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Phantoms

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Everything posted by Phantoms

  1. If FSLTL doesn't have a model, then I believe it pulls both as you mention. If FSLTL has a model but no correct livery for the flight, I don't believe it will fall back to the AIG version which has both a model and correct livery. In that instance I think you get the white plane FSLTL version.
  2. I would like to know how they accomplish that. The GA mod still has the tower flybys even when using FSLTL and I'd like to know how to change that in the GA Mod. It may have to do with injection as the GA mod uses just a traffic bgl.
  3. What is your airport vehicle density set to? Airport ground vehicles must be set to at least 1 (not 0).
  4. I've unassigned and reassigned many times. I finally tried un-assigning and shutting down msfs, then re-assigning after launching msfs and it seems to be working now.
  5. With Taxi ribbons now bindable in sim I was able to finally remove this spad assignment and instead bind Toggle Taxi Ribbon to the same button on my controller.
  6. In this thread on the official forums someone links to a program called Unstopable Copier that he claims will work to copy the files. There's also this official recommendation on moving the packages folders from Microsoft: https://flightsimulator.zendesk.com/hc/en-us/articles/360015910560-Can-I-choose-or-change-the-installation-path-Install-on-the-D-drive-instead-of-the-C-drive-for-instance-
  7. Would MSFS Addon Linker work with that setup? I have the Steam version and installed to a location of my choosing so I don't know, but it might be worth looking into.
  8. What is great if you already use AIG is that FSLTL injector and AIG-TC are both injectors, you don't have to have them in your community folder at MSFS launch. As such, if you are unhappy while on the ground or flying with one, you can close that injector and open the other. No need to shut MSFS completely down to switch (as long as you keep both model/livery packages in your community or linked). So if you're unhappy with what FSLTL is providing where you're at, you can shut it down and launch AIG-TC (and vice-versa) without even having to exit your flight.
  9. I tried rebinding it on the controller with no change. Button A on the control has Toggle Drone assigned. It will toggle to drone mode, but will not exit drone mode. However, the default keyboard binding of "insert" works to toggle into drone mode and exit drone mode just fine. Can't figure out why the controller won't exit drone mode with that binding. Only started happening after SU10.
  10. I use a Xbox controller for drone camera control. I have the A button set to Toggle Drone which has always worked. I press it to go into drone mode and press it again to go back to cockpit camera. After SU10, this stopped working this way. If I press it from cockpit view it will go to drone mode. But if I press it again it stays in drone mode and will not return to cockpit view. If I use the Insert key on the keyboard it works correctly to enter and exit drone mode, just no longer on the xbox controller. Anyone else having this issue or know a fix?
  11. Stupid American. I was typing it as km and still thinking in miles. 😁
  12. Found it on there site at https://www.fslivetrafficliveries.com/user-guide/ I wish this was configurable or a less value. 5KM seems a little much.
  13. Does FSFTL have that model, just not in that livery? I've read there is no fallback because of missing liveries, only when a model is missing.
  14. Have not tried FSFTL yet. From the install and setup video posted on the first page they talk about two buttons added in the MSFS toolbar to reset traffic and remove nearby aircraft. Has anybody tried these, especially the remove nearby aircraft one? How weel does it work and how near to the aircraft does it remove? This really interest me based on sometimes approach being overrun by larger commercial aircraft, having no room to fit into all the landings and many times having to go around. One thing that I'd love is a way to remove planes messing with me on final causing go arounds and near misses.
  15. This is a problem with AI in general at KATL. There are node problems with KATL that prevent takeoffs from some of the runways. If those are the runways in use then you will get no departures, but rather planes stacking up. This will affect any AI program you use, even MSFS stock AI. I think a couple other airports have these problems too. AIG posted about this in one of there first State of AI Traffic reports: I do believe KAI stated that this problem does not affect the non-world update KATL, so you could always try disabling the WU version of KATL.
  16. I think that only happens with injected traffic, not live traffic.
  17. After the SU10 update, have to edit the layout.json again. As far as the default traffic file, if you edited the layout.json as instructed then there's no need to disable that file when AIG ask. If you did the alternative installation then you need to replace the traffic file with the one from the mod again.
  18. Not on DX12. This is with DX11 and Renderscale 200 on a 308012GB at 2560x1440. Defenite blurring of the entire cockpit with DLSS. With TAA: With DLSS:
  19. http://www.alpha-india.net/2022/05/25/state-of-ai-traffic-in-msfs-update-may-2022/ @matmatoo Nothing has changed since that was updated in May.
  20. nVidia named the upcoming 4070 a 4080 12GB thinking we wouldn't noticed and they could get away with charging $1000 for it. If you don't think nVidia is an underhanded company that manipulates the market and throws around their dominance hammer then fine, no one is go9ing to change your mind. But for the rest of us we realize that any good that comes from nVidia also comes with a double dose of evil.
  21. I asked this in the SU10 is out thread but all anybody wants to talk about in that thread is nVidia updated drivers for DX12 and DLSS. In the SU10 Release notes there is this: Fixed a performance drop when more than 4 World update photogrammetry packages are installed Does that mean the photogrammetry cities problem causing stutter is gone now?
  22. Fixed a performance drop when more than 4 World update photogrammetry packages are installed Does this mean the problem with Photogrammetry Cities was fixed?
  23. The inflator for an air bed works amazing if you have one, especially if it's the type with a small hose.
  24. Have you tried removing all mods from your community folder and then trying a flight? You may find it's a mod that's causing it. Doesn't matter if AI is enabled or not if the mod that's causing it is still in the community folder. Just a thought.
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