Jump to content

johannes1337

Frozen-Inactivity
  • Content Count

    18
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

22 Neutral

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    none
  • Virtual Airlines
    No

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Not the best example, I know. That doesn't mean there can't be open-source projects built on top of it though.
  2. I agree on that as well. I mostly meant that crying about his precious weather add-on is silly, not that all payware needs to be abolished. I'm sure there will be plenty of great payware addons. It will just be on another level that we are used to.
  3. When I was talking about improving the product itself instead of add-ons I was only talking about airports. When created with their own SDK, it can be considered feedback just like Alpha testers are giving feedback on things like airports already. Of course highly detailed user created content can't just be taken by MS and put into the sim. More generally, we wouldn't be discussing this right now if it wasn't for open-source projects like the Linux kernel and other important projects. Not everything has to be made commercial. And when there is a large, dedicated community behind a project many great things will come out of it, for free.
  4. I'm not denying that there is a large amount of freeware available. And I'm sure there will be plenty of great payware for MFS. All I'm saying is that it's silly to expect people to spend $100 on "affordable" weather plugins when it's so obvious we are getting a truly next-gen sim here. Yes, there will be plenty of room to improve with mods, but spreading fear about things like the "cotton ball look" of clouds and then saying that people should just spend the $100 on a plugin is insane. Let's wait until it is released and then see if there is a need for that. So many here are scared that their sims where they spent so much money on are made obsolete with a product that already includes most of what their beloved payware does. I'm aware that MS need to make money, and they will. We already know there will be a marketplace and that's awesome. I'm just not seeing people pay hundreds of dollars for the equivalents of current add-ons for things like weather. But of course there will be plenty of payware planes and other things like airports. And when I'm thinking about mods in other games I'm thinking about things like Skyrim, GTA5 roleplaying, Minecraft. These games are so popular that people naturally create free mods and share it with the community. Without free mods, games like Minecraft would have never gotten as popular as they are.
  5. I'm not taking it for granted. I'm a tester myself and have spent many hours reporting bugs. I'm just not willing to pay hundreds of dollars on add-ons.
  6. They already are. Thousand of testers are currently spending many hours of their free time to improve the sim by testing and reporting bugs 🙂 and have you ever heard of open source? So many other games have a huge modding community that don't require you to pay a single cent for many amazing mods. Just because the flight sim community has been overpaying for add ons for years doesn't mean it can't change.
  7. What I'm talking about is not a third-party service to download airports, but instead a way to directly submit it to MFS to be included in the sim without the need to download it manually. I don't think it's unlikely that people will correct and prettify their own local airports that they use all the time. Of course people won't make super detailed airports with custom 3D models for free, but if the SDK is good I'm sure it will be possible to create a convincing airport with relative ease.
  8. This is just silly. No one is going to buy an add-on for $100 for a simulator that will likely cost $60 and already has an incredible accuracy and visuals. You are just scared that no one will buy your add-ons anymore. Just accept that someone is finally making a next-gen flight sim that both looks amazing and is very realistic. The days of spending hundreds of dollars on miniscule details are over. I checked your company's website, no one will pay $15 for a single airport anymore when there is an SDK that allows users to modify airports as they wish. If Microsoft provides some kind of community review process for custom/edited airports, and then include them in the sim, the days of airport add-ons are over (except maybe really highly detailed airports). People love to work for free if it makes it in the sim, Alpha Testers are already spending many hours testing and reporting bugs for free.
  9. I also just got mine after signing up on day one. My computer is from 2013 with a GPU upgrade so I'm quite surprised I made the cut. i5-4670 GTX 1060 6GB 16GB DDR3
  10. What worked for me is to simply download the video with a downloader like this: https://www.videotosave.com/bilibili-video-downloader/ That gives you the highest quality without having to understand Chinese and figure out what the buttons do 🙂
  11. No I didn't catch it but I just found that there is a user on that website who uploaded a bunch of videos of him flying. I won't link it here for obvious reasons but it's easy to find.
  12. That is... completely reasonable specs
  13. The one from FalconUAV is above Copenhagen, with Christiania and city centre in the background. You can even see the queens ship on the water! 🙂
  14. It will rely on technologies and features that are only available in Windows 10, so that's a no.
×
×
  • Create New...