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CaptBmckay

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Posts posted by CaptBmckay


  1. 3 minutes ago, Flying-Hare said:

    I just bought one. Quickly circled it on a drone. No stuttering. Excellent optimization. The difference with the default airport is only 8 FPS. Looks amazing. This is the best representation of Phoenix in the history of simulations. There are no static aircraft. Apparently on the screenshots the traffic is FSLTL. Scheduled a short flight from Los Angeles for the evening.

    I definitely agree. It really is the best rendition of PHX. I wonder what Flightbeam will do now. 


  2. 6 hours ago, OzWhitey said:

    VR in MSFS is OK, but let's not get carried away now, Devon. "VR in MSFS is ABSOLUTELY UNBELIEVABLE"? Really??? Perhaps would a better title would be: "If you can get it working despite the mass of BUGS, VR in MSFS is actually QUITE COOL...if you've got a Nvidia 30XX video card". Let me expand on this a little further.

    Firstly, the people who are amazed by the immersion of sitting in a cockpit in VR have been some how missing out on flying in VR in AF FS2, DCS, IL-2, X-plane and P3D for the past 6+ years or so. Guys, it's 2020, VR for flightsim is not remotely new tech.

    Secondly, let's be honest here - MSFS's VR implementation is currently a buggy mess. The performance is pretty awful, even with $2000 video cards and Intels'latest and greatest CPU. If you want your Oculus HMD to work, there's a good chance that you'll need to hack the registry. And then you'll still have black artefacts blocking your view, or everything will be yellow. It's a substandard release, and Asobo should have done some better beta testing before letting this out into the wild.

    The performance issues are also not going away any time soon. You need to drop your resolution, turn off half of the eye candy and fly a simple plane in the middle of nowhere to get truly smooth flight. And if you want to use your motion controllers to interact with the cockpit - bad luck.

    So is it worth flying? I'd definitely say yes, despite all the issues. I sat up from 1am until dawn this morning, testing things out (am at work feeling sleepy atm). Flying a simple aircraft like one of the cubs is great, with smooth flight being possible. Airliners are certainly not smooth, but cruising through the clouds is a lot of fun. Addon airports in big cities in poor weather? No, MSFS VR is not ready for that yet.

    So is flying in VR in general a good thing in flight sims? Absolutely - duh. Should you choose MSFS for your VR flying? You do need a beast of a machine, but the world that Asobo has created is honestly pretty cool, and the lighting effects and clouds look beautiful at times.

    I'll definitely not be throwing away the other sims for VR flying, but I can definitely see myself spending a lot of time exploring Asobo's version of the world over the coming months.

    Happy Christmas all! 

    This is the most honest and accurate assessment I've seen on the subject. 

    • Upvote 1

  3. 19 minutes ago, Farlis said:

    It does not remain to be seen at all.

    The inclusion of the AFM2 Tool is mentioned in the feature list. One only has to download it seperately from the Pilots website.

    I emailed him today. He says the new version of the AFM tool is coming shortly. 


  4. 34 minutes ago, SAS443 said:

    P3D V5 in action, 24hrs after release with Orbx injected textures and Airport.

    This sim will only get better. I totally understand if People want to hold off their purchase. But IMHO, the foundation is there for a fantastic simulator.

     

    Beautifully said. I'm very happy with it. It's the foundation of a great sim for years to come. 

    • Like 1

  5. On 4/14/2020 at 7:13 AM, domkle said:

    Well, Lockheed Martin  knows a thing or two about sat imagery.

    Not only they design satellites for collecting  imagery from space, they also design software to analyse the data. Their  recognition system uses open-source deep learning libraries to quickly identify and classify objects or targets in large areas across the world out of  Maxar’s Geospatial Big Data platform (GBDX), a  100 petabytes imagery database.  They don't need Google 😉.

    Conclusion. If LM wants it so, the P3D team could access to anything they need to compete with MS.  My feeling is that they will in due time.

     

     

    I agree. In Lockheed's press release, they indicated that P3Dv5 was laying the ground work for the next generation and they were committed to the platform. I think we will be overtime getting a product that may exceed MSFS2020. They're taking their time which they should. I'm completely happy with what we have now and will continue to support the platform. After all they saved us when MS abandoned us years ago.

    • Upvote 1

  6. Quote
    1 hour ago, B777ER said:

    I think P3D has many years left in it. It doesn't appear Vatsim/Ivao will be part of MS2020 as they plan their own servers which, if the past is any indication, is not realistic with human ATC and filled with morons doing everything wrong you can imagine. If so, I know a few thousand due hards that fly online will stay with P3D, me included.

    Trust me, Lockheed has indicated they are committed to the platform. I'd prefer to keep using Vatsim also. I'm sticking with P3D. 

     


  7. After more research, I have to recant my statement regarding GSX. In my case the culprit was a process running in the background called, Killer Control Center. I have the killer NIC card. There's an issue with Windows 10 and the Killer control panel. It was causing the sim to micro stutter. I removed the process and it works flawlessly. 


  8. I have the same issue and it appeared after a string of GSX updates. If I don’t activate any function of GSX, the micro stuttering does not appear. If I use the GSX pushback, etc, ill have micro stutters during pushback, taxi. The stuttering disappears during cruise. The stutter is unique as it’s a rythmic milisecond tick every 3 seconds. 

     

    I have I7 9700k, RTX 2080, 32GB ram 8TB drive. 

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