casv
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Posts posted by casv
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29 minutes ago, simbol said:You need to email me at support@fsreborn.com so I can cross check your license and clear any locks, etc.
Regards,
Simbol
Thank you Simbol. Sent to the abovementioned email address.
BR Carl-Otto
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Hello,
I was going to make a "Delete Generated Files" in P3Dv4. After this, I encountered an Activation limit exceeded message in FS Reborn Pro. Similar to this post (I hope it is fine with you, Ray, that I refer to your post):
Can you please help me to sort this out?
Thank you.
Carl-Otto Svensson
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On 7/27/2016 at 4:48 PM, p2409a said:If you still can't get your cabin sounds going after updating DirectX, particularly if you have a special sound card or special speakers (eg. subwoofers etc.), here's another thing to check:
Go into your soundcard device settings, and make sure you've selected the right speaker configuration for your actual speakers.
The soundcard setting application (usually available through control panel) is the place where you tell your soundcard all about your speakers, so it can send the right kinds of sounds, on the right channels, to the right speakers. For my Realtek soundcard (as an example: other soundcard setting apps are similar I believe), and a L/R and Subwoofer speaker set up, I needed to choose '5.1' for speaker configuration. 'Stereo' or 'Quadrophonic' or any other setting (except 'Headphones' - see below) wouldn't cut it.
The goal is for your soundcard channels to match your speaker setup.
An easy way to test to see if this might be the problem is to set your speaker configuration to 'Headphones' then check whether your FSX cabin sounds come out with this setting (through your headphones). The reason this is worth a go is because you're guaranteed to be able to match your soundcard output to headphone speakers: there are only 2 of them, left and right, no funny business with subwoofers, center speakers or rear speakers etc.! The Speaker Configuration setting often also has a test file to play which runs through sending sound out to each speaker it thinks is there. Play this file, and make sure it repeats the sound on each speaker. Again, if the sound file plays with a 'gap' it's likely your either missing a speaker (so the channel output goes nowhere), or your speaker configuration is wrong. An additional thing to check: make sure you only have 'Optional Speakers' checked for speakers you actually have (and plugged in!).
The goal of all this is to make sure your soundcard recognises your speakers (number and type) and can send the sounds from the right channel in your soundcard to the right speaker plugged in to your computer.
Like a few other people, I've been sitting on this problem (no cabin sounds in PMDG 737-800 NGX) for a couple of years until today I finally decided to sort it out. I knew it was a setting problem somewhere, because I know they used to work, but re-installing PMDG 737 didn't fix things. Interestingly, I had no problems with my PMDG 747.
And yes....this thread is definitely worth a pin!!!
Cheers
P2409
Thanks alot for this! Fixed my PMDG 737 NGX cockpit sounds in P3Dv4.5.
Edit: Should also be pinned!
Carl-Otto Svensson
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Has anyone tested DDU https://www.guru3d.com/files-details/display-driver-uninstaller-download.html
And then let Windows 10 automatically update the system with Nvidia drivers. MFS is running smoothly without any stutters at 30 fps (with broken clouds in the sky) over Manhattan with Icon A5.
However in the Developer mode, you notice ”Limited by GPU” displaying in the FPS counter. What does that mean?Edit: i7 9700K, 32GB 3200 MHz, MFS installed on a 1TB SSD, 1080ti, 3840 x 2160p, Rendering scale 80, level High.
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I think nailed my issue. Looks like the new Nvidia drivers optimised for MFS causes my ”fps pumping” issue. Went back to older driver 451.67. Now all smooth i.e Moscow at same setting I wrote before, 45-50 fps with Icon A5. No stutters at all. Running in 4K, rendering 80 and level High.
Edit: It is 3840 x 2160 on my monitor.
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I have i7 9700K at stock speed, 32GB memory at 3200 mhz. MFS installed on a 1TB (with 500 GB free of space) Samsung Evo 970. Nvidia 1080ti watercooled. Resolution 4K on a 32 inch monitor. Rendering set to 80. Set to level High.
But fps is breathing 30-40 in a non dense area such as ESMT. The GPU load is pumping 40-100% hence I see stutters while flying.
Anyone knows why? -
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Use the discount code LVFRMAYSALE at their site https://latinvfr.com/
I found it by an ad banner on link removed.
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I get same but can not get rid of the vertical water spouts despite reinstalled Orbx libraries. Any one know which particular files then I can try to delete them manually to see the difference?
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6 minutes ago, georgiosgiannoukos said:Casv is it Reload Shaders or Reload user objects you mean, in Options, key assigments?
Geo
Reload Shaders it is.
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Hi Matt,
I am also a PTA user. Just wondering if you also know this new feature?
All best,
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It is stated that you can rebuild the shaders without to restart the sim, how do you do that? I have tried to find it in the P3Dv4.5 menu but no findings so far.
EDIT: I found it. You need to define a key event under the Options - Key Assignments, the name is "Reload Shaders". This is great for i.e. PTA users.
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21 minutes ago, 331BK said:i downloaded it from there about 10 minutes ago.so i think the link is correct.
http://hifisimtech.mediafire.com/file/hyb6xpfoip2f24v/AS_P3Dv4_Update.exe/file
This file works. Thank you!
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1 minute ago, 331BK said:AS Build 7035 also working here with 4.5.
Did Content and Client but the load times are not "realy" faster at least i dont feel any difference still waiting since 5 miniutes for the jump from 6 % to more
Any chance you can share the open beta installer build 7035? It might be that hifisimulations put the older build by mistake on their download site...
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Just now, Johnny19 said:i did, and it works, just did a flight on VATSIM from Zagreb to Amsterdam, AS build 7035. Did you run the installer as an administrator?
Yes several times. Also made full reinstall of ASP4 and put the open beta over the top. Still seeing build 7013.
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3 hours ago, Johnny19 said:Chase plane is not yet compatible. Active Sky build 7035 is working. FSUIPC 5.151 works
Did you download the open beta build 7035 at https://hifisimtech.com/downloads/#ASP4 ?
I am seeing build # 7013 when I try the same, just tested for some minutes ago. Thus complains an incompatible P3D version.
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Just now, BBoyJD10 said:Install the open beta 🙂
Exactly what I did. See here.
https://hifisimtech.com/forums/showthread.php?10603-Version-Number-on-Open-beta-7035
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Hifisimulations need to make a new update of ASP4, it is not compatible. I checked it for some minutes ago.
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Sale ended yesterday, was for one day only. Sorry.
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Do you have nvidia card? I encountered similar issue and made a reset of nvidia graphic settings to default. After that all fine, sharp farther away like before. Btw my card is a 1080ti watercooled.
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Anyone flying P3d with Windows 11?
in The Prepar3d Forum
Posted · Edited by casv
Anyone with VRInsight MCP Combo on Windows 11? Is it working?