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Kevin_28

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Everything posted by Kevin_28

  1. I think this statement was made in response to a certain mindset that it being in the fmc instead of the efb is something that is inherently wrong. It's not. It's mainly comes down to a preference in workflows. I actually find it easier/quicker to go through the fmc for some things versus navigating the GUI of a tablet. This could be because I am used to it. One thing that I think the efb would be better for me is to move all the various equipment options to the efb, though. In terms of the max, they did confirm it, but they better get it done sooner rather than later as ifly is already in the middle of bringing their max to msfs and they're not developing anything else. If p3d is any indication, their max would be a solid alternative to pmdg. That would be good news to some here that have have fallen out of favor with pmdg.
  2. I do wonder how that all works in terms of addon airports. If you install an addon airport that reflects a more up-to-date runway length, does the UFT read that or the original runway in sim?
  3. They submitted it for review with the ms marketplace for review a few days ago. Once the marketplace team approve it, it will be made available for you folks. The UFT can be enabled and disabled through an option in the FMC.
  4. On the takeoff performance page, click next page to go to page 2. You should see a section that allows you to add in the winds to the takeoff performance data.
  5. Out of curiosity, did you enter in takeoff wind data on page 2 in the fmc?
  6. Did it work before the beta, or did you not test it out prior to beta update?
  7. Out of curiosity, what distances are you trying to edit on the landing section and for what purpose? The only thing I would think you would want to edit is the landing config (flaps, rev thrust, autobrake, landing wt, etc). Edit: I may have misread, but if you mean that you can't edit things like flaps, etc. Then yea email their tech team because I can edit those.
  8. Are you using landing dispatch or landing enroute? Use landing enroute to try different landing configurations.
  9. Pretty sure "reduced runway length computations" refer to take off, eg intersection departure. Landing you can select various things like autobrake, flaps, reversers, etc to see the approximate landing distance for that configuration.
  10. I thought PMDG were pretty clear as to what held them up. It's been stated by various avsim members in almost every single PMDG EFB topic on this forum. They are also clear that it's not fully featured yet on released and they are working to get those other items implemented as soon as they can. Eventually they will move the ground items and door handling to the efb so you can get to them in 2-3 clicks instead of 2-4.
  11. Someone referenced that article on their forum and it was locked down after Mathijs commented on it. Apparently he is not banned, just got served with an infraction. https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/267982-interesting-news-community-needs-clarification
  12. Quick question, when you say configurable conical projection, do you mean that you can modify the dispersion angle of the vertical returns?
  13. Fenix is unable to based on how they designed their plane. To do, so would severely degrade their performance. My guess is that it has to do with them running their displays externally or something like that. (I'm not a programmer) No idea why PMDG doesn't implement it. Could be that they think it's too rudimentary to bother implementing it. Could be for similar reasons as Fenix, but given Leonardo was able to, I'm not sure if that is the reason. Of course they both are designed differently, so hard to say. I think Asobo WX radar is certainly useful and I am firmly in the camp of better to have it than not. However, their returns though vertically conical are pretty wide so you can still get returns reflected pretty close to you on the radar (like 20 nm out) even though you are sufficiently above the precip. layer, so that makes it harder to tell if you are actually going to run into that precipitation until you are very close to it. Not sure if you can change that, but I believe it's fixed.
  14. Yea I don't recall it being an issue and I check their discord quite often. I won't be able to try it out until I get home.
  15. Just to clarify, the TOD point didn't show even when you were within 500 nm of the airport?
  16. With the recent update to the 787-10, you will not see the TOD point until 200 nm out from the TOD or 500 nm from destination airport. That is how it functions in the real world 787.
  17. Let's just say for the sake of argument, that the sim will still dynamically react to supposed terrain, even though visually flat due to photoreal scenery, I would still prefer MSFS due to the dynamic environment than p3d, even if things like turbulence, etc is still considered overdone. In my opinion, it has better default planes and systems (at least the ones I care about flying). It's also still a better performer. I can't comment on Xplane since I only tried 11 once or twice briefly and didn't care for it.
  18. Eh you know what it is going into it. it's relatively cheap and would mainly be something you would just fly around for fun. Nothing wrong with that.
  19. Hi there, I have the same issue, and I am VERY confident that it has something to do with the white dot bug that cropped up on the avionics update recently. Since then I have had trouble when it comes to push/pull as well (even with v1), if I click enough it does eventually register but still very annoying. I sometimes also get it in other planes as well. The blinking that you described coincides with how the white dot bug manifests itself in sim.
  20. One of the things I have always noted with the 737 is that you should not apply full deflection on, in my case, the rudder pedals. It actually turns better when apply slightly less than full deflection.
  21. I had that happen with V1 actually. I recently got spad and decided to recalibrate and it did what you are describing. I don't know how it remedied itself because I put it away for a day or two and when I came back, I recalibrated again and it worked.
  22. I do, yes. Given the post, I'm guessing longhaul747 does as well.
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