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Everything posted by Nedo68
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Replays in MSFS2020: Tool available in JAN2021 - FCR
Nedo68 replied to dacia123's topic in Microsoft Flight Simulator (2020)
Formation flying yay! π -
wait and see if the console versions will have everything like the pc version, a good example is the new game Cyberfun 2077 a Direct X 12 game. It runs great on my PC but read on the net whats happening right now on the consoles...
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RTX3090, how would MSFS 2020 RUN?
Nedo68 replied to SUNDR1V3R's topic in Microsoft Flight Simulator (2020)
the 3090 dont just work with MSFS π i run Cyberpunk in 4k all on Ultra, Raytracing on and everything super fluid, compared to some Consoleros running itπ -
December 17th, 2020 - Development Update
Nedo68 replied to ChaoticBeauty's topic in Microsoft Flight Simulator (2020)
like in reality a real pilot should stay fit π don't worry your neck muscles will adjust naturally to your training load. -
i am not against VR controllers, when walking around or inside planes this is the time for Controllers. When flying only something like leap motion would make sense, because you have to move your full arm & hand to touch the button like in reality. I used Leap Motion a few years ago glued to my old HTC Vive, i really thought this is it. Unfortunately, this has not evolved, probably the technology is not yet so far.
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i preffer mouse while using a real yoke a real throttle ect. picking up a VR controller and aiming for a button or typing number combinations just takes to long. In a VR cockpit with real hardware around your most important buttons are allready assigned to lets say the yoke, using your real fingers to operate all the buttons blind is easy. Thats just my own experience.
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interesting thread, i am one of the 60fps believers people, but i tried yesterday this 30hz thing and i must say it looks really nice and it is fluid, not 100% exsactly like real 60fps, but you have everyhing on Ultra, everything. This mode is maybe something for movie creators, i will try this myself. I have no experience with a G-Sync monitor but this sounds interesting too. With all this nice infos i still preffer to fly in VR π cant say more, its verboten!
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RTX3090, how would MSFS 2020 RUN?
Nedo68 replied to SUNDR1V3R's topic in Microsoft Flight Simulator (2020)
all RTX cards 20 & 30 series have this build in but the games have to support it, we have to see when dx12 comes to MSFS. -
RTX3090, how would MSFS 2020 RUN?
Nedo68 replied to SUNDR1V3R's topic in Microsoft Flight Simulator (2020)
RTX3090, how would MSFS 2020 RUN? coming from a 2080ti, you get the smoothest experience with the new 3090 no matter 30fps or 60fps, thats my experience. It's simply the fastest horse and ready for the new directX 12 features. Just wait for the first VR MSFS reviews! (if you are more interested, continue reading below) This review compares the 2080ti vs. 3090 in VR racing games. Thats also my own experience, especially with Assetto Corsa Competizione, it runs ok with the 2080ti but its a new world with the 3090, for the first time no Reprojection or Motion Smoothing needed. https://youtu.be/aXIYeI6a3-Y -
Just did a 3 times start check: almost exsactly 1min 22.sec to the welcome screen for me, from there it depends where you start. I doubt this holy smoke π
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RTX3090, how would MSFS 2020 RUN?
Nedo68 replied to SUNDR1V3R's topic in Microsoft Flight Simulator (2020)
...and usually you dont buy a 3090 just for MSFS, so many other apps and games out there who use the fastest card availible right now and if you are a VR nerd like me, this the best option, just wait for MSFS VR π -
HiFi Developing Active Sky for MSFS
Nedo68 replied to HUSSAR's topic in Microsoft Flight Simulator (2020)
you need a time machine, i doubt anyone will store all this info just because your paused the game maybe for the next 2 months π just dont pause, land the thing! π -
HiFi Developing Active Sky for MSFS
Nedo68 replied to HUSSAR's topic in Microsoft Flight Simulator (2020)
i wonder what can we expect from Hifi, i mean the way weather looks right now, ive never seen anaything better in a flightsim. -
waiting for what, the matrix? Do it now or dont do it. You get hocked by VR or not, it dont depends on just one thing a headset have or dont have. If you are completely new to VR i would go for the cheapest one or even better try first VR at someone who have it allready to experience VR by yourself. I got hocked by VR 8 years ago with the Oculus DK1 (res. per eye 640Γ800) right now the new G2 is praised mainly because of its high resolution, but people forget that there are hardly any computers that can display this resolution in VR fluid (especially ina tripple A game) So beyound a new headset you need a decent computer, i would say you need a beefy system, actually for VR you need the best of the best if possible. Enjoy VR!
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well we are in MSFS and not DCS π but i understand your point, i use real Yoke and Throttle in VR and they have enough buttons i can find blind, but at some point during the flight i like to use the mouse for openening maps, or press some keys for entering numbers ect. with the mouse its done much faster in VR then picking up a VR controller and aiming for a button, but thats just my own experience.
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For me its, jump in a plane put my VR headset on and enjoy flying ANYHWHERE in the world, alone or multiplayer with friends, its so easy. I tried this with the older sims too, multiplayer to complicated but i enjoyed it until it started to get very expensive, you just cant buy every hectar in the world you maybe visit just once in your lifetime, your friends didnt wanted to do it aynway π (info: VR beta tester)
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I prefer to fly with Photogrammetry OFF.
Nedo68 replied to filou's topic in Microsoft Flight Simulator (2020)
what i see at this altitude is, the photogrametry is missing lightning, its just dark, it should be lit like the standard 3d modells, it would look different from this altitude. -
Merry Christmas from Microsoft??
Nedo68 replied to Daytona125's topic in Microsoft Flight Simulator (2020)
this will truly be a Christmas present for many VR newcomers, pilots don't forget the vomit bags! π -
Merry Christmas from Microsoft??
Nedo68 replied to Daytona125's topic in Microsoft Flight Simulator (2020)
we are so different when it comes to VR, for me the resolution never played such a big role, The immersion that VR gives you and that you don't have over a normal monitor was also the most important factor: The flight feeling... landing is so much easier in VR. Same with racing, i have lost the fun of racing with a standard monitor, you just dont feel like sitting in a real car. I already had so much fun with the first pair of glasses (Dk1) 2012. But as i said before, we are so different when it comes to VR experience. -
East Coast Tour From NY to Washington
Nedo68 replied to RaptyrOne's topic in Microsoft Flight Simulator (2020)
Did you also update in the content manager manualy this:World Update II: United States?