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MarcG

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Everything posted by MarcG

  1. Good, maybe now he can understand our frustrations with seeing the same issues year on year and never getting fixed.
  2. "What lightning in clear skies bug?" Nothings changed in 4 years with their ignorance at times and yes that's what it is, ignorance towards obvious issues and massive threads with hundreds of reports not to mention the fact that if they played their own game they would see these issues. It was Martials ignorance towards the biggest VR bug last Q&A and this month it's Jorgs turn over a bug that's clearly affecting a helluva lot more users.
  3. I find the topic interesting and I'll revisit it in the future thanks.
  4. Like said let's wait and see how this plays out, but my final point is I feel like it's a complete waste of resources personally, this is a game at the end of the day not an operating system that people rely on. One more thing, I can already see the Q&A questions; "Why aren't you fixing game breaking Bug X in MSFS2024?" "Because our team are working on a Sim Update for MSFS2020" Yeah that's going to go down well 😁
  5. No good for those if us who want to run it in windowed mode but keep having to manually change the size every startup, it's not just a full screen issue here.
  6. But by doing that they're giving people the excuse not to spend £60 (example) on the new title, if the marketplace is the key then they're relying on people still buying off that for MSFS2020. Then comes the time that MSFS2024 becomes so advanced that mods become backward incompatible because it's the new features, add to that things in the latest title that wont be in the previous (tornadoes the big weather selling point an example!). I can understand some of the reasoning but I simply don't get it, I genuinely want to know what other game company has done this because I can't think of any, they're seemingly hedging their bets on people continuing to buy off the marketplace for years to come to warrant the need for two Sims back to back.
  7. Precisely what I'm getting at, at least ten years of MSFS2020 alongside MSFS2024 and potentially a third iteration by 2030?
  8. But do they keep supporting MSFS2020 for ten years like they claimed before release? Keeping that old dog running with a few sparse users whilst they look to create a potential 3rd iteration of the rejuvenated franchise? It's an interesting concept to copy the OS approach, but this is a game at the end of the day and that's the part where I think they're trying something that simply won't work very well. We have to remember a lot of sales come from Xbox, the next gen xbox won't want MSFS2020 on it, it'll want the MSFS2024 and MSFS2024 only.
  9. I guess that can be one angle but I'm not overly convinced, will be interesting to see if they end up de-listing MSFS2020 next year instead. Time will tell.
  10. I mean feature wise it's obviously great news and I'm looking forward too it, but it's definitely one of those "wait and see" features so I'm not getting too excited just yet.
  11. Not sure you've got that right unless they just said it? a few Q&As ago it was 175 at MS/Asobo and 500 spread out through their Partners Program (iniBuilds, Gaya etc)
  12. again why?! They're a business, surely they want to sell the new product, they're losing potential sales by updating old software. Seems they class this as an operating system when in reality it's a game! I'll get on the phone to EA and demand they back port FC24 features into FIFA20 (see, makes no sense!)
  13. yes that's fine, so why waste those resources on further improving 2024 and go back to 2020 next year when no doubt a vast majority would've moved on?
  14. Not everyone switches to the next FIFA(FC) game, not everyone switches to the next Madden game etc etc It seems like a totally bizarre waste of energy to me
  15. But why?! I don't understand this at all, did they explain why?
  16. oh great no more VR fixes then from what THEY broke 🙄not surprised but kinda glad they'll put this sim to bed and concentrate on the next one now.
  17. Looks pretty cool, shame I've only just heard about it as it's been out awhile but I have AS now 😄 besides more the merrier, choice is never a bad thing.
  18. Just flew around the South of England using Active Preset Control (I prefer this over Passive for some reason), plenty of nice clouds to gawp at and a very realistic looking sky when landing back at base (EGKA), as I looked out my window I saw the same looking sky....'nuff said! Couple of pics, small rain clouds an issue (happens in default MSFS weather as well) but nice to see some higher clouds. edit, couple more;
  19. @Damian Clark can you check your PMs please myself and others struggling to join your forum, thanks ☺️
  20. Anyone able to register for the HiFi forms with a Gmail account? I tried on Sunday, never got the verification email and that was after requesting it be sent twice. Sent a PM to Damian here but don't think he's been back since, nothing in my spam obviously. Wanna post some ideas for features, thanks.
  21. Loads of ships, lovely, but I spotted two aircraft carriers in the English Channel just off Brighton/Newhaven, not sure they should be there...
  22. This is with Live Weather - AS Preset Control from EGKA over the Channel to France, first pic was with Clouds on HIGH and pretty much what I could see out my window at home, I switched to ULTRA for the second one, pics taken in VR. After about 30minutes I switched to Passive mode just to see the difference then back to Preset Control mode and the clouds were completely different (didn't take a pic), think I need to get my head around those two settings somewhat. ...and here's something I've not seen in Live Weather since before SU7 (if ever), proper atmospherics around the Sun;
  23. I was more referring to their inability to understand what it was we were asking for, more than the actual methods used to potentially have Historical Weather.
  24. One of my most fave mods ever, thank you for the update Henrik, Kai & Team.
  25. no only drone cam, will fly in a storm later
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