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james37611

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Posts posted by james37611


  1. On 12/25/2020 at 4:31 PM, GentleGroove said:

    Hi

    Check SimTexture for the Germanwings. Textures of older versions of the Aerosoft bus don't install automatically but are normally compatible, although sometimes, you also have to do one or more of the following:

    - if no textures detected, check if the model entry in the aircraft.cfg needs to be updated

    - if textures too dark, replace the texture.cfg file with a more current one

    Maybe worth a try on the A321.

    Cheers

    Ah ha! Thank you very much!! It was indeed the model entry that needed to be added, that solved my issue, thank you!

    I regards to the Germanwings links, thank you but all I can see is A319 versions, and on the last post above, all the A320's appear to be Eurowings.

    It doesn't matter I'll stick with the A319 Germanwings version but thank you all for your help

     

    James.


  2. Hello all,

    I'm struggling to find a Germanwings reskin for the Aerosoft Pro P3D v4 version (CFM Engines), not a special one just the normal livery.

    Also trying to find a Laudamotion A321 ex Berlin livery, there is one on the Avsim downloads but doesn't work as it appears invisible, I think its a year or two old so probably not for the latest Aerosoft version.

    If there is a site I am missing that has these liveries available, please let me know that would be appreciated!

     

    James. 


  3. Hello all,

    I am half tempted to try the Wilco/FeelThere E190 v3 jet for P3D v4.5, day time flying if I can.

    I have looked at a couple of video's, and it does sound a bit basic, would the TSS Sounds E190 set (This one https://secure.simmarket.com/turbine-sound-studios-embraer-190-cf34-hd-soundpack-fsx.phtml) work at all on the E190 even though it is for FSX and for the older version?

    Any help appreciated!

     

    James.


  4. Hello all,

    A virtual spotting session at Bristol Airport (EGGD). Based on real schedules from October 2019 using the Flightradar playback feature for the correct aircraft types and callsigns. I did make my own slight alteration in having a 737-800 vice 757-200 on the Kos flight, as I don't have a CS 757 yet, but I believe a 737-800 has done this before. I also left out the KLM 737 turn as I don't yet have a 737-700. Filmed using OBS Studio, and Track IR head tracking, which gives a bit of a 'hand held camcorder' effect, but also made it easier for me as this wasn't on a playback feature, I was flying them in, mostly on Autoland to help, but still had to keep an eye on it and cut the throttles and apply reversers. The ATR's were more challenging!

    If this takes peoples interest I might try some other locations!

    Enjoy!

     

     

     

    • Like 1

  5. Matty2123, Sorted now but thank you very much for your offer!

    Simfan1983 - I actually downloaded that Cartayna file package for FlyTampa EHAM, I have no jetways now on that, I'm sure there's something I haven't done, but anyway I didn't even know it had EGKK UK2000 files as well, thanks for pointing that out!
    Just tried it, installed it and it works wonders! Thank you very much!!

    BIGSKY - Thank you very much for that link, saved that, though I have EGKK now sorted I see there's an Edinburgh one as well, which will certainly come in handy as I have that, thank you!

     

    James.


  6. Hello all,

    I tried following some tutorials on YouTube on how to replace the default jetways with the GSX Level 2 ones. I tried to do this for all jetways at UK2000 EGKK. I checked the exclude jetways in a 1m radius box, quit the sim, clicked the Compile Check Excludes in the GSX Level 2 control panel, and re-loaded the sim at EGKK. Sure enough the new jetways were in, but the old ones remain. After customising the new gates, and the parking position, I tried the jetway but only the old one works, as seen in the picture

    50391343291_c9401166b6_h.jpg

     

    What am I missing? As you can see in the control panel, 65 jetways have been excluded, yet they still remain in the sim and work?

     

    Any help appreciated!


  7. Hello all,

    A different video, I started recording a small set of video's in Prepar3D v4.5 during July, but it was rubbish and it had some mistakes and dodgy landings. I kept the worst bit's thinking that I could make a Fails video.

    Since then I recorded all my flights, mostly as I could see how my take off's and landings were, but if anything went wrong, I could throw it into my Fails collection. Up until now in September I've got enough for this 30 minute collection, and I shall keep recording for a version 2.

    These are not staged or planned, it's just how they are. Most scenes are from the Dash 8, known as the Crash 8 for a good reason, as you don't need to stage or plan a dodgy landing, in the wind they are hard to keep control of. I find it hard when having hours on an Airbus and going back to a Dash 8! It's not all about landings, it can go wrong on the ground when you are not familiar with an airport and end up getting lost!

     

    Enjoy!

     

     


  8. Hello all,

    I've been getting into doing films for Prepar3D, I've not done many, this is my second British Airways film with BA Virtual There's no chatter, just background music and effects, showing the loading, take off (no music for that or on landing), cinematics and loading/unloading.

    I try to improve effects as I make more, this one is one of my favourites so far out of the very few that I've done. Maybe someone can tell me what type of film this is, as I can't quite think of what it's called, a short-length feature film? A short movie? Or just a video??

    Anyway I hope you like it, I hope the music fits as I really like it (from the YouTube library) and tried to fit scenes around it.

    Edited with Sony Vegas movie studio. It's just under 15 minutes in total

     

     


  9. Thank you, so used to the old physics it's hard to tell, especially as I've barely used a C172 or any GA since MS2004!

    I'm not a pilot either, I drive coaches so I've no idea on real physics, but saying about the prop that does make sense now!

    However, would it still be right that the 747 is rather wobbly? I did manage to see a video of someone else doing the same challenge having the same thing, saying it feels like flying the 747 on the moon, which made me chuckle!


  10. 2 hours ago, mr340 said:

    Seem  a lot of user are having the Hard Drift when landing or takeoff . I have the Thrustmaster Warthog , using Saitek rudder pedals , I am currently facing this hard drive left when landing . I manage to land centerline then I get this hard drift left that pulls the aircraft to the left drastically , when trying to correct this it gets even worst it lift from one side. Doesn't matter the weather . 

    I have the Sidewinder Precision 2 and the same pedals as you have, I get this drift on landing and takeoff, I thought it was just me.

    In the C172 for example, as soon as I put the power on, it immediately pulls to the left, keeping it straight with the rudder is a challenge. 

    Same with landing, as you say I'm finding I need to use rudder straight away even when on the centre line, are you also finding the pedals are very sensitive as well? 

    This evening I tried the New York 747 landing challenge, very messy landings with that, it's like trying to land an oil tanker ship in choppy waters...or is it just me! On touching down I cant keep the word not allowed thing straight!


  11. Hello all,

    Downloaded and installed yesterday using the excellent £1 subscription Xbox Game Pass to see if it will run, and so far so good!

    I am fiddling about with controls and at the moment I think I'm getting there with the Sidewinder Precision 2 stick, I managed to find the Throttle Axis so it's not like an on/off switch anymore, but the ailerons and pitch is still rather ropy. 

    Using the Cessna 172 or even the Robin R22, when going down the runway, I need to fight with the rudder to keep it straight (which I understand is right) but once it comes to rotate I go off like a kangaroo! I've just worked out I think it seems to be ultra sensitive for some reason. To get a reasonable lift off, I need to pull back on the stick by no more than a millimeter, and it will glide up. It bobs up and down a bit, probably as it would do, but if I want to pitch up or down, again it's really, really small millimeter movements, otherwise it'll dive, or pull up and stall, very quickly. Ailerons are pretty much the same as well.

    Is there anything I'm missing, or is it the true handling and not the stick?

    Being a new sim with new dynamics, and not being a pilot myself, I wouldn't know if it's meant to be like this or not, so any help is appreciated! 


  12. 22 hours ago, williebarry1 said:

    Try deleteing your shaders folder (C:\Users\name\AppData\Local\Lockheed Martin\Prepar3D v4) and your p3d.cfg (C:\Users\name\AppData\Roaming\Lockheed Martin\Prepar3D v4).

    Seems to have worked not done that before thank you!

    Forgot what my graphics settings were 😄 also forgot to turn crash detection off and all that!


  13. Hello all,

    So the other day I was doing a Jetva flight on VATSIM from EGKK - EGJJ with the Aerosoft A320 Pro, Active Sky on, OBS recorder on, Blue Sky tracking on, Chaseplane and TrackIR on, all normal and running perfect as it does.

    The next day I decide to fly back from EGJJ - EGKK. Now I have touched nothing in the sim at all, no settings alterations nothing, just quit as normal, PC off overnight and most the next day, loaded up normally with the previously mentioned addons, and when I move my head around or change view (I have shortcut keys set on chaseplane) it stutters like mad, and then eventually my ORBX scenery is flat, no 3d buildings or trees apart from UK2000 airport scenery.

    I updated the nVidia graphics card which I noted needed doing, restarted PC, loaded up Goodwood in a default Mooney aircraft to see what a 'lighter' plane would do, this would run like a dream, but no, views still stuttering, scenery in tact though having done a circuit but nothing long.

    I uninstalled chaseplane, moving the camera around with the hat switch, and it seems fine, I can't however test it with TrackIR as that no longer seems to register with the sim, It worked with Chaseplane on but now I've uninstalled that TrackIR won't register P3D, I think I must have broke it.

    I tried installing Simconnect.msi from Program Files\Lockheed Martin\Prepar3D v4\redist\Interface\FSX-SP2-XPACK but that doesn't make a difference, not that the installer does much, only runs for 2 seconds, I have already installed it before anyway, both TrackIR and P3D are ran as admin, but I think uninstalling chaseplane doesn't help. 

    Has anyone else had this stuttering appear recently? Is it to do with Windows version 2004 or the recent updates? Is Chaseplane suddenly causing the issue even though it was smooth as a whistle a couple of days ago?

    Specs are:

    Windows 10 Pro
    Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz, 3696 Mhz, 6 Core(s)
    16GB RAM
    nVidia 1660GTX 6GB
     


  14. Hello all,

    Here is another P3D movie video I have done, this time from Dublin to Gatwick and return. I've tried to improve on it a bit, keeping some of the ATC bits out, and cutting down on some of the taxiing unless there's something nearby to look at.

    I didn't feature the unloading or parking up at Gatwick, that's because although the gate I was given was on the GSX list, GSX decided to be at the other gate on the left, and I couldn't unload and GSX wouldn't let me.

    Anyway I hope you like it, I personally like the music (chosen from the YouTube library) as I find music selection is the hardest part!!

     

    James.


  15. Hello all,

    As I'm starting to get into making feature movies I like to have clips of loading/unloading the plane with accompanying music, I wonder maybe if upgrading to GSX Level 2 with crew and passengers might make it look better, but is it worth it?

    I know the animation isn't that great, but looking at videos, it seems you have to fiddle around adding custom jetways, do you have to sit down and do all the piers around Gatwick for example? Or can this be installed and be working straight out the box? I see you can move baggage trucks around ect, can you move the marshaller as well? I find with GSX 1 that depending on the payware scenery, like UK2000 Jersey, the marshaller is hidden in the terminal building so you can't see any signals at all!

    I don't mind doing the odd bit of editing, I do loose concentration if I do too much of it, and if you need to add GSX Jetways manually individually at every gate it'll get tedious, but I can't imagine it being like that!

    What are the pushback trucks like, do you get a big one for an A320 or is it still the little tractor that judders you around and makes you bounce when it slams the brakes on?

    Any opinions are appreciated!

     

    James. 


  16. Hello all,

    About three weeks into flying online, and still haven't gone back to AI add-ons or ATC programs, and I attended my first VATSIM event, the Gatwick Midweek Madness. Madness was the word, it was practically as busy as a normal (pre-lockdown) day, complete with delays getting out as the singe runway gets used to the max. I played the Tower 3D Gatwick ATC sim, and that tears my hair out. Austria also had full on coverage, but with a late start (I didn't join at the start times) from London I missed some of it, but Approach and Tower were still on at Vienna so that was ok, and a break in ATC coverage was welcome for a PNB and a drink, and give my ears a rest 😄

    I've done a video of the flight, Level Europe Gatwick to Vienna on an A321, mostly just the loading the airbus, the ATC communications at Gatwick, some of the ATC between myself and London Control/Brussels Centre, some cinematic shots and then the approach and the unloading. a 2 hour flight condensed down to 25 minutes.

     

    I hope you like it!

    James.


  17. Hello all,

    Haven't used the stock Lightning II in P3D v4.5 yet, decided to give it a spin, not too sure how to work the engine nozzle to 'hover' though, like you see done at airshow displays. I googled it, get a fair amount of pages on how it works, and the real thing, but not alot about the P3D one.

    A couple of video's are shown outside, and other shows it doing it from the ground on a vertical lift off, by pressing the dump fuel, then the VTOL button and then changing the mode to Hover. I can't see how to change it to Hover in the air, the HOOK/VTOL button doesn't change it, and pressing 'Dump' doesn't dump the fuel either. I can't find much else in what to do, I'm sure it's simple when you know how!

    Can anyone point me to a video or site I may have missed please?

     

    Any help appreciated

    James.


  18. 5 hours ago, Christopher Low said:

    Just to clarify, James.....can you confirm that you did not have either of the AFD files installed? If so, that may be something that I need to check with Gary (UK2000).

    Do you mean the Airline codes and/or the Statics?

    When I installed it, I did not choose the Airline codes nor did I install the Airline/biz/GA statics, as I installed it not long ago for somewhere to go on the VATSIM network, so I purposely left out the Static AND the Airline code options 


  19. Ah that's better thank you!!

    Just went to the Options in UK2000 EGCC and installed the AFD file and now have the appropriate gate's I need, thank you very much! 

    I left it unticked as I wasn't sure what it was, I thought it may have been AI related or something. I have the statics unticked as flying on VATSIM I'd prefer the gates to be empty of statics


  20. Hello all,

    Tried to google and search this, but came up with slightly different answers, I wasn't sure really what the exact search words should be, I doubt I am the only one with this question.

    Is it possible to have all gates available at an airport when choosing a starting point? My Virtual Airline for example uses gate 50-55 at Manchester, however when I choose EGCC at the start, in the drop down box the only gates I can choose in that range is 53 or 55, there is no option to start at 51 or 52. Last time I had this on VATSIM a Ryanair was taking up 53, and 55 was taken up by a KLM, 50, 51 and 52 were available but I had to start at 48 as I couldn't choose 50, 51 or 52.

    Equally on landing, if I get given, say, gate 52, that means I cannot choose this in the GSX menu so I have to park myself and then request deboarding for GSX to appear.

    I use UK2000 scenery for Manchester, but the lack of available usable gates also appears in other UK2000 scenery as well, like with ATC on VATSIM I got gate 21 as it's one of the VA stands, but I couldn't choose that in the GSX menu as it's not a gate that can one can be 'spawned' at. 

    Is there any sort of file editing or something that can make all gates available as spawning points?

     

    Any help appreciated!

    James.


  21. 22 minutes ago, craigeaglefire said:

    not trolling,

    I am simply asking what are the advantages of payware models? that I was initially directed to.

    I use the freeware models, but I'd quite like it if there was a sort of 'choose this selection for all' button or something, rather than having to click the freeware option manually for each model. Not too bad when it's a small fleet operator, but when it's something like American Airlines theres a lot of model variations.

    • Upvote 1

  22. I nearly fell off my chair when I saw the 1972TS stock picture and Bakerloo announced!!

    😮😮

    Never got TSW1 as I stuck with TS2020, TSW1 never appealed to me, I hope the sounds for the Bakerloo are at least half reasonable, the 1972 has some distinctive characteristic sounds, I love the ticking sound of the camshaft and the pop when the throttle goes off 😄

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