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Found 58 results

  1. Hello. Will LINDA continue to work in the future? As a big fan and user of Linda, I ask myself exactly this question. Against the backdrop of a 64-bit version of the Flight Simulator Prepar3D, which is expected to be released in the future, discussions are constantly taking place that 32-bit programs such as Linda would no longer work with a 64-bit P3D version. Since it would be for me of immense importance to learn how this with LINDA and P3D 64-Bit behaves. Cheers Christian
  2. LINDA 3.0.0 is released as a BETA compatible with the new Prepar3D v4 (P3Dv4) 64-bit flight simulator and backward compatible with FSX, FSX-SE and P3Dv3.4 32-bit flight simulators. It should installed into the Flt Sim's module folder. Each adult Sim requires its own installation. The following reported problems has been resolved in build 689: Fixed problem with Console opening on start up Fixed issue with not locating correct FSUIPC files for 32-bit Flt Sims. Fixed search issue with Editor. Added main form caption for 32- or 64-bit operation. Fixed issue with AP data synchronisation with MCP2a panels. Fixed error with Saitek Multi Panel Elevator Trim control. Fixed pause error in Console. Fixed issue with Editor Fixed issue with AP data synchronisation with MCP2a panels. Fixed error with Saitek Multi Panel Elevator Trim down. Fixed issue with pausing console. Fixed issue with Editor. Fixes to Tracer mode - LVar/Offset watches restart when in Verbose or Debug mode. Fixed Invalid Argument error stopping LUA restart. This is a beta release and requires a registered version FSUIPC5 5.103 or later to work with P3Dv4. Users should only use both software releases on the understanding that they are BETA and there may be errors and problems in operation. FSUIPC4 is required for other 32-bit Flt Sims. This beta provides full support for all existing features including VRi Combo MCP panel operation. Please read all the enclosed release notes for all details on new features. Backups of Modules folder (including FSUIPC, LINDA, LINDA configuration and associated files) made via the LINDA Maintenance page are now identified with the LINDA version together with the Flt Sim type (32/64) and full date/time group. This is to avoid confusion over which backup relates to which 32- or 64-bit version it applies to. All issues and problems should be reported on the LINDA Support sub-forum. LINDA 3.0.0 Beta Build 689 - see note above
  3. Hi all. I am struggling to get Linda to make "bigger strokes" when using the X-55 trim buttons (wheel) on the throttle, its painfully slow. I have set up FSUICP according to this thread to make the aileron Trim faster using OFFSET SWORD Increment / Decrement This works a treat, but as its a button assignment I really want Linda to do this for me not FSUIPC, can anyone help me with the required Linda code please. Many thanks Rog.
  4. This is the module for the A2A Spitfire A2A Spitfire module 1.8 1.8 - fixed Lvars for Engine Start - Added MCP2a (Airbus) display compatibility - Standardised function naming SPIT_ (Note: there are some changes to previous function names) - Canopy and Door functions - Defrost and Cabin Ventilation functions Download and extract to Your main Sim folder/modules Let overwrite if asked to do. If this is your first installation, then go to Your main Sim folder\Modules\linda-cfg\aircrafts\A2A Spitfire and rename all files with *.default to *.lua Have fun! Previous version: A2A Spitfire module 1.6
  5. I have recently answered several queries from owners of the original VRInsight MCP1 panel. They report that LINDA is not working with their MCP1 with advanced aircraft like the PMDG 737NGX and Aerosoft Airbus A318/A319/A320/A321. The reason is twofold. First, the config-mcp.lua file has been generated from the default aircraft configuration for SPD/HDG/ALT and these are not suitable for more complicated aircraft like PDMG and Aerosoft products. You need to go through the specific module menu and assign functions specifically written for your aircraft. Second, because your MCP panel is no longer sold, neither I nor Guenselli, have this panel to create a specific config-lua.default file for MCP1 users. However, I have been working on this problem. Using 2.9.x there is now a method of copying the MCP2 configuration to work with your MCP1 panel. The procedure is as follows: Open LINDA and manually select PDMG737NGX or other aircraft from the dropdown. Go to Setup MCP. Select MCP2(Boeing) and save. Select the Combo MCP page. Click twice on the EFIS Mode 3 tick box at bottom (or make any other change) to highlight save button. Hold down CTRL key and click on SAVE. You will see a confirm message that MCP1 config-hid.lua file has been created. Go to Setup MCP and change back to MCP1 panel and save. Start your flight sim and load the above aircraft. Select FSXSync ON (orange box). You should now have functioning SPD/HDG/ALT knobs and buttons. Please note that not all LINDA aircraft modules will have a config-mcp2.default file. The default aircraft supplied with your flt sim (eg. Beechcraft 58) will work with the default functions included in the default template and the library LIB-FSX Default.
  6. Hello All For some time now I have been using LINDA with my Saitek switch panel, Yoke & VRInsite MCP . Great tool, thank you Guenseli. But eventually I thought that it was time to add more buttons and switches. I decided to buy an Open Cockpits i/p, o/p board and build it myself, having had some experience with electronics and software, no problems except that I soldered all the diodes the wrong way round. Everything working ok, programmed most of the switches and lights with SIOC to operate via FSUIPC. But,as I a fly several different types of aircraft and it's not easy to detect in SIOC the aircraft currently in use. So, I used LINDA to write a bit to a user byte in FSUIC which I could then detect in SIOC. Each user.lua sets a different bit (Boeing, Airbus, default, ..etc). That was a bit better. But programming in SIOC is so... time consuming I though there has to be a better way. So more study and research. I thought to write LUA code to be run by FSUIPC. I looked at writing my own app and running it in LUA/FSUIPC but then I thought much of the code is already available in LINDA actions.lua but I don't want to touch that. After much trial and error and searching I found the lib-user.lua Just what I need. I don't need to write my own routines everything is available from here. So what now happens. All that SIOC does is operate one of the virtual joystick buttons in FSUIPC , e.g. # SIOC code Var 0994, name JoyStick1, Link FSUIPC_OUT, Offset $3340, Length 4 // Joystick address Var 0169, name SetJoyBtn, Link SUBRUTINE { IF &BtnSet = 1 { &JoyStick1 = SETBIT &BtnNumber } ELSE { &JoyStick1 = CLEARBIT &BtnNumber } } -- one variable for each button Var 0170, name PBtn1, Link IOCARD_SW, Device 3, Input 8, Type I { &BtnSet = &PBtn1 &BtnNumber = 1 CALL &SetJoyBtn } Var 0171, name PBtn2, Link IOCARD_SW, Device 3, Input 6, Type I { &BtnSet = &PBtn2 &BtnNumber = 2 CALL &SetJoyBtn } Var 0172, name PBtn3, Link IOCARD_SW, Device 3, Input 7, Type I { &BtnSet = &PBtn3 &BtnNumber = 3 CALL &SetJoyBtn } These button events are caught by LINDA in lib-user.lua # LINDA lib-user.lua code function handleButtons(joynum, button, downup) -- call handler VButton_handler (joynum, button, downup) -- this fuction is in the user.lua of each airplane -- or you can handle each event separtely (globaly) here. if button == 0 then end if button == 1 then end if button == 2 then end if button == 3 then end if button == 4 then end -- etc end -- function -- events for virtual joystick buttons event.button(64,0,3,"handleButtons") event.button(64,1,3,"handleButtons") event.button(64,2,3,"handleButtons") event.button(64,3,3,"handleButtons") event.button(64,4,3,"handleButtons") event.button(64,5,3,"handleButtons") -- etc and sent to the button handler which is in LINDA user.lua # LINDA user.lua function VButton_handler (joyNo,btnNo,downUp) -- switch case would be nice here -- only joy stick 64 -- FSUIPC is from 0 .. 31, Linda 1.. 32 if btnNo == 0 then VButton_1 (downUp) elseif btnNo == 1 then VButton_2 (downUp) elseif btnNo == 2 then VButton_3 (downUp) elseif btnNo == 3 then VButton_4 (downUp) elseif btnNo == 4 then VButton_5 (downUp) elseif btnNo == 5 then VButton_6 (downUp) end -- etc end -- end VButton_handler This means that each aircraft in LINDA has its own set of actions for the aircraft currently in use and has full access to all the LINDA code. BINGO!!! Also all the user.lua code can be edited in LINDA editor. lib-user.lua should not need to be changed except for generic actions. I put the default settings in the templates/users/user.lua for any new aircraft. At the moment all my encoders are working ok, but I think I might try write something to be able to control them better in lua. What would be 'icing on the cake', if it was possible to assign functions to the virtual joystick buttons from the LINDA interface, but I realize that that is not quite as simple as I first thought. :wub: My thanks to Guenseli and Peter Dowson for there dedication and great support. Hope that this will be of use to others A very happy Carliolian
  7. Hi I'm new on this forum. I have : -- P3D v3.4. -- LINDA 2.8.8. -- saitek radio panel -- saitek multi panel 1. I have a message error in P3d when I "reload LUA engine" --> "Saitek Multi panel is DETECTED but couldn't be opended. I don't know how to resolve this error. 2. When LINDA is open, the radio panel always show the "COM1" frenquency and erase information on the multi panel. Thanks for your help. Noel :smile:
  8. Using LINDA 2.8.6 FSX-SE FSUIPC 4 I have coded several switches to manipulate LVars in an MFD I coded for the Lear45H aircraft in FSX-SE. The functions are in the aircraft folder in user.lua. This is the file path: C:\Program Files (x86)\Steam\steamapps\common\FSX\Modules\linda\aircrafts\Lear45H\user.lua Other files in that folder are: actions.lua ExtPFD-Learjet.exe ident.lua Lear45H-user.lua The code in the start of the user.lua are: -- Dummy user functions file -- =========================== -- This file is loaded right after main actions.lua script loaded. -- You can use this file to: -- 1. Override any functions or settings in main script -- 2. Execute any desired startup sequence for this aircraft (i.e. your own c&d state macro) -- 3. ... use your imagination -- Just a message in console _log("[uSER] User's modifications script is loaded...") ident = ipc.get("PATH_ACFT") .. "/Lear45H-user.lua" if file_exists(ident) then _log("[sTART] Functions found: " .. dir) require(ident) else _log("[sTART] Error not found Lear45H-user.lua: ") end strProgram = '"C:\\Program Files (x86)\\Steam\\steamapps\\common\\FSX\\Modules\\linda\\aircrafts\\Lear45H\\ExtPFD-Learjet.exe"' if file_exists(strProgram) then _log("[sTART] Lear PFD found: ") strCmd = 'start "" '..strProgram os.execute(strCmd) else _log("[sTART] Error not found Lear PFD: ") end function L45E_FMS () _L45E_FMS () end function L45E_NAV () _L45E_NAV () end function L45E_HSI () _L45E_HSI () end The Functions for example _L45E_FMS () are located in Lear45H-user.lua. These functions were assigned in the LINDA GUI and were contained in the User Functions drop-down when the Lear45H aircraft was selected. config-user.lua -- ## Jet Joystick ## (073822370) ## {NoSerNum} ############ JSTK["073822370"][1]="Brakes" JSTK["073822370"][5]="Flaps_up" JSTK["073822370"][6]="Flaps_incr" JSTK["073822370"][7]="Gears_toggle" JSTK["073822370"][301]="Trim_ELEVATOR_up" JSTK["073822370"][303]="Trim_AILERON_right" JSTK["073822370"][305]="Trim_ELEVATOR_down" JSTK["073822370"][307]="Trim_AILERON_left" -- ## DTA Pulse ## (16D004890) ## {NoSerNum} ############ JSTK["16D004890"][1]="L45E_HSI" JSTK["16D004890"][2]="L45E_TAC" JSTK["16D004890"][3]="L45M_Btn1" JSTK["16D004890"][4]="L45M_Btn2" JSTK["16D004890"][5]="L45M_Btn3" JSTK["16D004890"][6]="L45M_Btn4" JSTK["16D004890"][7]="L45M_Btn5" JSTK["16D004890"][8]="L45M_Btn6" The LINDA Lua editor showed a few errors which were corrected. When I open the aircraft in FSX-SE, everything seems normal, except I see no log messages from the user.lua file and apparently neither the Lear45H-user.lua module nor ExtPFD-Learjet.exe were loaded. I get an error when I pressed a button in the DTA Pulse HID. The LINDA Console displayed and the FSUIPC Log file contained the following: 13562 Running in "Microsoft Flight Simulator X", Version: 10.0.62615.0 (SimConnect: 10.0.62615.0) 13562 Initialising SimConnect data requests now 13562 FSUIPC Menu entry added 14640 \\DONNADAVEKITCHE\Users\DaveDonna\Documents\Flight Simulator X Files\Lear KAVL.FLT 14640 C:\Program Files (x86)\Steam\steamapps\common\FSX\SimObjects\Airplanes\Lear45H\Lear45.air 32125 Weather Mode now = Theme 36922 Aircraft="Learjet 45 CAF" 36937 System time = 19/01/2017 14:38:05, Simulator time = 14:37:59 (19:37Z) 125297 Starting everything now ... 125359 Using "C:\Program Files (x86)\GoFlight\GFDEV.DLL", version 125375 LUA.0: beginning "C:\Program Files (x86)\Steam\steamapps\common\FSX\Modules\ipcReady.lua" 125390 LUA.0: ended "C:\Program Files (x86)\Steam\steamapps\common\FSX\Modules\ipcReady.lua" 125640 LUA.1: *************************** STARTING LINDA ************************** 125656 LUA.1: LINDA:: [sTART] Loading System Configuration files 125765 LUA.1: LINDA:: [sTART] WARNING - All LUA logging switched off !!! 125781 LUA.1: LINDA:: [sTART] Go to Setup LINDA to switch on (if required) 125797 LUA.1: LINDA:: ********************************************************************* 126062 LUA.1: LINDA:: [sTART] System Configuration files loaded 128843 Advanced Weather Interface Enabled 148125 *** LUA Error: ...\common\FSX\modules\linda/aircrafts/Lear45H/user.lua:40: attempt to call global '_L45E_HSI' (a nil value) 204265 Sim stopped: average frame rate for last 83 secs = 8.5 fps Can you help me find what I am doing wrong? I cannot find in the LINDA GUI where to turn on the log but assume any _log function call would put the message on the console and in the FSUIPC log. The folder Lear45H was created using the LINDA GUI with the default FSX aircraft as a pattern. I was getting an error that the action.lua file was missing until I copied it from the FSX Default folder to the Lear45H folder. Thanks
  9. As LINDA users will be aware I have let the real world get in the way of LINDA development and support. This busy period should come to an end towards the end of Oct 15. Please use this thread to lodge any suggestions for improvements and to raise any issues users are experiencing with LINDA 2.6.3. Even you have been in touch with me please post a detailed description of the problem and how to reproduce it. I cannot promise that everything will be included but it will allow me to assess the workload. Note: LINDA 2.6.4 has been issued to fix a problem with odd characters on the VRI Combo 2 (Boeing) panel and may fix some Range Check error reports.
  10. I suffered a lot of pain after receiving my very fine Thrustmaster Hotas Warthog - in terms of figuring out how to configure it, how to get FSX to see it even after I had disabled all control surfaces WITHIN FSX, and how to solve difficult problems like separately controlling left versus right engines, achieving proper max and IDLE thrust, and getting the REVERSERS to come on when I lift and then pull back the throttles past their "IDLE" position (and pull them further towards me).So I am beginning this thread as a roundtable for other Warthog drivers to share their experiences and nuances of the control surfaces, and how they interact with FSX and other Flight Sim products.Topic 1 - GETTING the AXES recognized in FSUIPC (after first DISABLING all your controllers within FSX by unticking them on the setup page of FSX) Start FSX Select your typical aircraft (in my case the PMDG 737NGX) From the top menu in FSX, click on OPTIONS, then SETTINGS, then Controls as shown in this picture:You'll see the following image (This picture shows the FSX controls box AFTER I have un-ticked (DE-selected) controllers (Joystick, Throttle, and SAITEK rudders))Plain ENGLISH! Make sure there is NO CHECKMARK in the box next to the words "Enable Controllers" They won't respond now until you set them up in FSUIPC as outlined further on in this topic.From the menu bar across the top of your screen in FSX, click "ADD-ONS" then click FSUIPC (registered version)Tip: There is a MISCELLANEOUS tab in FSUIPC, click on it:I would recommend you check the boxes as I have them (you can take note of what they are before you begin to change them, if you don't like the results it's easy enough to revert them back.After checking the boxes click OK button at bottom of the FSUIPC miscellaneous window to accept your changes. The Control Spike Elimination is particularly important for the Rudder, Elevator and Ailerons.If you use REX for realtime weather, you may want to consider altering the WINDS settings within FSUIPC, but I won't delve into that here as it's a tad off topic.Next, click on the Axis Assignment tab in FSUIPCSplit the throttles on the WARTHOG (pull the silver magnetic switch on the back side of the throttle handle fully left and the two throttle handles will operate independent of each other. Move ONLY the left throttle handle whilst you are in FSUIPC- you see:on the lower left where it says "Type of action required" be sure "Send direct to FSUIPC Calibration" radio button is selected.Then in the drop down box select Throttle 1 and put a checkmark next to it then click OK.After clicking OK FSUIPC will close. Restart it from within FSX and repeat the process with the RIGHT throttle handle. If the JOY# and AXIS# boxes aren't blank, clear them by pressing the CLEAR then the RESCAN buttons in FSUIPC. THis time select Throttle 2 as shown below:Notice the JOY# is the same (JOYSTICK1) but the axis letters are different between LEFT and RIGHT throttle controls!Now that these are selected you can proceed into the calibration tab within FSUIPC and thence to FSUIPC.INI file but more on that in a moment. Note the picture above, the default range for the throttles is -16384 to +16384 That is the rub. If you don't edit these to allow for a dead zone at the bottom end, your thottles will not reach IDLE THRUST properly and you'll experience major pain trying to land at too high a speed!So first go ahead and calibrate them by clicking on the CALIBRATION TABYou see:CRITCALLY IMPORTANT! Put a tick in the checkbox marked "No Reverse Zone" (Why? Because you want the REVERSERS to be controlled by YOU, when you LIFT the throttle handle UP whilst pulling it further back, (after configuring LINDA) your thrusters will work as you want them - NOT come on before you intend them to! Especially important whilst landing and not yet on the runway, yeah? I spent a LOT of time not KNOWING this trick! Hope it helps YOU and if you have a WARTHOG it will!If you don't have a warthog, you'll have to determine some other switches to assign for reversers but that's OFF TOPIC here.Note the ranges above- they are much SMALLER than the default range assigned by FSUIPC. I edited them in the FSUIPC.INI file looks like this: Plain English tip: AFter you first calibrate the controls, then after opening the FSUIPC4.ini file (it is in the MODULES folder of your FSX directory) using NOTEPAD, you will need to MANUALLY change the values (make each of them smaller to create the "DEAD ZONES" i am speaking about. For example, if a control has an existing calibration range of -16384 to +16384 you can select -15500 and +15500 instead then save the file. This will give you some 'headroom' at both the top and bottom range of the given control axis so that things will operate "as expected" - particularly important for THROTTLES and BRAKES. If you fly SAITEK rudders (Combat or regular) you MUST check REVERSE in the configuration window of FSUIPC, because the controls for brakes on Saitek rudder are programmed 'backwards' and when fully depressed your brakes will RELEASE and when fully released they will lock up which is BAD NEWS. You need to enable "REVERSE" operation and then the Saitek brakes will work as you wish. Plus, you also need to create HEADROOM on both the top and bottom ranges of your BRAKES for the same reason... so they fully release and fully engage when you want them to. If you don't create a dead zone, they will sometimes hang up or not move fully up or down, and unexpected results may occur whilst in flight.Worst case you can copy my settings they should work fine for Throttle1 and Throttle 2. You will still get max thust and min thrust, but you'll have headroom (dead zone) at the top and bottom of the throttle throw range so you will achieve full IDLE thrust upon landing and MAX takeoff thrust on takeoff.Many of you have discovered the wonderful interface button assignment tool called LINDA, here are my Linda settings unshifted and shifted (Throttle) and then the Joystick (which I use sparingly, because most of the buttons on the joystick I use to control camera views in EZDOK.Unshifted (2 views to cover all button assingments) Shifted 2 views Joystick 1 view (5 images total)JOYSTICK:What works for me is the LANDING LIGHTS run off ENGL toggle, The Taxi Lights run off FLOW R toggle, ENG OPER L increases all inside dash lights whilst I hold in UP position APU Start switch actually starts the APU (no can of corn, see above programming steps) and when you throw it the opposite way, it swaps from ENGINE GENERATORS to APU GENERATORS (thus allowing you to kill the engines when shutting down and deplaning passengers). Shift the Global Joystick button and lift ENG OPER L switch kills Left engine Lift R switch kills right engine (you must hold the SHIFT button on the joystick down to enable this due to how I programmed - why? Prevent killing engines whilst airborne. Yeah?L/G Warn is Parking Brake toggle. Autopilot engage/disengage does that, the Main A/P. RDR ALTM toggles HUGS display up and down. PATH engages LNAV ALT engages VNAV.The hat switches on the throttle adjust CRSE left and right, ALTITUDE and HEADING. The sliver side switch (left side) gear UP and gear down. The silver slide switch topmost right side pull towards you sounds passenger alert chime push away from you toggles the JETWAY. Middle silver button, pull toward you deploys airbrakes to 50% (max detent during flight) return to center turns off spoilers. Push fully forward ARMS spoilers for landing (but does not deploy them). Red bottom side switch pull towards you toggle A/P CMD A push away from you toggle A/P CMD BThe right rotator grey switch I use FSUIPC to set that axis for FLAPS. On the 737 it works perfectly. Centered is 10 degrees, fully down is 40 and fully up is 0. Try it. AMAZING.You may wish to assign things differently, but the great thing about LINDA is it's simple to use. Get version 1.11 (free from AVSIM). Consider donating to LINDA if you like it. A LOT of work went into it and it now supports up to 10 joysticks.Tip: The Logitech G13 keypad is NOT, repeat NOT recognized or supported by LINDA. It won't work because LINDA sees it as a KEYPAD not as a JOYSTICK.I hope this topic saves some of you a lot of the pain I encountered. Be aware that FSUIPC REGISTERED version is required, the free version won't do what you need it to do AFAIK. They constantly update software, be sure you have the latest versions. FSUIPC and LINDA both "live" in your FSX MODULES folder.It's wise and critically important to do frequent regular "rotating" backups. Get a good backup program, be sure you understand not only how to back up, but how to RESTORE (from your backup) and how to 'test' your backup to be sure your system can "READ IT" (iow, it's not "corrupt"). I personally like ACRONIS True Image Home 2011, they have 2012 out now. It's not super intuitive, but it's pretty strong and it will send you emails to notify when jobs complete, and it can turn your system off after the backup finishes.Keep the blue side up!Robert
  11. Hello, Could you help me please ? How can i use functions who are in actions.lua through FSUIPC ? actions.lua from : Example in FSUIPC : Key presses : SET : CTRL + J >>> NGX_PUMP1_AFT_toggle or Buttons + Switches : SET : 1 >>> NGX_PUMP1_AFT_toggle Thanks for help. PS : i have create a specific FSUIPC macro for the test, but i dont want do this for each function. PMDGBaseVar = 0x00011000 -- 69632 PMDG_ClkL = 0x20000000 -- 536870912 PMDG_ClkR = 0x80000000 -- -2147483648 PMDG_dec = 0x00002000 -- 8192 PMDG_inc = 0x00004000 -- 16384 PMDG_RelL = 0x00020000 -- 131072 PMDG_RelM = 0x00040000 -- 262144 PMDG_RelR = 0x00080000 -- 524288 function NGX_PUMP1_AFT_off () if ipc.readLvar('ngx_switch_37_a') ~= 0 then ipc.control(PMDGBaseVar+37, PMDG_ClkR) DspShow("PMP1", "Aoff") end end function NGX_PUMP1_AFT_on () if ipc.readLvar('ngx_switch_37_a') ~= 100 then ipc.control(PMDGBaseVar+37, PMDG_ClkL) DspShow("PMP1", "A on") end end if ipc.readLvar('ngx_switch_37_a') == 100 then NGX_PUMP1_AFT_off() else NGX_PUMP1_AFT_on() end PS : i have also test an include in lua MACRO file !? But dont still work ? require("scripts.actions") NGX_PUMP1_AFT_toggle() end Thanks for advance; Sky
  12. Does someone have already a module for the amazing FMGS A320 for LINDA? I tried with the one provided 3 years ago at FMGS forum but with no luck. I can't establish any connection between my VrInsight MCP Combo II and the FMGS software. Any advises are also very welcome. Best Regards, Vic
  13. Hi all. I had this Splash Screen hanging problem with FSX-S stopping on the initial splash screen and never loading from there. It was resolved by deleting the "logbook.bin" file within the Flight Simulator X folder inside My Doucments. If you want to find out how I am sure this was the solution to the problem in my case, read on. If not rename the logbook.bin file and let FSX create a new one on start up, back it up before deleting it, just in case. After experiencing this hanging on the splash screen error and finding no real help on the www, I decided a complete reinstall from Windows 10 up was in order. Cunningly, I made full system images at every step of the reinstall process using the native Windows backup tool. I installed all of my office programmes etc. first then set about Steam - FSX - FSUIPC - Linda - TrackIr before next setting about the Orbx scenery addons. After I had installed Vector and 4 patches, I decided to go flying as I missed it. A simple flight across 5 miles of the Isle of Wight in the default Piper Cub. Turned off the PC, went to bed, work, home, booted the PC and went to have a quick flight again before commencing the install of Orbx Europe etc. FSX hung up on the splash screen again, Impossible I was gobsmacked! But felt reassured that my painstakingly produced system image's would solve the problem. I set about using the last image created before Vector, taking me back to the full system state just before it was installed. I was even more gobsmacked to find out that even that did not solve the freezing splash screen problem But I realised that the only files that had not been replaced by the system image was in fact the Flight Simulator X files in My Documents folder. I ahd configure the system image file to replaced only drives C - F - G (Windows - Steam - FSX) whereas the My documents folder resided on my D drive and not on the image, the only files inside the Flight Simulator X folder were the Piper Cub flight and the logbook.bin files. I deleted the logbook.bin file attempted to start FSX and all was well again, it worked a treat Game on. Promptly I used the Image of Vectors install state to quickly get back to where I was and the newly created logbook.bin file worked a treat there as well, there was no problem with anything just the logbook.bin file. Reading through some forums I found some great help and advice but none of it worked for me. I only came across 1 thread that indicated deleting the logbook.bin file was an option. But did not believe it. Now I am convinced, blow me down who would have guessed it? on a newly created install Windows 10 up. I hope this helps someone out there, knowledge of this file's corruption when all is newly installed let alone an old installation could save a lot of time and effort, hence the reason to explain how I came to realise this was right for me at least. ALWAYS backup or rename the suspect logbook.bin file before deleting it, you will loose your pilot and flight records in FSX if they are not already lost, but that a welcome exchange in my opinion. That said one could always keep a back up of it so an uncorrupt copy could be copied over, I found the recycle bin is a great place to store these back up files, right up until the time you forget and empty it. Hope this helps someone out, lets go fly. A big thank you to the person who said delete the logbook.bin file, you were right, I am sorry I did not believe you.
  14. 1. 2.7.0 (254) 2. Aerosoft Airbus 3. FSX 2.1 4. Aerosoft Airbus 1.31 5. Trying to get my new FCU to work with aircraft in FSX 6. My FCU is now in manufacturer state "Dream Supplier". I have enabled MCP with Airbus FCU in Linda, along with COM10 which i doubled checked in Device Manager. I have left Linda running with Aerosoft Airbus profile, open up FSX, the FCU flashes once but still see the "Dream Supplier" rather than "Fly Now" (which I have seen in videos on youtube). Loaded the aircraft and checked the Console for any red errors which didnt come up 7. LUA.1: *************************** STARTING LINDA ************************** LUA.1: [sTART] LINDA Loading... LUA.1: [sTART] VRInsight MCP Set = mcp2a LUA.1: [sTART] ************************************************************* LUA.1: [sTART] New Aircraft Selected - restarting... LUA.1: [sTART] ************************************************************* LUA.1: [sTART] Aircraft: Airbus A320 British Airways G-EUUU LUA.1: [sTART] Air file: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Aerosoft Airbus A320 IAE\A320.AIR LUA.1: [sTART] Aircraft module detected: Aerosoft Airbus LUA.1: [sTART] ************************************************************* LUA.0: [iNIT] Starting Initialisation... LUA.0: [iNIT] loading optional library: linda/libs/lib-aivlasoft LUA.0: [LIB] AivlaSoft library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-ATC LUA.0: [LIB] ATC library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-fallback LUA.0: [LIB] FSX standard library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-FS2Crew LUA.0: [LIB] FS2Crew library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-fsx LUA.0: [LIB] FSX Functions loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-IVAO LUA.0: [LIB] IVAO library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-realityxp LUA.0: [LIB] RealityXP library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-saitek LUA.0: [iNIT] loading optional library: linda/libs/lib-user LUA.0: [LIB] User Library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-VATSIM LUA.0: [LIB] VATSIM library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-vrinsight LUA.0: [LIB] VRInsight Function Library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-weather LUA.0: [LIB] Weather library loaded... LUA.0: [iNIT] loading optional library: linda/libs/lib-a2amap LUA.0: [LIB] A2A MAP library loaded... LUA.0: [iNIT] Initializing Common Variables... LUA.0: [iNIT] User GLOBAL config loaded... LUA.0: [uSER] User's modifications script is loaded... LUA.0: [iNIT] User FUNCTIONS loaded... LUA.0: [iNIT] VRI MCP config loaded... LUA.0: [iNIT] Finalising Initialisation... LUA.0: [iNIT] Initialising HID devices... LUA.0: [COMM] DSP Mode 1 LUA.0: [COMM] Checking VRI LUA.0: [COMM] Enabling VRI LUA.0: [COMM] ConnectMCP - Connecting to MCP Panel... LUA.0: [COMM] ConnectMCP completed - 384633492 LUA.0: [COMM] InitMCP - Initialising MCP... LUA.0: [COMM] Initializing MCP2a (Airbus) - Airbus Aircraft... LUA.0: [COMM] RADIOS : Empty command for :: COM1 Select LUA.0: [COMM] InitMCP - completed LUA.0: [COMM] MCP Started... LUA.0: [COMM] Starting Saitek Panels .. LUA.0: [iNIT] Module: Aerosoft Airbus Started... LUA.0: [iNIT] Initiating Autosave true LUA.0: [iNIT] Ready to go, Captain! LUA.0: [iNIT] ***************************************************************
  15. Hats Off to Linda!The finest add on since FSUIPC! If you have a set of controllers with mulitple buttons (Joysticks, Throttles, Etc) you want to TRY OUT LINDA!It's the best! Why? Simple to set up and use, easy to debug (if needed) and GREAT online support!My Thrustmaster Hotas is 2x as good because LINDA offers Assignable SHIFT controls, local and entire device. So I can "Shift" the buttons just on my Throttle and the ones on the Joystick are left undisturbed. Thus the 22 buttons on the throttle become 44.In my case I use the shifted throttle buttons to kill Engines 1 and 2 on my 737NGX. Thus I cannot 'accidentally' kill an engine while in flight!It's great to be able to assign toggle switches to put the HUGS up and down, and I use the grey slide lever on the right side of throttle plate to control the PMDG Flaps - works a treat. Other buttons allow quick set of CRSE, ALT and HEADING. Landing Lights (Main) Landing Lights (Taxi) Landing Lights (Runway Turnoff) are all on separate switches on the throttle console. Parking brake, Altimeter reset, Spoilers, and so on.What does this mean to you?The TM HOTAS Warthog can provide a level of immersion that is several notches above the plain vanilla controllers on the market, and at a lot lower price point than the upper-end hardware from PFC and GoFlight.I highly recommend you try LINDA. I am going to donate to them!
  16. Hi guys, I got to the point when I really need your help After fighting with LINDA for a couples of days, I still cannot make it work, unfortunately (most probably it's my own stupidity, but anyway) I have FSUIPC 4.853, last version of LINDA, and a couple of planes addons (now favorite one PDMG 737 and A2A 51); none of them is working with LINDA, I make a set up on Warthog in LINDA, save it but in FSX there is nothing happening when i touch any button on my joystick neither on throttle when I use aircraft-specific commands, for ex Eng1 GeneratorSwitch o/off, Battery1Switch on/off etc. using WoP3_P51D set of commands. Any idea, please? Thank you in advance for you help Forgot to add: Thrustmaster T.A.R.G.E.T. was never installed, newlly set up Windows
  17. Carenado Baron 58 Module features: Most of controls are accessible for assignment Most of actions are indicated on VRi MCP display Most of controls have ON/OFF/TOGGLE/CYCLE actions available Download: Carenado Baron 58 v1.2 Release Notes: Compatibility with VRInsight MCP Original, Combo II (Boeing) and Airbus FCU panels. Added new overhead functions and main panel switches. Most controls implemented but not all have functional effect. Tested on Prepar3D v3.2. See Functions list and ReadMe files. PLEASE USE SUPPORT SUB-FORUM FOR ALL QUERIES AND ISSUES WITH MODULE. Installation notes: Download and unzip it and place the two folders into: */Microsoft Games/Microsoft Flight Simulator X/Modules Say "yes" if he'd like to overwrite anything Your current Combo settings wouldn't be overwritten, but you find in Modules\linda-cfg\aircrafts\Carenado Baron 58 files named *.default. name them to *.lua to use them. Changelog: V1.0 --> v1.2 fixes installation location for default files - installed now into \linda-cfg\aircrafts\carenado Baron 58. V1.0 --> v1.1 fixes display CRS/HDG/ALT/VVS update issue with VRInsight MCP panels updated default configuration for VRInsight MCP2a (Airbus) panels V1.0 - Initial Issue Known Issue: GNS430 Navigation Displays not implemented Chronograph CTL on Yoke not working correctly (stopwatch does not reset)
  18. Hello LINDA freaks, when I turn on the VRIsightPanel the Panel Lights for Airbus disappears the vertical tail and the cockpit lacks the EFIS and FCU ?? If I turn off the Panel Lights is everything ok again. Greetings Heinz
  19. An updated PMDG737 NGX module 4.3 has been released for users of LINDA. A number additional buttons and selectors have been added with full animation. It has been fully tested on P3D v3.2. Andrew Gransden
  20. Updates to LINDA 2.6.6 and the Q400 module 2.2 addressing an issue with missing or broken voice responses when using FS2Crew and the VRI Combo 2 panels. These are available on the LINDA Download sub-forum There are reports of the FO repeating responses at cruise altimeter but only with LINDA. Further investigation is required.
  21. LINDA 2.5 is now the recommended version! LINDA 2.0 FORMAL RELEASE (2.0.7) This new release is as a result of Project Linda2Airbus aimed at making the excellent LINDA utility compatible with the VRInsight Airbus FCU Combo. Thanks to the generosity of the original developers in giving me access to the source code I have developed LINDA 2.0 to provide full compatibility with both the Boeing MCPII and Airbus FCU; it has not be tested with the original MCP but should be compatible. This formal release provides full GUI programming for the FCU by expanding LINDA's existing functionality. It has been extensively tested with the Aerosoft Airbus X A320/A321 v1.16 and PMDG Boeing 737NGX along with other types. This release also includes an update to the Aerosoft Airbus Extended 2.4 configuration Lua files to ensure full functionality with the Airbus FCU (2.5b10). Instructions and details of the release can be downloaded here - PLEASE READ THEM FULLY: LINDA 2.0.7 Formal Release notes.pdf and the replacement LINDA installation files here: LINDA 2.0.7 Formal Release Installation Zip File REMEMBER TO BACKUP ALL YOUR EXISTING LINDA FILES BEFORE INSTALLING THIS RELEASE. NO RESPONSIBILITY CAN BE ACCEPTED FOR ADVERSE AFFECTS ON YOUR INSTALLATION. Post any queries and feedback on this thread. Please report all error messages in full so that I can diagnose where any problem lay. Please note that this version has been completed under a limited trial software development environment licence which has now expired. Therefore, no further changes can be made in the short term although changes to Aerosoft Airbus X files will be forthcoming. However, please report all problems on this thread. Andrew --------------------------------------------------- Edit by Guenseli: here is the post with the latest version 2.0.8 Note: we will work together on a new version (probably 2.1) and will clean after that the forum from all that different versions
  22. All LINDA users are advised that no compatibility testing with Windows 10 has been carried out with the new Windows 10 release with any of the compatible flight simulators (FSX, FSX-SE or P3D). I have no intention to change my working or development systems until the new operating systems is proven to operate flawlessly with my setup and development tools. However, if LINDA users have or plan to cross to the dark side, please report your experience and success/failures here. There is nothing I will be able to assist but it will help others.
  23. Hi everybody out there, ​ First of all: I`m very happy that there is such a perfekt pogramm like LINDA published - just awesome I bouhgt Aerosofts Airbus A318/319/320/321 because I am looking forward to build a small cockpit-simulator with that Software. So know my question: Is it possible to export variables like the AP ALT, AP HDG or the Battery-levl out of the Airbus via FSUIPC+LINDA?​ (Ofcause I know,that it is possible to conroll buttuns,... with Linda, but it is also possible to export some Variables ot of the Airbus?) And show this figures via such a device: (or simply to read them with another pogramm them?) http://simple-soluti...&products_id=62 with this software: I hope you can help - I would be very glade if you could send me a short answer. Thank you in advance, FSlikerX
  24. Hello! I try to understand why the freewares that are around of Flight Simulator, as many exposes its source code, do not declare open source licenses. There are many scripts to run a same aircraft, and all the works, if were managed publicly in a version control system, Git repositories at GitHub, for example, it would be much better. Perhaps the fact of we are using Microsoft's closed APIs is a disincentive to look for a suitable license model. But I'm sure you can find it. There is the possibility of the Microsoft have interest in guide us about. Projects are already scattered around and she just needs to get more involved with them, taking the opportunity to make her open source marketing. What is my purpose with this topic? Do note that many individual development efforts exists and are being underused by the community. Failure to use licensing and of processes for efficient collaboration in coding are, in my view, the two main impediments. Sending codes in a forum is hugely disadvantageous if compared to having a open projects on GitHub. Projects for which I have looked when thinking these observations: LINDA, FSUIPC, SPAD and some Lua scripts for the aircraft Jetstream 41. Sorry my poor english. I speak portuguese natively. Alexandre Magno from Brazil
  25. I have LINDA 2.5 running with P3D 2.5 and am seeing two problems: Sometimes it seem to sense controller actions...buttons, knobs. This happens to several of my controllers...MCP, Saitek. When this happens, I sometimes find LINDA is frozen. To get things to work right again I have to reboot. Sometimes, usually at first startup, it takes 10-20 seconds to recognize I pressed a button. These issues don't occur with FSX on the same computer. Anybody else see this?