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HansRoaming

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Posts posted by HansRoaming


  1. 21 hours ago, ryanbatc said:

    I don't use it but are you looking for power settings etc?

    Just something that is a rough approximation to help, but if you don't use it fair enough and thanks for the review, bought it after reading it and like it.

    After getting MSFS I'm trying hard to break the habit of wanting to own every plane the ever gets released but you got to have the good ones 😀

    • Like 1

  2. Hopefully you'll get this far but here is what I would like:

     

    64bit

    Platform level thinking in its design so things like versioned APIs, script engines and so on the reason being this gives it legs

    A base free or low subscription cost model

    DLC with auto update encompassing both payware and freeware

    Low cost add ons

     

    To give some back ground with FSX I have probably spent £2000 on its ecosystem, MS got FSX Delux and Acceleration. If by building an ecosystem that could thrive and focused on volume ala Steam sales model (where they make more money for the developer) then to me this would be a platform that I'd happily invest in.

     

    Think if aircraft and airports sold for a £1 how many people would buy them on speculation and if developers paid 10p of that pound to distribute how much DTG would make. 

     

    In terms of content then for me:

     

    configuration for controllers ala FSUIPC / DCS

    With X-Plane the killer troika for scenery is G2XPL, World2Xplane and the HD Meshes. At least the latter two can be stunning so leverage OSM and so on as it can give a VFR experience.

     

    Some good base scenery and planes but I never fly them when I buy a sim I buy the high end stuff, maybe not a typical user but then I spend more than 50 typical users on my sims.


  3. The sound immersion in X-Plane was recently improved with the release of "SoundMaxx" it's a completely new immersion level.

    Yeah I saw that, I guess what I'm saying is that apart from developers who have done their own sound engines it can be pretty poor compared to FSX and its sound cones.

     

    Maybe its the planes but that is my impression, could be wrong.


  4. Having recently built up an X-plane ecosystem installation alongside FSX I would concur with others that having FSX, DCS and X-Plane is a great match, especially as X-Plane seems to offer more general quality scenery with HD Mesh, World2XP and G2XP which for me in the UK means photo scenery without looking at flat wall paper when down low.

     

    PFPX, Navigraph and Plan-G work with it and there is a collection of high end aircraft that complement the high end aircraft in FSX and I seem to get high FPS with more complex scenery than FSX. What I really like is 64 bit means that I don't have to use Scenery manager to choose in advance which scenery I want in FSX.

     

    What I would like is Aivlasoft EFB, Opus (FSRealWX is not bad) and Vox ATC or equivalents to work with X-Plane as well as some improvements such as seasons and a better default sound engine as it lags far behind FSX and DCS in immersion.

     

    However with all its deficiencies X-Plane and its ecosystem can have some unbeatable moments and with that in mind I would well worth recommending it as a must purchase to another simmer.


  5. Although am taking a break from flight simulation, the moment I read your news I first of all just wanted to say thank you so much for this resource you created for people of like minds.

     

    I hope above all else that the prognosis is wrong but at the very least I wanted to help celebrate what you've created and will leave behind if the worst comes to the worst.

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