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gaab

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Everything posted by gaab

  1. Hi Fouad I still have the files (unzipped). https://i.imgur.com/jUWGa12.jpeg[/iSend me an MP with your email address. 😉 Gérard
  2. Yes ! AtSimulation is one of the 2 Sibwings partners who made the 64k versions. Gérard
  3. Count me on the P3D v6 users expecting developer new products (specially aircraft other than liners). I am VERY angry with ORBX : in July the said they will not abandon v6 users, but so far only Orbx Central is updated showing an empty list of products !!! Gérard
  4. Not trick needed for A2A, just copy the add-on.xml provided by A2A to the V6 document LM files folder. That was already the official procedure to switch from V4 to V5. Enjoy Gérard
  5. I know two products - Active Sky P3D (v4/v5) (you can tune the turbulance effect scale on the aircraft) - A2A Accu-Feel : Turbulence modeling (can be tuned for each aircraft) Of course, these products have a lot of other actions... Enjoy 🙂 Gérard
  6. Waiting also to get the update of Central 🙂 Gérard
  7. After going on testing, it looks like effect like diffuse light (vc ambiant, green or red shield light) needs to be updated as discribed above. Landing light, beacon, nav light, etc needs "only" addition of Intensity Day and Intensity Night addition in [ParticleAttributes.x] sections... I appreciate any feedback. Gérard
  8. To make some progress, I looked at a similar effets for the LM C130 and compared V5 and V6 files : for example in fx_c130_vcgr.fx, the most significant changes are [Particle.0] was Type=19 in V5, now Type=27 in V6 Face=1, 0, 1 became Face=0, 0, 0 // not sure if this as an impact ... [ParticleAttributes.0] Blend Mode=1 Texture=fx_2.bmp // have been deleted for V6 Intensity Day=20000.00 Intensity Night=20.00 introduced in V6 (values much lower than the one suggested) Applying the Type=27 change and adding the Intensity Day and Night (20000 and 20) to the V5 effet of my aircraft gave me the V5 results. I go on testing 🙂 I would like to get your own results. Gérard
  9. So far I did not had visible issues (on my usual airports - I am sure one will find some somewhere) It includes AFM2 to help address this kind of problems (I did not use it for the moment). Concerning performance, nothing noticed. Gérard
  10. Hi, There is a topic concerning installing add-on in V6. Thank's for it. We need now a topic of what must be done to adapt V5 aircraft for V6. Specially as I have not found so far any aircraft officially V6 ready !!! One of the issue I have concerns the lights effects in aircraft.cfg [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabin What parameters need to be modified in the effect file from V5 to V6 to get back previously working lights (night and day) ? I tried the add Intensity Day= and Intensity Night= parameters with no luck. Any advice is welcome 🙂 Gérard
  11. I had previously the NG2020 version - after updating to the 2024 version I liked the improvements. Gérard
  12. I confirm that V6 is correctly detected by LNM for me. Gérard
  13. I noticed it as well and was not expecting a hot fix for 5.4. But for the Falcon, fortunatly, that's not a show stopper. Gérard
  14. LM fixed the XMLTools issue. Any chance to get some advice for the glass texture ? Gérard
  15. No, I just copied the files from my v5 installation (several folders). Gérard
  16. Flysimware Falcon 50 Milviz DHC2 may be other using XMLTools Gérard
  17. Will save several aircrafts in V6... Thanks LM Gérard
  18. Sorry, English is not my native language. I mean near the runway.
  19. I would very much like also
  20. I take this opportunity to ask if you get sudden very strong papi lights when near the fence (both in v5 and v6, default or add-on scenery) I find it very unrealistic. That's the first time I hear about the "RUNWAY_LIGHTS_VASI_SCALAR" parameter... Can I get more information about it ? Thanks. Gérard
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