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kenny584

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Everything posted by kenny584

  1. Ah, okay. I have an LG ultrawide running at 1080p. It will be fine I'm sure but I'll probably at some point go to 32" 16x9 res at 2160. Thanks for your input. Regards..Ken.
  2. Hi Folks. May I ask why you have gone for 1440 resolution rather than 2160? The new sim is produced in 4k and I'm thinking that I should be looking at a 3840x2160 monitor to get the best image I can. The choices are many and varied and I'm not really a techie as such. Regards...Ken.
  3. Hi Guys. Thanks for the input but I have managed to scrape my car this morning reversing out of the garage. Just a moments distraction and 'scraaaaappppe' Oops. Monitor is now on the back burner. What a bummer. Cheers...Ken.
  4. Hi Folks. I am looking to purchase a new monitor for FS2020. My current monitor is a 34" flat screen LG 34 UM68-P. This has served me well for both FSX and Xplane11. However, I see that FS2020 is produced in 4k. Does this mean that we should be looking for 4k monitors? I really do not want to go down to 27" but I am finding that there is not a lot of choice for full 3840x2160 IPS, G-sync, DP etc. I don't mind a 32" screen and fancied the idea of perhaps a curved screen. However, a friend has told me that curved screens are usually only 2.7k. This is a surprise to me and I am unsure how that should be and what it means. There are lots of 1440 monitors but again, I am not techy enough to know if the new sim will display at its best at 1440 rather than 2160. Could someone come in with some thoughts and perhaps some facts and figures regarding the differences between 2160 and 1440 and what it will mean for displaying the new sim at its best? I realise the difference in pixel count but not sure of the visual quality difference, if you know what I mean. Regards...Ken.
  5. Now that would be cool. Perhaps even with the G3000 units!! Maybe that's being a bit ambitous...?? You are right of course, a friend and I enjoy flying the 300 in FSX, so we will be sticking with it for a while yet. I will get the new sim though on day one. It certainly looks awesome. Hopefully it will stand the test of time. Best Regards...Ken.
  6. Hello Rhett. Thanks for the feedback. Yes, it did take a bit of time to do, even yet there is room for improvement. However, with the imminent release of the new sim, I think that it will be the end of repaints etc for FSX. Regards...Ken.
  7. Hi Adrian. You only need to start one engine using battery power. Once started it will provide electrical power through the generator sufficient to start the other engine. See this video from Jesse Flies.... I know that anything is possible in the sim and that shows how we are all different. I always have the Phenom on the ramp somewhere. I am flying it in FSX so cannot help out with the button problems you are experiencing. Regards...Ken.
  8. Hi There. Here is a link to my first version of the livery. It is a work in progress but I would appreciate some feedback. Bear in mind I am new to re-painting, so please be gentle...LOL https://www.dropbox.com/s/6dtvbxy9gnxr7rl/On the ramp.jpg?dl=0 Regards...Ken.
  9. Hi Leen. Okay, thanks for the info. I'll do some further research to bring me up to current specs for FSX aircraft textures. Regards...Ken.
  10. Hello Leen. Thanks for your input. I appreciate it. I understand what you have said regarding the window 'holes' in the aircraft model, as I have made use of the Boolean tool in FSDS and made a transparent glass texture to fit that hole. This is in buildings that I have made for my own use in various airfields. However, could you explain the difference between an Alpha Channel and a specular texture? I do not as yet understand that part of aircraft textures. I am keen to learn. I am working on a repaint for the Carenado phenom 300 and am making good progress with the painting side of things but not up to speed with the technical differences in the texture sheets. Best Regards...Ken.
  11. Hi There. I liked the look of this and have decided to try painting the livery. I am fairly new to re-painting and the textures are quite complex. However, I am making some progress with it. I may be able to post a screenshot in another few days. I replied just to let you know that I am working on it. I did not want you to think that no one was trying it. Stay safe...Ken.
  12. Hello Alan. It looks like PSP has an Alpha Channel option but it seems to be tied in to the Mask feature. If you don't mind, I'll continue with my changes to the aircraft main texture then come back to you for further advice on making the Alpha. I'm not fully up to speed with it yet and do not fully understand it. I need a bit more educating LOL. Best Regards...Ken. p.s. I feel that I fall in to the pan on the stove group at the moment!!
  13. Hi Chock. Thanks for the info. I am so used to making 'simple' graphics for my wife's card making hobby that I was unaware or forgot about the Channels feature. I'm thinking as I type this, that PSP does indeed have a Channels option. I'll need to investigate this further. The info you supplied is very helpul in explaining the differing tpes of texture. I'll go and have another look at this and report back. Chin Chin. Ken.
  14. Fife, Scotland. Not far from St. Andrews.
  15. Retired Firefighter. Background in Horticulture.
  16. Hi Folks. I am fairly new to re-painting although I have reworked a few registrations on various fuselages. I am using FSX and Paint Shop Pro 2020 (PSP) in Windows 10 64 bit. I am re-painting the Carenado Phenom 300 and I know that it is a difficult one to start with. However, I am quite patient and careful and am taking my time. So far I am reasonably pleased with my work on the engine cowling registrations. I have not attempted the bezier curves yet for the stripes. Something to look forward to!! Anyway, I need some advice and perhaps a tip or two regarding the DDS texture Alpha channel. It has disappeared from DXTbmp!! Here is my work flow, bear in mind that I am a relative newcomer with no real knowledge of how the textures interact. I have made a copy of the original white aircraft texture folder and renamed it as a test folder in FSX. I have also placed it on my desktop and made a second copy as a working textures folder. Within the texture folder are :- Cept_ext1.dds and Cept_ext1_spec.dds (the two main fuselage textures). Also, Cept_ext2.dds and Cept_ext2_spec.dds (the wings and tail fin). I open the Cept_ext1.dds in DXTbmp and send to editor (PSP) and rework the texture then save it as a psp file to preserve the layers. I also save as a bmp file. These files go to my desktop working textures folder. I then open the bmp file in DXTbmp and save it back to FSX as a DDS DXT5 file, overwriting the original Cept_ext1.dds file. Remember I have it backed up, so don't panic...LOL I then open FSX and view my work taking note of any further adjustments required. The engine cowling is split horizontally with half of the registration below the split and half above. This makes for some careful placing of the letters which are also curved in the texture sheet to allow for the curve of the engine. Anyway, I have now noticed that the Alpha channel has disappeared from the small box up in the top right corner of DXTbmp. I am unsure what the Alpha channel is and its disappearance seems to have made no difference to the visual appearance of the aircraft in FSX. Can anyone shed some light on why it has gone? I have no idea what I have done. It is stiil showing when I open the saved original DDS file to check. However, I am unsure if my final save back into FSX when I am happy with my repaint, will also not have the Alpha. If you can follow my train of thought. I would appreciate any help and advice regarding my workflow and why the Alpha has gone from my working texture. Also, if you don't mind, some info on the Alpha and what it does. Apologies for the long post. Best Regards...Ken.
  17. Hi Folks. I've searched for other posts regarding this but only see info relating to NavData. My question is this...Is it possible to change the data entries in the AUX pages? In page 4 of 5 in the Airspace Alerts box the entries are all set to OFF. Is it possible to select them to ON ? Regards...Ken.
  18. Hi Ron. Thanks for the links. I appreciate it. I already had the second one. The actual Embraer one, but not the first. Best Regards...Ken.
  19. Hi Ron. Can you advise me how to access the Jet Aviva charts you mention? I've had a quick look at their site but unsure where to look. Cheers...Ken.
  20. Hi Adrian. EGPH has five arrivals. Only two of them involve the TLA vor and they are both from the west. Coming up from KK you would indeed use the INPIP1E arrival. Scottish control would hand you off to tower who would then vector you by giving you headings to fly to intercept the ILS. That's what I meant by saying you would simply flying a heading to intercept the ILS. The direct entry approach from TLA takes you to EDN which as you say, is the IAF for that procedure. The two plates are not connected. Cheers...Ken.
  21. Hello Adrian. The Arrival into EGPH from EGKK would probably be the INPIP1E arrival. After you complete that phase ATC would vector you for the approach. If you were offline then you would probably just give yourself a heading to intercept the ILS for 24. There is a chart showing a direct arrival from the TLA vor. That is mainly used for arrivals from a more westerly direction. Can you explain further what was wrong with the approach? It is good information for others to know. Do you have the current Navigraph AIRAC cycle for the route? Regards...Ken.
  22. Hello Adrian. Remember that this is a business jet, quite often on charter. It is normal to enter the flight plan bit by bit for each individual flight. The way I enter the plan is to first of all hit the FPL select key and then rotate the inner (small) FMS knob to select the Destination Waypoint screen. Rotate the outer knob again to select the flashing cursor and enter the destination airport by use of the keypad below the MFD then hit ENT to select your destination. The display will revert to the Active Flight Plan screen with the Destination flashing and a Magenta arrow beside it. At this point I now select the PROC key to bring up the Procedures screen. Scroll down by using the outer (larger) FMS knob to SELECT ARRIVAL and hit ENT this action will display the Airport screen with the airport code flashing. Scroll down (outer knob) to the ARRIVAL box and then scroll the inner knob to select your arrival to the airport and hit ENT. You may also have to select a Transition and runway dependant on the selected airport and arrival. The arrival sequence should be showing in the SEQUENCE box. If it is consistant with your arrival chart then scroll to LOAD? and hit ENT. Select PROC again and scroll to DEPARTURE. The airport screen wil show again, this time with your departure airport showing. Scroll down to select your departurre SID and check any runway or transition. The sequence should be as your chart. These sequences are of course dependant on you having an up to date navigation database. They may be different from your charts if out of date. Anyway, if all correct select LOAD? and hit ENT. You will now see the MAP screen with your flight plan showing as a white line. Now, if you wish to enter waypoints or intersections along the route then select the FPL key and the ACTIVE FLIGHT PLAN window will appear. Your Departure will be flashing in white with a magenta arrow going to the first point of your SID. Scroll down to the white ARRIVAL. This is where you enter any intermediate waypoints into the plan. It will be flashing, indicating that it is ready for input. Scroll the small outer wheel\knob and the STARTING WAYPOINT screen will appear with a flashing cyan box. You will need to scroll the outer knob once to select the flashing cursor and then enter the waypoint name and then press ENT to accept it. You can scroll to adjust the altitude or flight level. It will also take you back to the MAP page with the waypoint centred. You have to repeat this procedure until all of your waypoints are selected. By ensuring that you scroll to the flashing ARRIVAL, any new waypoint will be entered in above it. I apologise for the long reply but it works this way. There is a great tutorial in the Forum by Celin101. Best Regards...Ken.
  23. Hello Adrian. I am sorry to read of your problems and know how frustrating this aircraft can appear to be. A lot of people's problems come from not managing their airspeed. There is no autothrottle in the 300. This means that the pilot has to monitor the indicated airspeed and match it to their selected airspeed. It appears that some folks are flying it like an airliner and expecting too much of or not fully understanding the FADEC system. Anyway, Here is what I see and do when changing altitude or flight levels. Initially, on departure, if your SID has a stop altitude of 6000 feet then set that in the Altitude ribbon as normal. Then decide on what seems a sensible VS, say for an example, 2000 feet. I know the aircraft will climb steeper than that but this is just an example. Then select a sensible airspeed, say 220. Set this in the Selected Airspeed box above the speed tape. On departure you should be seeing VS2000FPM (in Green) and ALTS (in White) in the Flight Mode Annunciator (FMA) in the PFD. I am carefull to select CON\CLB for the thrust levers and match the indicated airspeed to that selected. On approaching 6000 feet, both the VS2000FPM and ALTS go off and PIT (in Green) will appear in the FMA. The VS will reduce quite quickly and as you reach 6000 feet PIT goes off and is replaced by ALT (in Green) in the FMA. Be careful then to adjust the thrust to maintain selected airspeed. Let's now say you anticipate a climb to 41000 feet, FL410. Select a sensible airspeed, this will determine your rate of climb. Let's say 250 knts as an example. select 41000 in the Selected Altitude box and adjust the indicated airspeed to match the selected. Then select FLC mode. FLC (in Green) and ALTS (in White) will show in the FMA and the aircraft will pitch up at a VS to maintain 250 knts. You will have to monitor the indicated airspeed and adjust the thrust to match the Selected Airspeed otherwise as the aircraft climbs into thinner air it will start to pitch up and down in an attempt to maintain 250 knts. This is the FADEC system managing the engines. The airspeed may start to fall off as you climb and you then have to decide if you wish to maintain airspeed or VS. Adjust either one to maintain the other if that makes sense. There is a great pdf by Embraer here...http://aircraftstudyapps.com/wp-content/uploads/2019/04/Phenom-300-compressed.pdf Section three covers the Automatic Flight controls. I hope I have not come across as teaching you to suck eggs and perhaps your system is behaving differently from mine but I can honestly say that once you get a grip of the systems this is a beautiful aircraft to fly. I know a lot of people moan about it and say they have problems but I think it all comes down to understanding the routines. Best Regards...Ken.
  24. Emmm...Perhaps I am not doing things correctly but I use FLC mode to change altitude up or down and it works really well. For example, when departing on a SID, I have matched my indicated airspeed to the one I have selected and fly to the STOP altitude on the SID. Prior to getting there I select my preferred enroute FL and select a sensible airspeed. I advance the thrust until my indicated airspeed matches my selected airspeed, this should be within the detent range of CON/CLB, I then select FLC mode and the aircraft smoothly starts an ascent to the selected FL. For a descent, I select my desired airspeed and FL or altitude, then reduce the thrust until my airspeeds closely match and then select FLC wherupon the aircraft will commence a smooth descent. If ATC request a climb or descent then it is better to use the VS mode and adjust thrust to match the selected airspeed. This works well for me. Regards...Ken.
  25. Hello doc-dutch. I fly the 300 in FSX without any problems at all. I do not have P3D so cannot comment on that sim. I can only refer you back to my previous reply in the thread where I said that I had to uninstall and re-install the aircraft and also the Extension pack. I had to do this several times. I have no idea why. It was almost as if the installer was skipping files and it took several tries before they were all in FSX. I know it is weird but that worked for me. It seems as if some pc systems are having issues when others are not. I can make flight plans in the G1000 and fly SIDS and STARS without problems. I do monitor my indicated airspeed and match my selected airspeed before selecting FLC mode. I think that some folks are expecting the FADEC system to do everything. The 300 does not have Autothrottle. I believe that is why some people are complaining about the erratic porpoising behaviour when selecting FLC. They have not manually managed their airspeed.
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