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About Me

About Me

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  1. Painting in general, you can go to an insane level of detail (if you're crazy enough) Now.....don't let that statement make you think I'm the only crazy one around here...because when it comes to going to a level of detail way beyond what "normal" people would in day-to-day situations...let's talk about you simmers (yeah I'm one too...but in "painter" mode lately more than "simmer") Raise your hand if you use : Add-on aircraft vs only aircraft included in flightsim? After-market scenery? After-market airport(s)? After-market weather program? After-market shaders? After-market sounds? After-market flight planner? After-market subscription to Navigraph? Online ATC service? Hardware other than a keyboard, mouse and $10 joystick? Built your own home cockpit in some form? OK....I bet every person viewing this post can raise their hand on at least 3 of those items. 🙂 (And this is just a small sample of crazy things we do in the name of simming...let's not even get into whether or not you sit for 8 hours at the controls while crossing the pond, or care if Steve puts the correct SELCAL codes on his cockpit placard.....he does.... hehe) Alright, now that we established that I'm not the only insane person in this loony bin.... Here is what I'm doing to make myself a nice A330 P2F aircraft (Google A330 P2F if you're curious and never heard the term before) Challenges: There is not a P2F model included in the Aerosoft package (nor did I expect or ever expect there will be) I can "Paint" the cargo door on....but it will never open (obviously) There are only 2 airlines flying it at the moment from what I can tell (DHL and Egypt Air Cargo)...sooo....very few pics of them to go by Almost no good closeups of the cargo door to use as a guide when painting. Custom bump maps will need to be created to add more than just flat paint to give the illusion of a real door there (that will still never open, hehe) Anyway....I used up my allowance of typing today in this post....here are pics of the door under construction: Just getting it in the right position and size is a challenge with the lack of reference material: Gonna also add dirt and wear as she's a freighter...and will get some even though the few pics I've seen show her clean as a whistle. Bump map work...there is a lot to do....add the effect for the door and lip itself, remove the bumps for the windows, doors and frames... and the fuse lines that no longer exist on the freighter. And to top it off...you have to work on one texture and 2 additional channels....so almost 3 times the work just for one effect. So far in the sim (without the dirt that I am adding now: I put the plane at an angle to the sun where you can see the bump effect on the bottom of the cargo door. Still a ton of work to do...after all..this is only 1/4 of the full paint (well less actually if you include engines and wings but thankfully they are plain Jane and only took a few mins to paint)...I still have 2 more fuse sections and the vertical tail to paint! Ugh! A lot of work for what will be a paint only a few simmers will enjoy....but I like flying freighters (when I eventually fly), and I like the challenge of doing something nobody is readily willing to do to produce what will be a cool-looking effect on a plane. 🙂
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