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Found 17 results

  1. I was curious if anyone uses the Saitek Pro Flight Switch Panel with MS Flight? And was wondering about compatibility. In Flight, as far as I can tell some cockpit switches cannot be mapped separated. For example, I don't think there are separate mapping options for each set of lights. But on the panel, there is a separate switch for nav lights, landing lights, etc... ('L' operates all lights) Or another example, on the Icon for landing gear up/down, currently I use the same button, and it switches position. But on the Switch Panel it has a two way switch it seems, and I wonder if that would operate correctly as intended.So basically I'm wonder if all the switches are automatically mapped to the correct function with MS Flight? Thanks.http://www.fspilotsh...nel_D_front.jpgCheersDarryl
  2. Like many of you, I consider myself a hard core simmer. I love everything about FSX coupled with the great add-ons that we all love. I have been enjoying flight simulation for more of my life than I haven't.Flight simulation led me to VATSIM which was a whole new world for me. I began to learn far more about navigation than then simply following VOR to VOR like I had been until then. I learned about the FARs, communication, procedure, everything. I ate it all up and craved more.Once my starvation for learning grew again I became a VATSIM controller, challenging myself in new ways. I learned the rules associated with pushing tin, even more about navigation and quickly worked my way up and, just like in all other aspects of my life, I knew I had to teach.I started teaching VATSIM controllers my passion and passing things on to them, I believe that a person can never truly know something until they teach it to others.I then became a real world private pilot. Using all the things I had learned to this point and applying it to the real thing. Coupled with the great instruction from my flight instructor I quickly progressed through my flight training, even teaching him a thing or two that he didn't know.Unfortunately, I had no one to share my passion with. The only friends I had were all from work - and none remotely cared about flying and the concept of flight simulation or VATSIM was more lost on them than simulating growing shrubs. I once mentioned what I do to someone I was ridiculed and actually got made fun of for it for months.My wife is wonderful, but she practically has to be sedated to go on an airliner let alone a Cessna, and has nearly the same feelings about simulation but at least she loves me for my quirky passion. Ditto family, I'm an only child and no one else in family would be remotely interested. My career path took me instantly away from friends I went to school with as well.But....I do have a child.My little girl loves planes and thinks of me like what I'm sure any five year old would think of a daddy that can fly a plane. She has all the airplane books she can find, toy airplanes, and even a little Co-Pilot shirt that sadly doesn't fit anymore.When I use FS, she would run and put on her copilot shirt, grab my David Clarks and sit next to me, pretending in the way only children can. I would fly my airliner and point out what button to press in the on-screen cockpit. She would press the control, while I time the mouse click just right for her to think she did it. Eventually she got so good that I could say, "Gear down", and she would know which lever to pull while I stealthily hit the G key.This was when she was 3-4 years old. Now she's 5 and into Hannah Montana, iCarly and whatever else she can come up with. She's too old for the press-the-screen game and the too-small Co-Pilot shirt is hidden away somewhere where it won't be thrown away. Ever.About a month and a half ago, I was invited, along with practically everyone, to "beta test" MS Flight. Not expecting much, I loaded it up and got about what I expected. The visuals were great, performance great. Sounds and flight dynamics were as best as I could tell, but I daresay I've yet to fly a bi-plane.I got coins, flew that mission where you have to get that little plane-car thing up to the astronomical telescopes and quickly lost interest.But then I was given something that I never expected. My little girl wanted to see what I was playing and came over to check it out. I told her it was another flying game and we were flying around Hawaii. She likes Hawaii and asked to play too. She started flying but this time, she actually got it. She didnt just turn the yoke expecting it to work like a car anymore. She got used to banked turns. I taught her about using the throttle to accelerate and slow down, I taught her about taking off and landing.Pretty soon she could do it herself. She knew when to rotate by looking at the airspeed, she knew to retract the gear once she was in the air. She knew not to let the airspeed drop or else it would stall. She learned about landing. She learned that If I told her to descend, she simply reduced power instead of just pushing the yoke down.It was wonderful.Now we regularly play Flight, and look forward to the full version which I am downloading now. I can't say I know how long her interest will last but anyone that has kids knows it can stop in a heartbeat. You better believe I'm going to let it ride as long as I can.No you know why you will never her me utter a word against Flight.Thanks for reading.
  3. Microsoft really blew it on this one. I downloaded the demo for Flight! and then found I had to join their "gaming network" just to be able to "play". After setting the "game" up my controls wouldn't work. I couldn't find any options that allow me to adjust sensitivity or calibrate them. I don't like the "arcade" feel nor do I like the fact that I can't just "fly". I hate the fact that I am made to fly a "mission". Plus, why do I have to buy planes, islands, missions ect. just to make it more interesting?? I have been flying flight simulators since FS4 and had been happy with the steady progression of "realisim" that Microsoft (Aces Studios) had approached until now. The reason that FSX didn't do well is because of the high end system that was needed to run it properly.Yes, I know that Flight! is meant to appeal to a "larger audience". But really, who do they think they will attract?? I think that the few that they get to bite will soon be bored with the same old thing and it will prove to be an "Edsel". I truly hope that others feel the same and will refuse to buy this garbage.
  4. Hello! My name is Jack, and I have hosted the US Central multiplayer server and Teamspeak3 server since FSX was released on Steam. I would like to inform everyone of our group, which exclusively uses joinFS as our multiplayer client! Our group welcomes players from around the world to join us in either our Virtual Airline or Military Operations. We are very friendly and urge newcomers as well as seasoned flight simmers and real pilots to join us! We encourage learning and engagement! We no longer offer any sort of ATC service. If you would like ATC service, please use one of the popular 3rd party programs out there, such as Vatsim. Top Reasons to Join Our Group - 24/7 multiplayer server on our joinFS Hub - 24/7 Teamspeak connectivity for all communications - access to a collection of quality freeware that's free to download from our server. - access to aircraft updates - access to our Virtual Airline hosted by FSAirlines.net to keep you engaged in civilian flights - access to custom liveries - ranking system for both our Virtual Airline and Military Operations - customized achievements based on your time and how you fly - access to group events, discussions, and live support - fly with other players that share your passion for flight Requirements - must be 18 years of age or older* - must be willing to participate in training events - must be willing to join our Virtual Airline OR our Military Ops - must be willing to fly on our joinFS multiplayer server - must be willing to participate and respect our rank system - must be willing to use Teamspeak3. Voice chat is not required but encouraged. If you are interested, please reply to this thread, send me a message, or contact me on Steam. My ID is JackRiordan. Thank you! *may be waived by admins based on level of maturity
  5. Hi fellow enthusiasts! Sorry if this has been answered elsewhere but I could not find it searching the forums. Having an annoying issue with FSX SE Flight Planner not saving flight plans correctly. When comparing with a downloaded flight plan, I notice the degree symbol (°) in the downloaded flight plan is a question mark symbol (�) in the FSX SE generated flight plan. Both headers have UTF-8 as encoding and I have switched my windows 10 language pack to English (USA) but still nothing works. The result is when loading a previously saved flight plan, all waypoints/airports are at LAT 0 LONG 0. The only way to resume my flight is to re-create the flight plan every time. Regards, Silco.
  6. Micah210

    Questions

    HI so am new to Vatsim and I was wondering if anyone knows what the busiest General Aviation airports are and which one often have active ATC
  7. Hey everyone.Little problem here, I have the Carenado C152 II for FSX, and whenever I try to add textures on to the aircraft (Following all necessary instructions), they load in FSX and appear as very dark, almost non-visible. Does anyone have the same problem? Can I fix it, or am I doomed to these same textures for eternity?RegardsLuke
  8. What should developers be looking at in terms of relevant api's in order to produce software for Flight? Is it all X-Box development? Please advise and thanks!Mark
  9. We have here a start of something new that can evolve in many ways. What should we do to most likely get what we each want? Surely much of the progress will be independent of us, but there is something we can do. My thoughts:1. We (simmers) each want somewhat different things, but there are many shared wishes also. Our likelihood to get what we want will increase if Flight is success for MS. Likelihood of Success will increase if new gamers feel welcome here and elsewhere. Sure, it's possible to think other plans, like "let's make them fail with gamers, so they have to work with simmers", but that won't work. No one would work with someone who has actively sabotaged their efforts! I don't personally believe in X-Plane or P3D either, but that's just me. 2. ANGRY/EMOTIONAL reviews and comments just make it more likely that MS concentrates on gamers. They have already selected their target audience and knowingly excluded certain features from Flight. They surely know what's missing and won't listen to someone shouting at them. (YOU wouldn't listen someone screaming at you...) 3. Putting more information on the table helps people understand each other. MS may already know quite a lot about what we need, but telling the whole story might help them see the picture even better. Personally I need some things to happen before I will spend any money on Flight because at the moment FSX is for me the platform with most of what I want. My treshold for switching gets higher with every add-on I buy. Spending my limited budget on two platforms is something I would like to avoid. I have told them what I need to switch and my reasons. Now it's up to them to decide whether they want my money or not. 4. Helping them see that there are options to get us what we want and also get them what they want at the same time will help all. For example TrackIR support should be pretty simple to implement and would probably help in calming down forums and so maybe help them succeed with gamers. Another example would be 3rd party add-ons/dlc. I am sure gamers will want many same add-ons simmers want. MS and 3rd party developers just need to find a solution that works for all. I am pretty sure there is motivation on both sides as "Flight & pure MS dlc + FSX & 3rd party add-ons" will be bad for both (FSX add-on sales will likely go down and MS would benefit from free slice of every dlc sales + this could make many simmers switch to Flight and buy dlc created by MS). 5. I am pretty sure many Gamers follow other ("more knowledgeable") gamers and some of the high influence gamers will be following what simmers say (shen they say something worth listening). Find a way to sell MS that reasoning and we will get what we want... 6. In case someone from MS is reading this: You could be more open with your communication. There is no fear of serious competition and more info would help you gain world dominance faster and more easily: many simmers would likely start supporting Flight as soon as we know some missing stuff will be there within a year or so. I understand negotiations with 3rd parties might be ongoing, but I believe more info would help us get pretty soon into situation where no one questions what will be THE platform of the future. (Even LM might want to reconsider P3D platform as there might not be that many new FSX/P3D add-ons in the future... not that LM would depend on add-ons, but many of their customers might question their arguments when schoolboys have "higher end" stuff they have for a lot less money). Just my two hours of typing ;-) threedee BTW: Not all simmers frequent forums, but extraordinary situations demand extraordinary solutions :-P
  10. Hi all. I know i am new to these forums, but i need help with my T. Flight Stick X. I've had this problem a long time ago but it hasn't been fixed since i didnt use the stick anymore. So When i want to calibrate my Stick, i see that the throttle is all spazzing out. However, when i pull the stick up (for ailerons etc.) It stops spazzing out and reduces. When i push the stick forward it increases. I've tried to reset it multiple times and calibrate it but no luck, the same problem occurs. Please help! Floris
  11. Some of you are not going to like this message, so take a deep breath now...I have deliberately split the earlier topic "Perspective" to focus on one issue discussed in that thread that deserves a separate conversation. This statement is what motivated the split:Tom Allensworth, on 15 January 2012 - 10:53 PM, said:"The FLIGHT Team leadership did not state that they would develop beyond FSX, nor did they say they would not. We asked that question directly, for all the obvious reasons. You draw your own conclusions.""Hello Tom,call me stupid but I cannot draw any conclusions from the above. Still in the soup. I don't understand why this secrecy from the FLIGHT Team. I stated this question in another post too"There is a lot of history that comes to mind with a statement like the one I have highlighted. For the old timers here, you will know of what I speak...In the 90's, the MS FS Team had a single spokesman; a single public "face". It was during this period that MS FS 4.5, then 5.0, 5.1, and FS98 were released. Dealing with the MS team, toward the end of the 90's, was a test of patience, especially because of the bottleneck that a single person creates. Add to that Microsoft's policies of silence, NDA's, competitive paranoia, and so on, and the result was an organization so distant from its customer base, it might as well have been working on the moon, or so most believed at the time. I call this period "The Age of Dinosaurs in FS".What slowly emerged was an understanding of what the MS team really did to stay in touch with the dedicated simmers, and their opinions, suggestions, and different perspectives... IN SPITE OF THE DINOSAURS. We realized that some of the team members were avid forum denizens, and looked for feedback on their product via that mechanism, as well as the IRC channels, file libraries, and so on. Because of MS policies, they had to participate in stealth mode. They had always been there. The change that started to emerge was that in background, some staff were talking to us; not on the record, but communicating never the less.Throughout that period, the normal AVSIM reader was very disappointed by the lack of participation by MS in its community of users, and without violating confidences, we could not tell them otherwise. I can remember forum posts made, begging for MS to be part of the conversation with absolute silence in return. You can still see some of those posts from the 2002 / 2003 period.I hate to make this connection as one of the contributing reasons for a change by Microsoft, but I must... My personal opinion today is that the MS team saw the relationship that Terminal Reality, and specifically, Richard Harvey, developed and nurtured through the development, production and follow-on support of the FLY series. The support, the willingness to participate in bug stomping, soliciting ideas for improvements; all were very visibly done by Richard and others on the TRI team, in these very forums. People are still here who witnessed and understand the importance that the participation of Richard and his team brought. Scrounge around and you will see dramatic evidence of that too in the forum achieves. Richard passed away in early 2003, and by the end of the year or maybe early the next, the TRI team had its funding removed and became a paragraph in the history of Flight Simulation.It was at our FANCON in San Diego in 2004 that dramatic changes in direction were taking place within MS. An internal argument appeared to have been won, and MS team members showed up at the FANCON, willing to talk, on record, and participate with the attendees... The Golden Age of the Aces Team was upon us. The realization that users were being listened to and were getting feedback, positively changed the hobby and you can also see evidence of that today in these forums. The DEVCON and the FANCON that followed in Redmond, Washington, in the fourth quarter of 2008 was the last time that the ACES team made an appearance of any degree.Now, nearly ten years later, we seem to have come full circle. The team appears to be closed off and a spokesman (or two) have been saddled with the community as part of their job description.Some readers in these forums have expressed anger, dismay, disappointment, et al, at MS' lack of dialog and their antiseptic press releases as the only method of communication with this community. One way, of course.There are three aspects of this that I believe need to be remembered... ACES are gone and the evident connection with, and participation in, the community have gone with them. As far as I am aware the FLIGHT team are not embedded or linked to the AVSIM community, nor any other in our hobby for that matter. The second point is that with the demise of ACES, the corporate mindset of little, if any, interaction has re-emerged.Finally, I think the third aspect that we need to understand is that Joshua Howard and his team fully anticipated the frustration and downright anger that some have shown toward the introduction of MS FLIGHT. He and his team KNEW what was going to happen, and as history shows, they were right to anticipate the reaction that has occurred in our community. My point? If you know you are going to be in front of a hostile audience, why get on the stage in the first place? Dealing with a hostile minority of your anticipated user "base", and having a product to launch and more important things to do, why invest and indeed, waste, that energy? I can tell you for certain that whether we as a community get on board or not, is not a major concern of theirs. Their eyes are firmly on the market that they are attempting to address with FLIGHT. Like it or not.Some have been asking why only a handful of groups were invited to Redmond in December to meet with the FLIGHT Team and see the product. I suspect that some of us were invited in order to soften the blow to this community of "hard core" simmers that the FLIGHT product and the obvious message it would convey.These are my opinions with a little bit of history thrown in for context. This "silence" is no surprise to me, and I suspect a number of folks who have been around here awhile would agree. MS' attitude toward "hard core" simmers is not a surprise for me either (with all the benefit of hindsight)... A new team, with no connection to our community, focused on delivering a product that can meet and exceed management expectations, and a market size that makes this "hard core" community minuscule in comparison. What other outcome could we anticipate?You can be angry about it, resent the message, bemoan the death of a relationship, and run around with your hair on fire screaming betrayal. You are wasting your energy if you do so. As I tried to say in my "PERSPECTIVES" topic of yesterday; take a deep breath, withhold judgment, and wait to see what really appears on launch day.
  12. When I go away from the tower and I go in tower view,I cannot see my airplane anymore.Does someone can help me ???
  13. Ladies and gentlemen, Wright airlines is very pleased to announce that we will be commencing operations on the 19th of this month out of Chicago Midway International. Since we are always looking for pilots, all skill levels are welcomed! Information about the aircraft we use will be published on our website. Our first aircraft repaints are almost completed and will be avialible to be downloaded shortly. If you are interested in an exciting Chicagoland virtual career, please visit our website at: http://www.wrightairlines.org/ .The countdown has begun, check our site for the grand opening! :( :( :( :Party:They flew - We fly.Wright Airlinesiheart707
  14. FYI for those flying any of the Clandestine Missions......the AI in Clandestine is a black and gold RV, which is something you should hope to never see.
  15. We have done something today that we have never done before in our entire 15 year history. We have closed down posting privileges for all users on a specific forum. The FLIGHT forum in this case. Despite not so subtle hints, suspension of users, and deletion of topics, some have persisted in trashing the forum from both sides of the "aisle" so to speak. We have had enough.The forum will remain readable, as an example of how embarrassingly childish and parochial some can be. On the 29th, once FLIGHT is released, we will delete EVERY message in that forum and reopen it. We will open it with its own stringent set of rules. The topic of FLIGHT will not be allowed to just migrate to other forums.
  16. Hi, I recently got the 737 NGX and it is a superlative piece of design, quite how PMDG managed to make it so FPS friendly whilst at the same time being so complicated is beyond me, amazing work :)However I need some help as regards flight planning, as you can imagine going into the FSX map and manually planning the route is very tedious, so could you recommend several IFR flight planners that work with the NGX FMC? Or even ones that simply give the route/SIDS/STARS that need to be flown, so that I can manually input the data into the computer. Thanks Raffaele
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