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kiwi_biplane

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Posts posted by kiwi_biplane


  1. Hello! Thank you for your feedback and analysis.

    10 hours ago, Rogen said:

    Ok, futher testing of the clouds.fx shader shows it is very heavy on the GPU, pretty much maxes out my 1070Ti, which in turn causes of a loss of fps.

    You are right, dynamic lighting of clouds requires additional processing power of the video card and this negatively affects the FPS.

    10 hours ago, Rogen said:

    Additionally I loose my ground lighting and cloud shadows.

    The cloud shadows should be fine.
    The density and amount of shadows on the ground depends not only on the amount and density of clouds of all tiers and on the angle of illumination by the sun, but also on the transparency of the atmosphere and sky textures, which also contain information about the brightness of shadow and illuminated areas of the terrain.

    Spoiler

    2022-1-6-12-0-29-145.jpg

    2022-1-6-12-0-42-416.jpg

    2022-1-6-11-52-27-197.jpg

     


  2. 8 hours ago, Rogen said:

    What are you using to get such great looking clouds ?

     Use a special tweak for middle tier clouds and a separate tweak for cirrus clouds, as well as custom textures of sky and clouds, but tweaks (shader code) can be used with any cloud textures (for example, REX). These tweaks were created by our colleague Limbu, and I only have the sky textures for them. If you still have P3D 4.5, then you can download the ready-made set from the link and try a new landscape, be sure to make backup copies of the "Texture" and "ShadersHLSL" folders in the simulator, and then follow the instructions for installation and use.


  3. 21 hours ago, Umut Berkin said:

    The download link has been deleted, can you install it again, thanks in advance.

    Hello! You can download the sets installer on this page (the installer is in English). The program by Roman Devjaterikov contains a lot of my textures, clouds and the glow of the sun (for the simulator version 4.5) If you use the simulator version 5.0, then the clouds can be downloaded separately here. 

    Best regards, Gennady.

    • Like 1

  4. 9 hours ago, Rogen said:

    What are you using for the look /feel of the sky ?

     

    6 hours ago, Tokitaumelie said:

    These your new sky textures?

    Thanks for all you do

    Thank! It's not just textures here. This is a completely new analytical model of the sky and dynamic lighting of clouds, which was created by our colleague Limbu, and I help him in the development of environmental textures for this model. The work is still in the testing process. If you use a translator, you can find out in detail here

    • Like 1
    • Upvote 1

  5. 10 hours ago, markadeane said:

    Will look into it.

    Sorry, Mark. I must clarify that in the screenshot 5 the "SEVER" (“NORTH”) set is used, which is distinguished by the relief lighting of the terrain and the enhanced Rayleigh effect of blue color. Despite the name, the set is great for flying in New Zealand.

    Spoiler
    2020-2-20_6-56-8-957

     

    2020-2-20_7-4-42-474

     

     


  6. 13 hours ago, markadeane said:

    Can I please ask what PTA preset(s) you were using for photos 1,2 and 5 (if any)?

    Hi Mark!

    This is a set "New Zealand" from our collaboration with Roman Devyaterikov (my textures and shaders in his "Setinstaller 2.0"). The free program is freely available. With it, you can easily install textures and shaders without starting PTA. In the wonderful program by Roman, you can independently add other textures you like for their quick installation. There is a detailed user manual from english.

    Без-имени-2

    • Like 1

  7. 28 minutes ago, P_7878 said:

    Is it all NZ?

    Thanks! Yes, the first three are New Zealand: Martins Bay, Richmond Hill Forest Park and a view of Taranaki Volcano. The remaining images show Alaskan mountains and the ice of Antarctica. These screenshots were taken at different times.

    • Like 1
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