middle though. For your reference i use ORBX Global + Vector (most things disabled) + LC + Aerosoft LHR + ASN. I'm "benchmarking" from the cockpit of a heavy payware airliner
  13. Here's a link for the latest version: https://mega.nz/#!PtJ2TQba!c4UAWZn1fBZV1yFPVy6_SW2uxak8MQLaC77G9QqPogg
  14. I co-developed this one and it's my favorite due to the amount of work i spent in it . (http://forums.x-plane.org/index.php?/files/file/29715-lbsf-sofia-airport/)
  15. Actually, i understand you completely. I've done freeware sceneries in the past and i know that "experience" you talk about. That's why i felt so bad as well. Anyway, have a nice day, Gabriel. I hope you'll enjoy the set or may be it'll even inspire you to draw again Best Regards, Vic
  16. Here's the new link to my sky environment textures: https://mega.nz/#!nl4hDAAK!QdHKNDOzxAV7b11VZ_jq-UN1LNDUi7Txwso8AMC7SIY Should be all good now. I'm am sorry again for the ridiculous mistake i've made. I should have been more careful. P.S. I don't use TACPACK but i'm getting better every day on DCS, so maybe that could calm the atmosphere as well? P.S.2 Gabriel, i really hope you'll actually enjoy my pack as i have been enjoying yours. Best Regards, Vic
  17. Ouch. Never intended to happen like this. Yes, this is the set that i had before and i thought i replaced all of it. Seems like those texture left uncovered and got into the archive when i was collecting it straight from the /Texture folder. I apologize sincerely and will take it off from downloading until it's all what i actually created. Again, Gabriel - I am sorry. I know you're active on the forums and that's the last thing i would like as an outcome. Really shameful.
  18. Thank for the feedback, guys. Yes, unfortunately each setup is different so now i'm working on a dedicated ReShade profile for the Pack. Hopefully this will equalize our results
  19. Just to let you all know, guys. It's a SkyColors and environment pack i created from scratch. It's based on many observations and photos. Colors are not "invented" but taken directly from in-flight videos and photos. My custom shading/ lightning/ fog is included with the pack. It's designed to work with the new shader mod by Pe11e (highly recommended). Get it from here (for free): https://mega.nz/… ..and don't forget to give your opinion. I'll gladly modify any part of the day. previews: If you like it, i'll upload it here in the library. Best Regards, Vic
  20. Sorry, Angelo. I'm still on W7 (64).
  21. I can confirm this as well. Overall performance is better with 353.30 on P3Dv3.2 (/w 6700k and 980Ti here) link for the drivers: http://www.nvidia.com/download/driverResults.aspx/86504/en-us
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