I find this a good Idea to talk about: What should be done/fixed in the next release of P3D?
This I posted at LM regarding EA mode:
1) To much Red/Orange sky at dawn and dusk
2) Less grid pattern OR less repetitive clouds (I don´t like to tweak hours and hours within the Volumetriccloud.CFG).
3) Less pixelated clouds (Even with slider set to High I get too much low res pixels)
4) With view moving horizontal shadow line at OC conditions
5) Heaving strong sunlight below thicker OC cloud conditions (especially when you are in the cockpit). Clouds are hardly affecting sunlight (almost no decreasing light strength with increasing cloud thickness below the clouds).
6) Fast moving clouds when changed weather is injected
7) Too strong moonlight at night. The ground and clouds do get to much lighten up from the moonlight 😎 Anti Aliasing issues around Sim Terrain and Objects (Mountains, Trees, etc)
9) Rain and Snow can hardly be noticed. Does not reduce visibility, I hardly can see any precipitation
A further PBR Issue:
1) Chrome look at PBR materials at night. Especially cockpits and outside tubes are getting a very chrome shine. Should be fixed quickly
VR
1) Getting a more smoother experience (Stutters to much. Panning left and right in the cockpit causes scenery stutters)
How about you? Please post your topics which should be done in your opinion!
Be specific!
Marcus