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Everything posted by Spit40
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I've had some problems with my wifi dropping out. It seems to be more when games are running. Now that its crucial the bits keep flowing I'm looking for a way in VR to immediately know if anything is failing. The reason is that I'm seeing some odd things of patches of ortho not aligning with adjacent ones and roads not drawing correctly and I don't know if my wifi has dropped out a bit (I think I've made progress on the issue but not sure) and failed retrieve data or the scenery is lacking a bit. Suggestions welcome. I'm trying to take screenshots but haven't got the hang of that yet either.
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On WMR now. Trying first with my Odyssey then once I've swapped in the RTX I'll plug in my G2. Some glitches I've had are that for some reason my WiFi keeps cutting out. I'm making progress on that (force 2.4G, turn off energy auto-sleep and swap USB) and so am less distracted by it. It's certainly not as fluid as FS2 but even with the 1080ti it is more usable for me that xplane was.
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"and very close to the experience in Aerofly." - that's my benchmark. Unfortunately its a tough one to match. I started with my 1080ti to see how it would cope. Not great. Time to plug in the RTX3090 but I'm braced for not much improvement. CPU is i7-6700K. Thinking of upgrading to i7-10700k but I hope that will be worth it as I read that the RTX3090 doesn't get used to its best.
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VR in MSFS finally
Spit40 replied to YoYo's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
I didn't know it was out - thanks ! -
VR in MSFS finally
Spit40 replied to YoYo's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
Quite relevant to my little community project https://www.facebook.com/FlyAuthentiKit -
VR in MSFS finally
Spit40 replied to YoYo's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
Love the piccy - I know where I can use that. -
VR in MSFS finally
Spit40 replied to YoYo's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
I had both a G1 and an Odyssey at the time of the request, but neither were plugged in 😞 Tried again later in vain -
VR in MSFS finally
Spit40 replied to YoYo's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
F5 F5 F5 F5 F5 F5 F5 F5 F5 F5 Come on Microsoft -
VR in MSFS finally
Spit40 replied to YoYo's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
Same here. G2 arrived yesterday. New RTX ready to be installed. VR any minute. I got into the beta for MSFS (not the VR beta 😞 though) but couldn't enjoy the experience without VR. I don't want to mess around with keys and buttons and I want to turn my head to look out of the window or lean forward to get a close look at something. -
Love it - I'll be flying this in VR so soooon now. < 3 working hours of 2020 remain and then I'm going in !
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Kiribati ?
Spit40 replied to Spit40's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020)
The time in Kiribati <iframe src="http://free.timeanddate.com/clock/i7llaquh/n274/bo2/tt0/tw0/tm1/ts1/ta1/tb4" frameborder="0" width="131" height="36"></iframe> nope... that doesn't work -
Do you reckon it will be like the MSFS launch? Change your time zone to Kiribati and get a 12 hour jump on the 22nd VR drop?
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December 17th, 2020 - Development Update
Spit40 replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
My main interest was the in-headset panels and whether that creates a method for external info to be brought in, like approach plate PDFs or route notes. Anyone know? I haven't flown more than 30 mins MSFS as I can't get on with non VR, so been waiting for this moment. -
Build your own replica flight controls - a kit approach
Spit40 replied to Spit40's topic in Hangar Chat
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Build your own replica flight controls - a kit approach
Spit40 replied to Spit40's topic in Hangar Chat
I haven't finished video #4 but you may enjoy this -
3D Printed Spitfire MkIX anyone?
Spit40 replied to Spit40's topic in Microsoft Flight Simulator (2020)
As requested.... as stated in the video, the Spitfire MkIX is being brought out by Flying Iron Simulations