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Showing results for tags 'PBR'.
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A few days ago, I loaded the latest version of Manfred Jahn's excellent freeware C-47 package into P3D v5.1. It's been a while since I've flown this aircraft...forgotten what a sheer joy it is to hand fly (like there's an option!!!). This particular repaint is a work in progress (not yet posted to the library). Sadly, this particular airframe was lost to a crash and post accident fire on August 19, 1995. http://www.explorenorth.com/library/aviation/cgzof-dc3-crash_report-1995.html I still recall the day the accident occurred...I grew up less than a mile from the accident site. In my opinion, the pilots managed the situation very well...the outcome could have been much worse given the population in the vicinity of the airport. In memory of this aircraft and the flight crew, hopefully I'll get this repaint published in the next day or two.
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When PBR 1st came on the scene in the P3D world, painters scrambled to figure out how to use this new tech to it's best advantage. PBR in the graphics world is "Physics-Based Rendering" for the uninitiated to the subject, and has since allowed your flightsim painter's to do things like this.... This particular South African airline polishes its engine's leading edges to a mirror finish. Note how the leading edges of the wing are matted by contrast. PBR makes this possible...and seeing the sun glint off that metal when the plane is in motion is a sight to behold. 🙂 Before I broke out my virtual buffer and can of Brasso® ...both engine leading edges looked like the one depicted on the left engine shown below: I love not only how far simming has advanced over the decades, but also how the new technology allows devs to create even better visual experiences for us. We've come a looooong way from this:
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Got some humor? Me too. I've read this thread with great interest and humor: Now: what is PBR? Some people call it physically based rendering, I just name it pretty brilliant reflections (PBR). It's looking quite the same: And what is best: you can enjoy pretty brilliant reflections (PBR) with FSX, with affordable hardware, with general aviation (where the proud owners have time to polish, beware from dust and regularely rewash = pbr). And you can buy it just now: https://www.aeroplaneheaven.com/product_swift.php Best greetings Peter
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Check out these awesome addons with PBR exteriors! Flysimware Lear 35 Carenado C560 Excel Flysimware Falcon 50 With the latest patch I can recommend all of these in conjunction with the GTN 750. 1 by Ryan Butterworth, on Flickr 2 by Ryan Butterworth, on Flickr 3 by Ryan Butterworth, on Flickr 4 by Ryan Butterworth, on Flickr 5 by Ryan Butterworth, on Flickr 6 by Ryan Butterworth, on Flickr 7 by Ryan Butterworth, on Flickr 8 by Ryan Butterworth, on Flickr 9 by Ryan Butterworth, on Flickr 10 by Ryan Butterworth, on Flickr 11 by Ryan Butterworth, on Flickr 12 by Ryan Butterworth, on Flickr 13 by Ryan Butterworth, on Flickr 14 by Ryan Butterworth, on Flickr 15 by Ryan Butterworth, on Flickr 16 by Ryan Butterworth, on Flickr
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PBR means more than a cheap beer brand now (or the Professional Bull Riders). 🤣 For flightsimmers running P3dV4.4, it means metal and reflections like you've never seen before! Screaming outta' KSFO....the metal is....😲. Working on this re-do of my original AA textures with the new PBR model, soon to be released by Leonardo. The new updated model is slated for this weekend, this paint shortly after that.
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Dear All, Please be aware we developers have been just advised by Lockheed Martin that both the Client + Content update of 4.4 is required in order to allow PBR content to be displayed correctly. If you install only the client, some PBR content with metal materials can be displayed black / incorrectly. For this reason please be sure that when you upgrade P3D 4.4 you update both the client + content in order to take full advantage of PBR. All the best, Simbol
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Work in progress....Flying over a rather famous Sydney landmark... You have got to love those PBR effects!